如何为在线访客安排文字和图片?利用眼动跟踪比较基本陶瓷展示形式

IF 2.1 3区 计算机科学 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS ACM Journal on Computing and Cultural Heritage Pub Date : 2024-01-12 DOI:10.1145/3639938
Xia Zheng, Yicheng Jiang, Hua Cheng, Aiqing Nie
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引用次数: 0

摘要

在网上文字-图片文物展的背景下,我们进行了两项探索性实验,研究整合/分离展示、背景信息和注释类型在学习物质遗产中的作用。以陶瓷为例,我们追踪了受试者在不同展示形式下的眼球运动,测试他们是否获得了相关信息。实验 1(48 人)采用 2(综合/单独显示)×2(有/无背景信息)设计,实验 2(93 人)调查了不同类型的注释(无注释、指示性/直接/图片/轮廓形状注释)。我们发现(1)在分段文物展示中,文物名称的使用时间、固定次数和总固定时间均低于综合情况下的使用时间、固定次数和总固定时间。在单独显示的情况下,被试学习的概率也相对较低。然而,在保留或迁移测试中,受试者的表现并没有因整合/分离显示而有所不同。在阅读背景信息后,受试者对文物名称的关注度降低,但知识迁移表现较好。(2) 观看者对材料的注意力分配没有受到注释的显著影响。单纯的视觉注释在信息获取方面没有优势。相比之下,指示性语言注释需要相对更多的时间才能获得更好的目标信息记忆,而直接的语言提示消耗的时间最少。根据研究结果,我们讨论了多媒体学习原理的应用场景,以及对在线文物展示设计的潜在建议。
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How to Arrange Texts and Pictures for Online Visitors? Comparing Basic Ceramic Display Forms with Eye-Tracking

In the context of online text-picture relic exhibitions, two exploratory experiments were conducted to investigate the role of integrate / separate display, background information, and annotation type in learning tangible heritage. Using ceramic as an example, we tracked the eye movement of subjects under different display forms and tested if they obtained the relevant information. Experiment 1 (N = 48) adopted a 2 (integrate / separate display) × 2 (with / without background information) design and Experiment 2 (N = 93) investigated distinct types of annotation (no annotation, indicative / direct / picture / contour shape annotation). We found that: (1) In the segmented relic display, the usage time, fixation count, and total fixation duration of relic names were lower than those in the integrated case. The probability that subjects would learn comparatively was also lower in the separate display. However, the performance on retention or transfer tests did not differ depending on the integrate / separate display. After reading the background information, subjects paid less attention to relic names but had better knowledge transfer performance. (2) The viewers’ attention allocation to the materials was not significantly influenced by the annotations. Mere visual annotations did not provide an advantage for information acquisition. By contrast, indicative verbal annotation required relatively more time for better target information memory, and the direct verbal cue consumed the least time. Based on the results, we discussed the application scenario of multimedia learning principles and potential recommendations for designing online relic displays.

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来源期刊
ACM Journal on Computing and Cultural Heritage
ACM Journal on Computing and Cultural Heritage Arts and Humanities-Conservation
CiteScore
4.60
自引率
8.30%
发文量
90
期刊介绍: ACM Journal on Computing and Cultural Heritage (JOCCH) publishes papers of significant and lasting value in all areas relating to the use of information and communication technologies (ICT) in support of Cultural Heritage. The journal encourages the submission of manuscripts that demonstrate innovative use of technology for the discovery, analysis, interpretation and presentation of cultural material, as well as manuscripts that illustrate applications in the Cultural Heritage sector that challenge the computational technologies and suggest new research opportunities in computer science.
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