游戏产业的区块链潜力:综述

IF 2.4 2区 文学 Q1 COMMUNICATION Games and Culture Pub Date : 2024-01-10 DOI:10.1177/15554120231222578
Golshid Jaferian, Darya Ramezani, Michael G. Wagner
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引用次数: 0

摘要

在过去几年里,区块链技术的采用和认可度大幅提高。对区块链技术日益增长的需求促使其迅速发展并广泛应用于各个领域,包括游戏产业。这一新兴技术在数字游戏领域的潜在影响相当大,但必须承认的是,目前还没有关于区块链游戏的学术研究。为了弥补目前的研究空白,本研究旨在对区块链技术在游戏领域的潜在用途进行深入评述。
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Blockchain Potentials for the Game Industry: A Review
In the past few years, there has been a significant increase in the adoption and recognition of blockchain technology. The increasing demand for blockchain technology has led to its swift development and widespread adoption across various sectors, including the gaming industry. The potential implications of this nascent technology in the realm of digital games are considerable, yet it is crucial to acknowledge the absence of scholarly investigations regarding blockchain games. To bridge the current research gap, this study's objective is to conduct an in-depth review of the potential uses of blockchain technology in gaming.
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来源期刊
Games and Culture
Games and Culture Multiple-
CiteScore
7.20
自引率
7.10%
发文量
54
期刊介绍: Games and Culture publishes innovative theoretical and empirical research about games and culture within the context of interactive media. The journal serves as a premiere outlet for groundbreaking and germinal work in the field of game studies. The journal"s scope includes the sociocultural, political, and economic dimensions of gaming from a wide variety of perspectives, including textual analysis, political economy, cultural studies, ethnography, critical race studies, gender studies, media studies, public policy, international relations, and communication studies.
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