开发语言学习互动直播系统

Hong-Yi Pai Hong-Yi Pai, Ching-Huang Wang Hong-Yi Pai, Yi-Chen Lai Ching-Huang Wang
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引用次数: 0

摘要

在本文中,我们提出了虚拟阿凡达互动现场直播系统(VAILSS),这是我们在互动故事应用中使用多模态互动技术串流三维阿凡达表演的方法。这项研究的重点是在语言学习的背景下为 VTubers 开发一个虚拟现场互动系统。我们系统中的现场虚拟表演由三个部分组成:1)阿凡达生成框架;2)人工智能动作捕捉系统;3)互动故事引擎。该系统集成了人工智能,并使用动作捕捉来识别面部表情和动作,使虚拟角色能够提供现场讲故事服务。此外,该系统还可通过平板电脑触摸和语音与玩家进行双向互动。该系统旨在为大众推广多模态学习渠道。为了深入了解虚拟角色扮演在语言学习中的有效性,我们组织了一次为期三周的研讨会,以调查我们的系统对用户体验的影响。我们邀请了 17 名来自北师大应用外语系的夜校新生参加虚拟表演,这些新生就读于一个以导游为主题的英语班。实验结果表明,VAILSS 对学生的学习成果产生了积极影响,尤其是在提高外语学习方面。
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Development of an Interactive Live Streaming System for Language Learning
In this paper, we propose Virtual Avatar Interactive Live Streaming System (VAILSS), our approach to streaming 3D avatar performances in interactive storytelling applications using multimodal interactive techniques. This study focuses on developing a virtual live interaction system for VTubers in the context of language learning. A live virtual performance from our system consists of three components: 1) an Avatar generation framework, 2) an AI motion capture system, and 3) an interactive storytelling engine. The system integrates artificial intelligence and uses motion capture to identify facial expressions and movements, enabling virtual characters to provide live storytelling services. Additionally, the system allows for bi-directional interaction with players through tablet touch and voice. The system aims to promote multimodal learning channels for the masses. To gain deeper insights into the effectiveness of virtual role-playing in language learning, we organized a three-week workshop to investigate our system’s impact on user experience. We extended invitations to 17 night-school freshmen from the NFU Department of Applied Foreign Languages, enrolled in an English class focused on tour guides, to participate in a virtual performance. The experiment results demonstrated that the VAILSS positively affected students’ learning outcomes, particularly in enhancing foreign language acquisition.
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