使用自动学习翻译规则的系统级动态二进制翻译器

ArXiv Pub Date : 2024-02-15 DOI:10.48550/arXiv.2402.09688
Jinhu Jiang, Chaoyi Liang, Rongchao Dong, Zhaohui Yang, Zhongjun Zhou, Wenwen Wang, P. Yew, Weihua Zhang
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引用次数: 0

摘要

系统级仿真器被广泛用于系统设计、调试和评估。系统级仿真器的工作原理是提供一个系统级虚拟机,以支持在使用相同或不同指令集架构的平台上运行的客户操作系统(OS)。对于这种系统级仿真,动态二进制转换(DBT)是核心技术之一。最近提出的一种基于学习的 DBT 方法显示,使用自动学习的翻译规则,性能显著提高,翻译代码的质量也更高。然而,这种方法只应用于用户级仿真,尚未应用于系统级仿真。在本文中,我们探讨了应用这种方法改进系统级仿真的可行性,并使用 QEMU 构建了一个原型。...为了获得更好的性能,我们采用了多项优化措施,包括减少协调开销以降低每次协调的开销,消除协调和代码调度以降低协调频率。实验结果表明,在以 SPEC CINT2006 为应用基准的系统仿真模式下,与 QEMU 6.1 相比,在协调开销可忽略不计的情况下,它的平均速度提高了 1.36 倍,在实际应用中提高了 1.15 倍。
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A System-Level Dynamic Binary Translator using Automatically-Learned Translation Rules
System-level emulators have been used extensively for system design, debugging and evaluation. They work by providing a system-level virtual machine to support a guest operating system (OS) running on a platform with the same or different native OS that uses the same or different instruction-set architecture. For such system-level emulation, dynamic binary translation (DBT) is one of the core technologies. A recently proposed learning-based DBT approach has shown a significantly improved performance with a higher quality of translated code using automatically learned translation rules. However, it has only been applied to user-level emulation, and not yet to system-level emulation. In this paper, we explore the feasibility of applying this approach to improve system-level emulation, and use QEMU to build a prototype. ... To achieve better performance, we leverage several optimizations that include coordination overhead reduction to reduce the overhead of each coordination, and coordination elimination and code scheduling to reduce the coordination frequency. Experimental results show that it can achieve an average of 1.36X speedup over QEMU 6.1 with negligible coordination overhead in the system emulation mode using SPEC CINT2006 as application benchmarks and 1.15X on real-world applications.
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