{"title":"将角色扮演游戏作为领导力实践的新冒险:围绕集体创造力和发展建立领导力框架","authors":"Joe Lasley","doi":"10.1002/jls.21876","DOIUrl":null,"url":null,"abstract":"<p>The current paper explores a transformative approach to leadership that integrates with a view of analog role-playing games (RPGs) as a system for human interaction, aiming to leverage these experiences and foster collective creative leadership. In the face of urgent global challenges, traditional leadership models prove inadequate, necessitating a shift in understanding leadership as a process of adaptive change among human groups. Drawing on phenomenology, relational sociology and constructivist perspectives, I advocate for a conceptualization of leadership as a socially constructed, meaning-making endeavor mutually embedded within and generating cultural context. I emphasize the essential role of collective cultural approaches and propose a co-creative education process that incorporates play and creativity for effective leadership development. Then, I delve further into the intersection of leadership and play, highlighting the potential of RPGs in facilitating transformative, collective creativity. The proposed model views RPGs as Leadership-As-Practice Development (LAPD) and explores how analog RPGs can be employed as dynamic platforms for leadership learning, identity development, team-building, and symbolic storytelling processes.</p>","PeriodicalId":45503,"journal":{"name":"Journal of Leadership Studies","volume":"17 4","pages":"47-55"},"PeriodicalIF":0.5000,"publicationDate":"2024-03-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Role-Playing Games as a New Adventure for Leadership-As-Practice: Forming a Leadership Framework Around Collective Creativity and Development\",\"authors\":\"Joe Lasley\",\"doi\":\"10.1002/jls.21876\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>The current paper explores a transformative approach to leadership that integrates with a view of analog role-playing games (RPGs) as a system for human interaction, aiming to leverage these experiences and foster collective creative leadership. In the face of urgent global challenges, traditional leadership models prove inadequate, necessitating a shift in understanding leadership as a process of adaptive change among human groups. Drawing on phenomenology, relational sociology and constructivist perspectives, I advocate for a conceptualization of leadership as a socially constructed, meaning-making endeavor mutually embedded within and generating cultural context. I emphasize the essential role of collective cultural approaches and propose a co-creative education process that incorporates play and creativity for effective leadership development. Then, I delve further into the intersection of leadership and play, highlighting the potential of RPGs in facilitating transformative, collective creativity. The proposed model views RPGs as Leadership-As-Practice Development (LAPD) and explores how analog RPGs can be employed as dynamic platforms for leadership learning, identity development, team-building, and symbolic storytelling processes.</p>\",\"PeriodicalId\":45503,\"journal\":{\"name\":\"Journal of Leadership Studies\",\"volume\":\"17 4\",\"pages\":\"47-55\"},\"PeriodicalIF\":0.5000,\"publicationDate\":\"2024-03-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Leadership Studies\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://onlinelibrary.wiley.com/doi/10.1002/jls.21876\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"MANAGEMENT\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Leadership Studies","FirstCategoryId":"1085","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/jls.21876","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"MANAGEMENT","Score":null,"Total":0}
Role-Playing Games as a New Adventure for Leadership-As-Practice: Forming a Leadership Framework Around Collective Creativity and Development
The current paper explores a transformative approach to leadership that integrates with a view of analog role-playing games (RPGs) as a system for human interaction, aiming to leverage these experiences and foster collective creative leadership. In the face of urgent global challenges, traditional leadership models prove inadequate, necessitating a shift in understanding leadership as a process of adaptive change among human groups. Drawing on phenomenology, relational sociology and constructivist perspectives, I advocate for a conceptualization of leadership as a socially constructed, meaning-making endeavor mutually embedded within and generating cultural context. I emphasize the essential role of collective cultural approaches and propose a co-creative education process that incorporates play and creativity for effective leadership development. Then, I delve further into the intersection of leadership and play, highlighting the potential of RPGs in facilitating transformative, collective creativity. The proposed model views RPGs as Leadership-As-Practice Development (LAPD) and explores how analog RPGs can be employed as dynamic platforms for leadership learning, identity development, team-building, and symbolic storytelling processes.