教师教育中模拟教学法难度的预测因素

IF 1.5 Q2 EDUCATION & EDUCATIONAL RESEARCH SIMULATION & GAMING Pub Date : 2024-02-27 DOI:10.1177/10468781241234812
M. Laura Angelini, Roberta Diamanti, Remedios Aguilar-Moya
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引用次数: 0

摘要

背景教师教育中的模拟方法在可控环境中提供了广泛的实践机会。在本研究中,我们进行了一项探索性纵向研究,其中包括分布在全球各地的 205 名研究生学员,他们在 2019 年至 2022 年期间参加了计算机辅助模拟,作为教师教育硕士学位的评估工具。除了已经传播的对学习的积极影响之外(作者1),本研究还发现并提出了一些反复出现的困难。在定性和定量方法三角测量的基础上进行了混合分析。定性数据采用定性内容分析法,通过关于参与者治疗后感知的开放式问题、视频记录和个人最终报告进行分析。研究结果研究结果表明:(1) 模拟训练会带来任务超负荷和时间消耗方面的一些问题,以及对模拟训练阶段所涉及的内容缺乏了解(注重学习与注重表现);(2) 模拟训练会引起与使用技术设备和团队合作有关的不安和焦虑。
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Predictive Factors for Difficulty in Simulation Methodology in Teacher Education
BackgroundSimulation methodology in teacher education offers a wide range of practice opportunities in a controlled environment. However, even though not much has been written about the benefits of simulation in teacher training, even less has been said about the difficulties perceived by the participants in doing simulation.MethodIn this study we conducted an exploratory longitudinal study which includes 205 postgraduate participants scattered around the globe who took part in a computer mediated simulation in the years 2019 to 2022 as an assessment tool in a master’s degree for teacher education. Aside from the positive impact on learning, which has already been disseminated (autor1), some recurring difficulties have been identified and presented in this study. A mixed analysis is performed based on the triangulation between qualitative and quantitative approaches. The qualitative data were analysed using a qualitative content analysis method through an open question about participants’ perceptions post-treatment, video recordings and individual final reports. The quantitative data was gathered through a Likert-type questionnaire and analysed using statistical methods.FindingsFindings indicate that (1) simulation entails several concerns about task overload and time consumption along with lack of understanding of what the simulation phases involve (learning focus vs performance focus); and (2) simulation can cause uneasiness and anxiety related to the use of technological devices and teamwork.ContributionsThus, these results have several implications for research, theory and practice when it comes to applying simulation as a pedagogical strategy.
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来源期刊
SIMULATION & GAMING
SIMULATION & GAMING EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
5.30
自引率
5.00%
发文量
35
期刊介绍: Simulation & Gaming: An International Journal of Theory, Practice and Research contains articles examining academic and applied issues in the expanding fields of simulation, computerized simulation, gaming, modeling, play, role-play, debriefing, game design, experiential learning, and related methodologies. The broad scope and interdisciplinary nature of Simulation & Gaming are demonstrated by the wide variety of interests and disciplines of its readers, contributors, and editorial board members. Areas include: sociology, decision making, psychology, language training, cognition, learning theory, management, educational technologies, negotiation, peace and conflict studies, economics, international studies, research methodology.
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