适合卡通插图且风格一致的多纹理推荐

IF 5.2 3区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS ACM Transactions on Multimedia Computing Communications and Applications Pub Date : 2024-03-12 DOI:10.1145/3652518
Huisi Wu, Zhaoze Wang, Yifan Li, Xueting Liu, Tong-Yee Lee
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引用次数: 0

摘要

在卡通插图中,纹理在展示物体材质和丰富视觉体验方面发挥着重要作用。遗憾的是,手动设计和绘制合适的纹理即使对于熟练的艺术家来说也并非易事,更不用说新手或业余爱好者了。虽然互联网上存在大量纹理,但使用传统的基于文本的搜索引擎并不容易挑选到合适的纹理。虽然已经提出了一些纹理拾取器,但它们仍然需要用户自己浏览纹理,这仍然是一项耗费人力和时间的工作。本文提出了一种自动纹理推荐系统,用于推荐多种纹理,以替换用户指定的卡通插图中的一组区域,使其具有愉悦的视觉效果。为了确保推荐的纹理适合卡通插图,同时在风格上相互一致,本文提出了两种测量方法,即适合度测量和风格一致性测量。适合度的测量基于纹理的可合成性、卡通性和区域适合性。由于判断两种纹理的风格是否一致是主观的,因此使用基于学习的解决方案来预测风格一致性。我们提出了一个优化问题,并通过遗传算法加以解决。我们的方法在各种卡通插图上进行了验证,获得了令人信服的结果。
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Suitable and Style-consistent Multi-texture Recommendation for Cartoon Illustrations

Texture plays an important role in cartoon illustrations to display object materials and enrich visual experiences. Unfortunately, manually designing and drawing an appropriate texture is not easy even for proficient artists, let alone novice or amateur people. While there exist tons of textures on the Internet, it is not easy to pick an appropriate one using traditional text-based search engines. Though several texture pickers have been proposed, they still require the users to browse the textures by themselves, which is still labor-intensive and time-consuming. In this paper, an automatic texture recommendation system is proposed for recommending multiple textures to replace a set of user-specified regions in a cartoon illustration with visually pleasant look. Two measurements, the suitability measurement and the style-consistency measurement, are proposed to make sure that the recommended textures are suitable for cartoon illustration and at the same time mutually consistent in style. The suitability is measured based on the synthesizability, cartoonity, and region fitness of textures. The style-consistency is predicted using a learning-based solution since it is subjective to judge whether two textures are consistent in style. An optimization problem is formulated and solved via the genetic algorithm. Our method is validated on various cartoon illustrations, and convincing results are obtained.

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来源期刊
CiteScore
8.50
自引率
5.90%
发文量
285
审稿时长
7.5 months
期刊介绍: The ACM Transactions on Multimedia Computing, Communications, and Applications is the flagship publication of the ACM Special Interest Group in Multimedia (SIGMM). It is soliciting paper submissions on all aspects of multimedia. Papers on single media (for instance, audio, video, animation) and their processing are also welcome. TOMM is a peer-reviewed, archival journal, available in both print form and digital form. The Journal is published quarterly; with roughly 7 23-page articles in each issue. In addition, all Special Issues are published online-only to ensure a timely publication. The transactions consists primarily of research papers. This is an archival journal and it is intended that the papers will have lasting importance and value over time. In general, papers whose primary focus is on particular multimedia products or the current state of the industry will not be included.
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