{"title":"从符号距离边界提取多边形的快速算法的理论和经验分析","authors":"Nenad Markuš, Mirko Sužnjević","doi":"10.3390/a17040137","DOIUrl":null,"url":null,"abstract":"Recently, there has been renewed interest in signed distance bound representations due to their unique properties for 3D shape modelling. This is especially the case for deep learning-based bounds. However, it is beneficial to work with polygons in most computer graphics applications. Thus, in this paper, we introduce and investigate an asymptotically fast method for transforming signed distance bounds into polygon meshes. This is achieved by combining the principles of sphere tracing (or ray marching) with traditional polygonization techniques, such as marching cubes. We provide theoretical and experimental evidence that this approach is of the O(N2logN) computational complexity for a polygonization grid with N3 cells. The algorithm is tested on both a set of primitive shapes and signed distance bounds generated from point clouds by machine learning (and represented as neural networks). Given its speed, implementation simplicity, and portability, we argue that it could prove useful during the modelling stage as well as in shape compression for storage.","PeriodicalId":1,"journal":{"name":"Accounts of Chemical Research","volume":"26 12","pages":""},"PeriodicalIF":17.7000,"publicationDate":"2024-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Theoretical and Empirical Analysis of a Fast Algorithm for Extracting Polygons from Signed Distance Bounds\",\"authors\":\"Nenad Markuš, Mirko Sužnjević\",\"doi\":\"10.3390/a17040137\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Recently, there has been renewed interest in signed distance bound representations due to their unique properties for 3D shape modelling. This is especially the case for deep learning-based bounds. However, it is beneficial to work with polygons in most computer graphics applications. Thus, in this paper, we introduce and investigate an asymptotically fast method for transforming signed distance bounds into polygon meshes. This is achieved by combining the principles of sphere tracing (or ray marching) with traditional polygonization techniques, such as marching cubes. We provide theoretical and experimental evidence that this approach is of the O(N2logN) computational complexity for a polygonization grid with N3 cells. The algorithm is tested on both a set of primitive shapes and signed distance bounds generated from point clouds by machine learning (and represented as neural networks). Given its speed, implementation simplicity, and portability, we argue that it could prove useful during the modelling stage as well as in shape compression for storage.\",\"PeriodicalId\":1,\"journal\":{\"name\":\"Accounts of Chemical Research\",\"volume\":\"26 12\",\"pages\":\"\"},\"PeriodicalIF\":17.7000,\"publicationDate\":\"2024-03-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Accounts of Chemical Research\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3390/a17040137\",\"RegionNum\":1,\"RegionCategory\":\"化学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"CHEMISTRY, MULTIDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Accounts of Chemical Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3390/a17040137","RegionNum":1,"RegionCategory":"化学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"CHEMISTRY, MULTIDISCIPLINARY","Score":null,"Total":0}
Theoretical and Empirical Analysis of a Fast Algorithm for Extracting Polygons from Signed Distance Bounds
Recently, there has been renewed interest in signed distance bound representations due to their unique properties for 3D shape modelling. This is especially the case for deep learning-based bounds. However, it is beneficial to work with polygons in most computer graphics applications. Thus, in this paper, we introduce and investigate an asymptotically fast method for transforming signed distance bounds into polygon meshes. This is achieved by combining the principles of sphere tracing (or ray marching) with traditional polygonization techniques, such as marching cubes. We provide theoretical and experimental evidence that this approach is of the O(N2logN) computational complexity for a polygonization grid with N3 cells. The algorithm is tested on both a set of primitive shapes and signed distance bounds generated from point clouds by machine learning (and represented as neural networks). Given its speed, implementation simplicity, and portability, we argue that it could prove useful during the modelling stage as well as in shape compression for storage.
期刊介绍:
Accounts of Chemical Research presents short, concise and critical articles offering easy-to-read overviews of basic research and applications in all areas of chemistry and biochemistry. These short reviews focus on research from the author’s own laboratory and are designed to teach the reader about a research project. In addition, Accounts of Chemical Research publishes commentaries that give an informed opinion on a current research problem. Special Issues online are devoted to a single topic of unusual activity and significance.
Accounts of Chemical Research replaces the traditional article abstract with an article "Conspectus." These entries synopsize the research affording the reader a closer look at the content and significance of an article. Through this provision of a more detailed description of the article contents, the Conspectus enhances the article's discoverability by search engines and the exposure for the research.