{"title":"超越应用程序:平板电脑和 Micro:bit 设备作为小学创造性计算的工具","authors":"Carrie Anne Philbin","doi":"10.1145/3633053.3633054","DOIUrl":null,"url":null,"abstract":"This article shares a practice aimed at enriching primary school computer science education through tablet-centred, hands-on learning in an after school context. A diverse group of primary school students use tablet devices and micro:bits. Unlike conventional methods that heavily rely on basic applications for teaching computing concepts, this practice emphasises the importance of fostering creativity and exploration with physical technology, transcending mere app consumption. Evidence of effectiveness emerges from improved student engagement, a deeper understanding of computer science concepts, and heightened enthusiasm for digital literacy. This innovative idea draws inspiration from constructionist principles and aligns with the evolving landscape of primary education technology. Implementing this practice necessitated adaptability and creative adjustments to the activity. There is a need for further refinement of this approach, complemented by rigorous empirical research methods. This article serves as a resource for educators who are exploring inventive avenues to enhance primary CS education through hands-on tablet-based learning.","PeriodicalId":516671,"journal":{"name":"Proceedings of the 8th Conference on Computing Education Practice","volume":"16 6","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-01-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Beyond Apps: Tablet and Micro:bit Devices as Tools for Creative Computing in Primary Schools\",\"authors\":\"Carrie Anne Philbin\",\"doi\":\"10.1145/3633053.3633054\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This article shares a practice aimed at enriching primary school computer science education through tablet-centred, hands-on learning in an after school context. A diverse group of primary school students use tablet devices and micro:bits. Unlike conventional methods that heavily rely on basic applications for teaching computing concepts, this practice emphasises the importance of fostering creativity and exploration with physical technology, transcending mere app consumption. Evidence of effectiveness emerges from improved student engagement, a deeper understanding of computer science concepts, and heightened enthusiasm for digital literacy. This innovative idea draws inspiration from constructionist principles and aligns with the evolving landscape of primary education technology. Implementing this practice necessitated adaptability and creative adjustments to the activity. There is a need for further refinement of this approach, complemented by rigorous empirical research methods. This article serves as a resource for educators who are exploring inventive avenues to enhance primary CS education through hands-on tablet-based learning.\",\"PeriodicalId\":516671,\"journal\":{\"name\":\"Proceedings of the 8th Conference on Computing Education Practice\",\"volume\":\"16 6\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-01-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 8th Conference on Computing Education Practice\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3633053.3633054\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 8th Conference on Computing Education Practice","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3633053.3633054","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Beyond Apps: Tablet and Micro:bit Devices as Tools for Creative Computing in Primary Schools
This article shares a practice aimed at enriching primary school computer science education through tablet-centred, hands-on learning in an after school context. A diverse group of primary school students use tablet devices and micro:bits. Unlike conventional methods that heavily rely on basic applications for teaching computing concepts, this practice emphasises the importance of fostering creativity and exploration with physical technology, transcending mere app consumption. Evidence of effectiveness emerges from improved student engagement, a deeper understanding of computer science concepts, and heightened enthusiasm for digital literacy. This innovative idea draws inspiration from constructionist principles and aligns with the evolving landscape of primary education technology. Implementing this practice necessitated adaptability and creative adjustments to the activity. There is a need for further refinement of this approach, complemented by rigorous empirical research methods. This article serves as a resource for educators who are exploring inventive avenues to enhance primary CS education through hands-on tablet-based learning.