GLC-Frame:用一般线性坐标探索多维数据的框架和库

IF 1.2 3区 计算机科学 Q4 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE Journal of Computer Science and Technology Pub Date : 2024-04-22 DOI:10.24215/16666038.24.e02
Leandro Luque, A. Antonini, M. L. Ganuza, Silvia Castro
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引用次数: 0

摘要

一般线坐标(GLC)是一套相对较新的基于线的多维数据可视化表示方法,具有可逆和无损的显著特点。鉴于这些特点,GLC 在探索性多维数据分析方面具有很高的潜力,但目前可视化领域仅能实现部分 GLC 技术。在本文中,我们介绍了在线探索工具 GLC-Frame,它支持双重视图,允许用户上传自己的数据集,并在不编写代码的情况下交互式地探索不同的 GLC 表示法。我们还介绍了 GLC-Vis 库,这是一个支持 GLC 和传统交互的开源数据可视化库。最后,我们提供了一组使用示例,展示了不同技术在闭塞和聚类识别问题中的表现。此外,我们还介绍了使用汽车数据集对 GLC 表示法进行的交互。GLC-Frame 和 GLC-Vis 库都提供了一个探索空间,可让可视化社区使用这些新技术并评估其潜力。
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GLC-Frame: A Framework and Library for Exploration of Multidimensional Data with General Line Coordinates
General Line Coordinates (GLC) are a relatively new set of line-based representations for visualizing multidimensional data with the distinctive characteristics of being reversible and lossless. Given these characteristics, the GLC have a high potential for exploratory multidimensional data analysis, however only partial implementations of some of the GLC techniques are available for the visualization community. In this paper, we present the GLC-Frame, an online exploration tool that supports a dual view and allows users to upload their own dataset and interactively explore the different GLC representations without writing code. We also present the GLC-Vis Library, an open-source data visualization library supporting GLC along with traditional interactions. Finally, we provide a set of usage examples showing how the different techniques behave in both the occlusion and the cluster identification problem. In addition, we present the interactions on GLC representations using the cars dataset. Both the GLC-Frame and the GLC-Vis Library provide an exploration space that will allow the visualization community to use these new techniques and evaluate their potential.
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来源期刊
Journal of Computer Science and Technology
Journal of Computer Science and Technology 工程技术-计算机:软件工程
CiteScore
4.00
自引率
0.00%
发文量
2255
审稿时长
9.8 months
期刊介绍: Journal of Computer Science and Technology (JCST), the first English language journal in the computer field published in China, is an international forum for scientists and engineers involved in all aspects of computer science and technology to publish high quality and refereed papers. Papers reporting original research and innovative applications from all parts of the world are welcome. Papers for publication in the journal are selected through rigorous peer review, to ensure originality, timeliness, relevance, and readability. While the journal emphasizes the publication of previously unpublished materials, selected conference papers with exceptional merit that require wider exposure are, at the discretion of the editors, also published, provided they meet the journal''s peer review standards. The journal also seeks clearly written survey and review articles from experts in the field, to promote insightful understanding of the state-of-the-art and technology trends. Topics covered by Journal of Computer Science and Technology include but are not limited to: -Computer Architecture and Systems -Artificial Intelligence and Pattern Recognition -Computer Networks and Distributed Computing -Computer Graphics and Multimedia -Software Systems -Data Management and Data Mining -Theory and Algorithms -Emerging Areas
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