Jiaze Li , Luo Zhang , Jiangbei Hu , Zhebin Zhang , Hongyu Sun , Gaochao Song , Ying He
{"title":"使用基于八度的隐式表面表示法进行实时体绘制","authors":"Jiaze Li , Luo Zhang , Jiangbei Hu , Zhebin Zhang , Hongyu Sun , Gaochao Song , Ying He","doi":"10.1016/j.cagd.2024.102322","DOIUrl":null,"url":null,"abstract":"<div><p>Recent breakthroughs in neural radiance fields have significantly advanced the field of novel view synthesis and 3D reconstruction from multi-view images. However, the prevalent neural volume rendering techniques often suffer from long rendering time and require extensive network training. To address these limitations, recent initiatives have explored explicit voxel representations of scenes to expedite training. Yet, they often fall short in delivering accurate geometric reconstructions due to a lack of effective 3D representation. In this paper, we propose an octree-based approach for the reconstruction of implicit surfaces from multi-view images. Leveraging an explicit, network-free data structure, our method substantially increases rendering speed, achieving real-time performance. Moreover, our reconstruction technique yields surfaces with quality comparable to state-of-the-art network-based learning methods. The source code and data can be downloaded from <span>https://github.com/LaoChui999/Octree-VolSDF</span><svg><path></path></svg>.</p></div>","PeriodicalId":55226,"journal":{"name":"Computer Aided Geometric Design","volume":"111 ","pages":"Article 102322"},"PeriodicalIF":1.3000,"publicationDate":"2024-05-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Real-time volume rendering with octree-based implicit surface representation\",\"authors\":\"Jiaze Li , Luo Zhang , Jiangbei Hu , Zhebin Zhang , Hongyu Sun , Gaochao Song , Ying He\",\"doi\":\"10.1016/j.cagd.2024.102322\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Recent breakthroughs in neural radiance fields have significantly advanced the field of novel view synthesis and 3D reconstruction from multi-view images. However, the prevalent neural volume rendering techniques often suffer from long rendering time and require extensive network training. To address these limitations, recent initiatives have explored explicit voxel representations of scenes to expedite training. Yet, they often fall short in delivering accurate geometric reconstructions due to a lack of effective 3D representation. In this paper, we propose an octree-based approach for the reconstruction of implicit surfaces from multi-view images. Leveraging an explicit, network-free data structure, our method substantially increases rendering speed, achieving real-time performance. Moreover, our reconstruction technique yields surfaces with quality comparable to state-of-the-art network-based learning methods. The source code and data can be downloaded from <span>https://github.com/LaoChui999/Octree-VolSDF</span><svg><path></path></svg>.</p></div>\",\"PeriodicalId\":55226,\"journal\":{\"name\":\"Computer Aided Geometric Design\",\"volume\":\"111 \",\"pages\":\"Article 102322\"},\"PeriodicalIF\":1.3000,\"publicationDate\":\"2024-05-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Aided Geometric Design\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0167839624000566\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Aided Geometric Design","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0167839624000566","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
Real-time volume rendering with octree-based implicit surface representation
Recent breakthroughs in neural radiance fields have significantly advanced the field of novel view synthesis and 3D reconstruction from multi-view images. However, the prevalent neural volume rendering techniques often suffer from long rendering time and require extensive network training. To address these limitations, recent initiatives have explored explicit voxel representations of scenes to expedite training. Yet, they often fall short in delivering accurate geometric reconstructions due to a lack of effective 3D representation. In this paper, we propose an octree-based approach for the reconstruction of implicit surfaces from multi-view images. Leveraging an explicit, network-free data structure, our method substantially increases rendering speed, achieving real-time performance. Moreover, our reconstruction technique yields surfaces with quality comparable to state-of-the-art network-based learning methods. The source code and data can be downloaded from https://github.com/LaoChui999/Octree-VolSDF.
期刊介绍:
The journal Computer Aided Geometric Design is for researchers, scholars, and software developers dealing with mathematical and computational methods for the description of geometric objects as they arise in areas ranging from CAD/CAM to robotics and scientific visualization. The journal publishes original research papers, survey papers and with quick editorial decisions short communications of at most 3 pages. The primary objects of interest are curves, surfaces, and volumes such as splines (NURBS), meshes, subdivision surfaces as well as algorithms to generate, analyze, and manipulate them. This journal will report on new developments in CAGD and its applications, including but not restricted to the following:
-Mathematical and Geometric Foundations-
Curve, Surface, and Volume generation-
CAGD applications in Numerical Analysis, Computational Geometry, Computer Graphics, or Computer Vision-
Industrial, medical, and scientific applications.
The aim is to collect and disseminate information on computer aided design in one journal. To provide the user community with methods and algorithms for representing curves and surfaces. To illustrate computer aided geometric design by means of interesting applications. To combine curve and surface methods with computer graphics. To explain scientific phenomena by means of computer graphics. To concentrate on the interaction between theory and application. To expose unsolved problems of the practice. To develop new methods in computer aided geometry.