基于麦克斯韦线圈的均匀梯度磁场和空间定位方法用于虚拟手术模拟

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Animation and Virtual Worlds Pub Date : 2024-05-17 DOI:10.1002/cav.2247
Yi Huang, Xutian Deng, Xujie Zhao, Wenxuan Xie, Zhiyong Yuan, Jianhui Zhao
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引用次数: 0

摘要

随着虚拟现实技术的发展,仿真手术已成为一种低风险的外科训练方法,而在虚拟仿真手术中需要对手术器械进行高精度定位。本文设计并验证了一种基于均匀梯度磁场的新型电磁定位方法。我们采用麦克斯韦线圈来产生均匀梯度磁场,并提出了两种基于磁场的定位算法,即线性方程定位算法和磁场指纹定位算法。在通过仿真验证了所提定位系统的可行性后,我们构建了一个原型系统并进行了实际实验。实验结果表明,定位系统在仿真和实际应用中都表现出了出色的精度和速度。定位精度始终保持在较高水平,不会随着手术器械位置的变化而出现明显变化。
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Uniform gradient magnetic field and spatial localization method based on Maxwell coils for virtual surgery simulation

With the development of virtual reality technology, simulation surgery has become a low-risk surgical training method and high-precision positioning of surgical instruments is required in virtual simulation surgery. In this paper we design and validate a novel electromagnetic positioning method based on a uniform gradient magnetic field. We employ Maxwell coils to generate the uniform gradient magnetic field and propose two positioning algorithms based on magnetic field, namely the linear equation positioning algorithm and the magnetic field fingerprint positioning algorithm. After validating the feasibility of proposed positioning system through simulation, we construct a prototype system and conduct practical experiments. The experimental results demonstrate that the positioning system exhibits excellent accuracy and speed in both simulation and real-world applications. The positioning accuracy remains consistent and high, showing no significant variation with changes in the positions of surgical instruments.

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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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