基于分层代理模型和基于物理的角色控制的人群疏散模拟

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Animation and Virtual Worlds Pub Date : 2024-05-27 DOI:10.1002/cav.2263
Jianming Ye, Zhen Liu, Tingting Liu, Yanhui Wu, Yuanyi Wang
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引用次数: 0

摘要

近年来,人群疏散越来越受到关注。基于代理的方法在模拟人群疏散过程中的复杂行为方面表现出了卓越的能力。对于代理建模,现有的大多数方法只考虑了决策过程,而忽略了详细的物理运动。在本文中,我们提出了一种用于人群疏散模拟的分层框架,它将代理决策模型与代理运动模型相结合。在决策模型中,我们整合了情绪传染和场景信息,以确定全局路径规划和局部碰撞规避。在运动模型中,我们引入了基于物理的角色控制方法,并利用深度强化学习控制代理运动。基于决策策略,决策模型可以使用信号来控制运动模型中的代理运动。与现有方法相比,我们的框架可以模拟代理与环境之间的物理交互。人群疏散模拟的结果表明,我们的框架能够以物理保真度模拟人群疏散。
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Crowd evacuation simulation based on hierarchical agent model and physics-based character control

Crowd evacuation has gained increasing attention in recent years. The agent-based method has shown a superior capability to simulate complex behaviors during crowd evacuation simulation. For agent modeling, most existing methods only consider the decision process but ignore the detailed physical motion. In this article, we propose a hierarchical framework for crowd evacuation simulation, which combines the agent decision model with the agent motion model. In the decision model, we integrate emotional contagion and scene information to determine global path planning and local collision avoidance. In the motion model, we introduce a physics-based character control method and control agent motion using deep reinforcement learning. Based on the decision strategy, the decision model can use a signal to control the agent motion in the motion model. Compared with existing methods, our framework can simulate physical interactions between agents and the environment. The results of the crowd evacuation simulation demonstrate that our framework can simulate crowd evacuation with physical fidelity.

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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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