虚拟字符控制的神经回路策略

IF 2.6 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Neural Processing Letters Pub Date : 2024-05-28 DOI:10.1007/s11063-024-11640-x
Waleed Razzaq, Kashif Raza
{"title":"虚拟字符控制的神经回路策略","authors":"Waleed Razzaq, Kashif Raza","doi":"10.1007/s11063-024-11640-x","DOIUrl":null,"url":null,"abstract":"<p>The development of high-stakes decision-making neural agents that interact with complex environments, such as video games, is an important aspect of AI research with numerous potential applications. Reinforcement learning combined with deep learning architectures (DRL) has shown remarkable success in various genres of games. The performance of DRL is heavily dependent upon the neural networks resides within them. Although these algorithms perform well in offline testing but the performance deteriorates in noisy and sub-optimal conditions, creating safety and security issues. To address these, we propose a hybrid deep learning architecture that combines a traditional convolutional neural network with worm brain-inspired neural circuit policies. This allows the agent to learn key coherent features from the environment and interpret its dynamics. The obtained DRL agent was not only able to achieve an optimal policy quickly, but it was also the most noise-resilient with the highest success rate. Our research indicates that only 20 control neurons (12 inter-neurons and 8 command neurons) are sufficient to achieve competitive results. We implemented and analyzed the agent in the popular video game Doom, demonstrating its effectiveness in practical applications.\n</p>","PeriodicalId":51144,"journal":{"name":"Neural Processing Letters","volume":null,"pages":null},"PeriodicalIF":2.6000,"publicationDate":"2024-05-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Neural Circuit Policies for Virtual Character Control\",\"authors\":\"Waleed Razzaq, Kashif Raza\",\"doi\":\"10.1007/s11063-024-11640-x\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>The development of high-stakes decision-making neural agents that interact with complex environments, such as video games, is an important aspect of AI research with numerous potential applications. Reinforcement learning combined with deep learning architectures (DRL) has shown remarkable success in various genres of games. The performance of DRL is heavily dependent upon the neural networks resides within them. Although these algorithms perform well in offline testing but the performance deteriorates in noisy and sub-optimal conditions, creating safety and security issues. To address these, we propose a hybrid deep learning architecture that combines a traditional convolutional neural network with worm brain-inspired neural circuit policies. This allows the agent to learn key coherent features from the environment and interpret its dynamics. The obtained DRL agent was not only able to achieve an optimal policy quickly, but it was also the most noise-resilient with the highest success rate. Our research indicates that only 20 control neurons (12 inter-neurons and 8 command neurons) are sufficient to achieve competitive results. We implemented and analyzed the agent in the popular video game Doom, demonstrating its effectiveness in practical applications.\\n</p>\",\"PeriodicalId\":51144,\"journal\":{\"name\":\"Neural Processing Letters\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":2.6000,\"publicationDate\":\"2024-05-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Neural Processing Letters\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://doi.org/10.1007/s11063-024-11640-x\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Neural Processing Letters","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1007/s11063-024-11640-x","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0

摘要

开发与复杂环境(如视频游戏)互动的高风险决策神经代理是人工智能研究的一个重要方面,具有众多潜在应用。强化学习与深度学习架构(DRL)相结合,在各种类型的游戏中取得了显著的成功。DRL 的性能在很大程度上取决于其中的神经网络。虽然这些算法在离线测试中表现良好,但在嘈杂和次优条件下性能会下降,从而产生安全和保安问题。为了解决这些问题,我们提出了一种混合深度学习架构,将传统卷积神经网络与蠕虫大脑启发神经回路策略相结合。这样,代理就能从环境中学习关键的一致性特征,并解释其动态变化。获得的 DRL 代理不仅能快速实现最优策略,而且抗噪能力最强,成功率最高。我们的研究表明,只需 20 个控制神经元(12 个中间神经元和 8 个指令神经元)就足以实现有竞争力的结果。我们在流行的视频游戏 Doom 中实施并分析了该代理,证明了它在实际应用中的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

摘要图片

查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Neural Circuit Policies for Virtual Character Control

The development of high-stakes decision-making neural agents that interact with complex environments, such as video games, is an important aspect of AI research with numerous potential applications. Reinforcement learning combined with deep learning architectures (DRL) has shown remarkable success in various genres of games. The performance of DRL is heavily dependent upon the neural networks resides within them. Although these algorithms perform well in offline testing but the performance deteriorates in noisy and sub-optimal conditions, creating safety and security issues. To address these, we propose a hybrid deep learning architecture that combines a traditional convolutional neural network with worm brain-inspired neural circuit policies. This allows the agent to learn key coherent features from the environment and interpret its dynamics. The obtained DRL agent was not only able to achieve an optimal policy quickly, but it was also the most noise-resilient with the highest success rate. Our research indicates that only 20 control neurons (12 inter-neurons and 8 command neurons) are sufficient to achieve competitive results. We implemented and analyzed the agent in the popular video game Doom, demonstrating its effectiveness in practical applications.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Neural Processing Letters
Neural Processing Letters 工程技术-计算机:人工智能
CiteScore
4.90
自引率
12.90%
发文量
392
审稿时长
2.8 months
期刊介绍: Neural Processing Letters is an international journal publishing research results and innovative ideas on all aspects of artificial neural networks. Coverage includes theoretical developments, biological models, new formal modes, learning, applications, software and hardware developments, and prospective researches. The journal promotes fast exchange of information in the community of neural network researchers and users. The resurgence of interest in the field of artificial neural networks since the beginning of the 1980s is coupled to tremendous research activity in specialized or multidisciplinary groups. Research, however, is not possible without good communication between people and the exchange of information, especially in a field covering such different areas; fast communication is also a key aspect, and this is the reason for Neural Processing Letters
期刊最新文献
Label-Only Membership Inference Attack Based on Model Explanation A Robot Ground Medium Classification Algorithm Based on Feature Fusion and Adaptive Spatio-Temporal Cascade Networks A Deep Learning-Based Hybrid CNN-LSTM Model for Location-Aware Web Service Recommendation A Clustering Pruning Method Based on Multidimensional Channel Information A Neural Network-Based Poisson Solver for Fluid Simulation
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1