KDPM:用于疏散场景模拟的知识驱动动态感知模型

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Animation and Virtual Worlds Pub Date : 2024-05-29 DOI:10.1002/cav.2279
Kecheng Tang, Jiawen Zhang, Yuji Shen, Chen Li, Gaoqi He
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引用次数: 0

摘要

疏散场景模拟已成为公共安全决策的重要方法之一。现有研究虽然考虑了社会力量、恐慌情绪等多种因素,但缺乏对复杂环境因素如何影响人的心理和行为的考虑。本文的主要思路是从知识的角度对复杂的疏散环境因素进行建模,并探索行人对这些知识的应急反应机制。因此,本文提出了一种用于疏散场景模拟的知识驱动动态感知模型(KDPM)。该模型由三个模块组成:知识传播、动态场景感知和压力响应。该模型提取并表达了场景知识和危险源知识。通过位置确定,设计了改进的智能代理感知模型。此外,通过引入改进的应力系统模型,首次提出了一般适应综合征(GAS)模型。实验结果表明,所提出的模型更接近真实数据集的实际情况。
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KDPM: Knowledge-driven dynamic perception model for evacuation scene simulation

Evacuation scene simulation has become one important approach for public safety decision-making. Although existing research has considered various factors, including social forces, panic emotions, and so forth, there is a lack of consideration of how complex environmental factors affect human psychology and behavior. The main idea of this paper is to model complex evacuation environmental factors from the perspective of knowledge and explore pedestrians' emergency response mechanisms to this knowledge. Thus, a knowledge-driven dynamic perception model (KDPM) for evacuation scene simulation is proposed in this paper. This model combines three modules: knowledge dissemination, dynamic scene perception, and stress response. Both scenario knowledge and hazard source knowledge are extracted and expressed. The improved intelligent agent perception model is designed by adopting position determination. Moreover, a general adaptation syndrome (GAS) model is first presented by introducing a modified stress system model. Experimental results show that the proposed model is closer to the reality of real data sets.

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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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