ANAGL:用于微视频推荐的抗噪声反稀疏图学习法

IF 5.2 3区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS ACM Transactions on Multimedia Computing Communications and Applications Pub Date : 2024-06-03 DOI:10.1145/3670407
Jingwei Ma, Kangkang Bian, Yang Xu, Lei Zhu
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引用次数: 0

摘要

近年来,图形卷积网络(GCN)在微视频推荐系统中得到了广泛应用,通过与微视频的交互,促进了对用户偏好的了解。尽管基于 GCN 的方法表现出了值得称道的性能,但仍有几个问题需要进一步研究。首先,大多数用户与微视频的互动都涉及点击或弃权等隐性行为,这些行为可能会无意中捕捉到无关的微视频内容,从而在用户的历史记录中引入大量噪音(误触、低观看率、低评分)。因此,这种噪音会削弱微视频推荐的效果。此外,微视频的大量出现也导致用户与微视频内容之间的互动减少。为了应对这些挑战,我们提出了一种用于微视频推荐的抗噪声和抗稀疏图学习框架。首先,我们构建了一个去噪器,利用隐含的多属性信息(如观看率、时间戳、评分等)过滤用户互动历史中的噪声数据。这一过程产生了高保真的微视频信息,从而能够对用户的特征偏好进行更精确的建模。随后,我们采用多视角重构方法,并利用跨视角自监督学习来深入了解用户和微视频特征。这种策略性方法有效地缓解了数据稀少的问题。在两个公开的微视频推荐数据集上进行的广泛实验验证了我们所提方法的有效性。有关深入细节和代码访问,请参阅我们的知识库:"https://github.com/kbk12/ANAGL.git"。
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ANAGL: A Noise-resistant and Anti-sparse Graph Learning for micro-video recommendation

In recent years, Graph Convolutional Networks (GCNs) have seen widespread utilization within micro-video recommendation systems, facilitating the understanding of user preferences through interactions with micro-videos. Despite the commendable performance exhibited by GCN-based methodologies, several persistent issues demand further scrutiny. Primarily, most user-micro-video interactions involve implicit behaviors, such as clicks or abstentions, which may inadvertently capture irrelevant micro-video content, thereby introducing significant noise (false touches, low watch-ratio, low ratings) into users’ histories. Consequently, this noise undermines the efficacy of micro-video recommendations. Moreover, the abundance of micro-videos has resulted in fewer interactions between users and micro-video content. To tackle these challenges, we propose a noise-resistant and anti-sparse graph learning framework for micro-video recommendation. Initially, we construct a denoiser that leverages implicit multi-attribute information (e.g., watch-ratio, timestamp, ratings, etc.) to filter noisy data from user interaction histories. This process yields high-fidelity micro-video information, enabling a more precise modeling of users’ feature preferences. Subsequently, we employ a multi-view reconstruction approach and utilize cross-view self-supervised learning to gain insights into user and micro-video features. This strategic approach effectively mitigates the issue of data sparsity. Extensive experiments conducted on two publicly available micro-video recommendation datasets validate the effectiveness of our proposed method. For in-depth details and access to the code, please refer to our repository at “https://github.com/kbk12/ANAGL.git.”

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来源期刊
CiteScore
8.50
自引率
5.90%
发文量
285
审稿时长
7.5 months
期刊介绍: The ACM Transactions on Multimedia Computing, Communications, and Applications is the flagship publication of the ACM Special Interest Group in Multimedia (SIGMM). It is soliciting paper submissions on all aspects of multimedia. Papers on single media (for instance, audio, video, animation) and their processing are also welcome. TOMM is a peer-reviewed, archival journal, available in both print form and digital form. The Journal is published quarterly; with roughly 7 23-page articles in each issue. In addition, all Special Issues are published online-only to ensure a timely publication. The transactions consists primarily of research papers. This is an archival journal and it is intended that the papers will have lasting importance and value over time. In general, papers whose primary focus is on particular multimedia products or the current state of the industry will not be included.
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