通过布兰杜克教堂的增强现实辅助数学小径开展项目式学习,促进数学素养的提高

Muhammad Andi Nugroho, Indriana Yulandari, Adi Nur Cahyono
{"title":"通过布兰杜克教堂的增强现实辅助数学小径开展项目式学习,促进数学素养的提高","authors":"Muhammad Andi Nugroho, Indriana Yulandari, Adi Nur Cahyono","doi":"10.29408/jel.v10i2.25333","DOIUrl":null,"url":null,"abstract":"Mathematical literacy ability is one of the indispensable abilities in the development of mathematics education today. Currently, the mathematical literacy ability of students in Indonesia is still low. In the field of education, the era of society 5.0 has a great impact, so education must be able to produce human resources who have good mathematical literacy and are able to apply technology well with their literacy abilities. This study aims to determine how the quality of a project-based learning model with math trails assisted by augmented reality in the context of Blenduk Church is able to promote students' mathematical literacy. The research method used is design research. The data were analysed using qualitative and quantitative data analysis techniques. Qualitative data analysis techniques were used to analyse the results of student response questionnaires after conducting project-based learning with augmented reality-assisted math trails at Blenduk Church. Meanwhile, quantitative analysis techniques are used to analyse students' mathematical literacy skills obtained from student test results before and after conducting project-based learning with augmented reality-assisted math trails at Blenduk Church. However, further research is needed on the development of augmented reality-assisted learning instruments and media in other contexts to promote students' literacy skills.","PeriodicalId":496141,"journal":{"name":"Jurnal Elemen","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2024-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Project-based learning through augmented reality-assisted math trails at Blenduk Church to promote mathematical literacy\",\"authors\":\"Muhammad Andi Nugroho, Indriana Yulandari, Adi Nur Cahyono\",\"doi\":\"10.29408/jel.v10i2.25333\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Mathematical literacy ability is one of the indispensable abilities in the development of mathematics education today. Currently, the mathematical literacy ability of students in Indonesia is still low. In the field of education, the era of society 5.0 has a great impact, so education must be able to produce human resources who have good mathematical literacy and are able to apply technology well with their literacy abilities. This study aims to determine how the quality of a project-based learning model with math trails assisted by augmented reality in the context of Blenduk Church is able to promote students' mathematical literacy. The research method used is design research. The data were analysed using qualitative and quantitative data analysis techniques. Qualitative data analysis techniques were used to analyse the results of student response questionnaires after conducting project-based learning with augmented reality-assisted math trails at Blenduk Church. Meanwhile, quantitative analysis techniques are used to analyse students' mathematical literacy skills obtained from student test results before and after conducting project-based learning with augmented reality-assisted math trails at Blenduk Church. However, further research is needed on the development of augmented reality-assisted learning instruments and media in other contexts to promote students' literacy skills.\",\"PeriodicalId\":496141,\"journal\":{\"name\":\"Jurnal Elemen\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Jurnal Elemen\",\"FirstCategoryId\":\"0\",\"ListUrlMain\":\"https://doi.org/10.29408/jel.v10i2.25333\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Elemen","FirstCategoryId":"0","ListUrlMain":"https://doi.org/10.29408/jel.v10i2.25333","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

数学素养能力是当今数学教育发展中不可或缺的能力之一。目前,印尼学生的数学素养能力仍然较低。在教育领域,5.0 社会时代影响巨大,因此教育必须能够培养出具有良好数学素养并能很好地应用技术的人才。本研究旨在确定在布兰杜克教堂的背景下,由增强现实技术辅助的数学小径项目式学习模式的质量如何能够促进学生数学素养的提高。采用的研究方法是设计研究。采用定性和定量数据分析技术对数据进行分析。定性数据分析技术用于分析学生在布伦杜克教堂利用增强现实辅助数学小径进行项目式学习后的问卷调查结果。同时,定量分析技术用于分析在布伦杜克教堂开展项目式学习与增强现实辅助数学小径前后的学生测试结果所得出的学生数学素养技能。然而,还需要进一步研究在其他环境中开发增强现实辅助学习工具和媒体,以促进学生的读写能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Project-based learning through augmented reality-assisted math trails at Blenduk Church to promote mathematical literacy
Mathematical literacy ability is one of the indispensable abilities in the development of mathematics education today. Currently, the mathematical literacy ability of students in Indonesia is still low. In the field of education, the era of society 5.0 has a great impact, so education must be able to produce human resources who have good mathematical literacy and are able to apply technology well with their literacy abilities. This study aims to determine how the quality of a project-based learning model with math trails assisted by augmented reality in the context of Blenduk Church is able to promote students' mathematical literacy. The research method used is design research. The data were analysed using qualitative and quantitative data analysis techniques. Qualitative data analysis techniques were used to analyse the results of student response questionnaires after conducting project-based learning with augmented reality-assisted math trails at Blenduk Church. Meanwhile, quantitative analysis techniques are used to analyse students' mathematical literacy skills obtained from student test results before and after conducting project-based learning with augmented reality-assisted math trails at Blenduk Church. However, further research is needed on the development of augmented reality-assisted learning instruments and media in other contexts to promote students' literacy skills.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Constructing mathematical bitterness scale related to teacher factor Mengeksplore aljabar awal di sekolah menengah: kombinasi analisis bibliometric dan meta analisis Developing mathematics virtual reality based on understanding mathematical concepts Correction to: Hubungan penguasaan perkalian dan pembagian dasar terhadap prestasi belajar matematika siswa kelas VIII SMP PMDS Putra Palopo Unlocking mathematical marvels: Exploring number patterns in the Rangku Alu traditional game
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1