虚拟现实场景与子宫收缩同步用于分娩镇痛:开发研究与随机对照试验。

IF 2.2 3区 医学 Q2 PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH Games for Health Journal Pub Date : 2024-10-01 Epub Date: 2024-06-11 DOI:10.1089/g4h.2023.0202
Antonio Melillo, Sarah Rachedi, Giuseppe Caggianese, Luigi Gallo, Patrizia Maiorano, Francesca Gimigliano, Fabio Lucidi, Giuseppe De Pietro, Maurizio Guida, Antonio Giordano, Andrea Chirico
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引用次数: 0

摘要

背景介绍分娩被描述为妇女一生中可能经历的最痛苦的事件之一,而分娩疼痛显示出独特的特征和节律性波动。目的:本研究旨在通过与子宫活动同步的基于生物反馈的虚拟现实(VR)技术,评估对活跃分娩的虚拟现实(VR)镇痛干预。材料与方法:我们开发了一套以子宫收缩为模型的 VR 系统,并将其与心动图设备相连。我们对活跃产程中的 74 例病例和 80 例对照进行了随机对照试验。结果显示研究结果表明,与干预前评分和对照组评分相比,疼痛评分显著降低;与干预前评估和对照组相比,焦虑水平显著降低;与对照组相比,对分娩体验的恐惧显著降低。结论:VR 可被视为一种有效的非药物镇痛技术,用于治疗分娩时的疼痛、焦虑和分娩恐惧。所开发的系统可提高护理的个性化程度,根据分娩进程调节多感官刺激。还需要进一步研究,将同步 VR 系统与子宫活动和非同步 VR 干预进行比较。
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Synchronization of a Virtual Reality Scenario to Uterine Contractions for Labor Pain Management: Development Study and Randomized Controlled Trial.

Background: Labor is described as one of the most painful events women can experience through their lives, and labor pain shows unique features and rhythmic fluctuations. Purpose: The present study aims to evaluate virtual reality (VR) analgesic interventions for active labor with biofeedback-based VR technologies synchronized to uterine activity. Materials and Methods: We developed a VR system modeled on uterine contractions by connecting it to cardiotocographic equipment. We conducted a randomized controlled trial on a sample of 74 cases and 80 controls during active labor. Results: Results of the study showed a significant reduction of pain scores compared with both preintervention scores and to control group scores; a significant reduction of anxiety levels both compared with preintervention assessment and to control group and significant reduction in fear of labor experience compared with controls. Conclusion: VR may be considered as an effective nonpharmacological analgesic technique for the treatment of pain and anxiety and fear of childbirth experience during labor. The developed system could improve personalization of care, modulating the multisensory stimulation tailored to labor progression. Further studies are needed to compare the synchronized VR system to uterine activity and unsynchronized VR interventions.

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来源期刊
CiteScore
6.70
自引率
11.40%
发文量
56
期刊介绍: Games for Health Journal is the first peer-reviewed journal dedicated to advancing the impact of game research, technologies, and applications on human health and well-being. This ground-breaking publication delivers original research that directly impacts this emerging, widely-recognized, and increasingly adopted area of healthcare. Games are rapidly becoming an important tool for improving health behaviors ranging from healthy lifestyle habits and behavior modification, to self-management of illness and chronic conditions to motivating and supporting physical activity. Games are also increasingly used to train healthcare professionals in methods for diagnosis, medical procedures, patient monitoring, as well as for responding to epidemics and natural disasters. Games for Health Journal is a must for anyone interested in the research and design of health games that integrate well-tested, evidence-based behavioral health strategies to help improve health behaviors and to support the delivery of care. Games for Health Journal coverage includes: -Nutrition, weight management, obesity -Disease prevention, self-management, and adherence -Cognitive, mental, emotional, and behavioral health -Games in home-to-clinic telehealth systems
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