SENEM:支持软件工程的教育元宇宙

IF 3.8 2区 计算机科学 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS Information and Software Technology Pub Date : 2024-06-12 DOI:10.1016/j.infsof.2024.107512
Viviana Pentangelo, Dario Di Dario, Stefano Lambiase, Filomena Ferrucci, Carmine Gravino, Fabio Palomba
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引用次数: 0

摘要

背景:"元宇宙"(metaverse)一词指的是一个持久的、虚拟的、三维的环境,在这个环境中,个人可以进行交流、接触和协作。在教育领域,教育者和学习者可能需要多种技术、社会、心理和交互工具来实现学习目标。虽然元海外的特点可能很好地满足了问题的需要,但我们的研究指出,在以下方面明显缺乏知识:(1)教育元海外应该满足哪些具体要求,才能让教育者和学习者成功地实现互动目标;(2)如何为教育者和学习者设计一个合适的教育元海外。方法:为此,我们进行了一次文献调查,以提取目前研究界讨论的相关知识,然后通过对教育者和学习者进行半结构化访谈,对这些知识进行评估和补充。在完成需求征集阶段后,我们构建了 SENEM 的原型实施方案,这是一个元宇宙,可向教育者和学习者提供前一阶段确定的功能。最后,我们通过快速迭代测试和评估研究方法,对工具的可学性、效率和满意度进行了评估,从而对原型进行了迭代改进。结果:通过调查策略,我们提取了九项需求,这些需求指导了工具的开发,并得到了研究参与者的积极评价。结论:我们的研究表明,目标受众对诱导式设计策略非常欣赏,我们的工作有可能为其他研究人员的进一步改进奠定坚实的基础。
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SENEM: A software engineering-enabled educational metaverse

Context:

The term metaverse refers to a persistent, virtual, three-dimensional environment where individuals may communicate, engage, and collaborate. One of the most multifaceted and challenging use cases of the metaverse is education, where educators and learners may require multiple technical, social, psychological, and interaction instruments to accomplish their learning objectives. While the characteristics of the metaverse might nicely fit the problem’s needs, our research points out a noticeable lack of knowledge into (1) the specific requirements that an educational metaverse should actually fulfill to let educators and learners successfully interact towards their objectives and (2) how to design an appropriate educational metaverse for both educators and learners.

Objective:

In this paper, we aim to bridge this knowledge gap by proposing SENEM, a novel software engineering-enabled educational metaverse. We first elicit a set of functional requirements that an educational metaverse should fulfill.

Method:

In this respect, we conduct a literature survey to extract the currently available knowledge on the matter discussed by the research community, and afterward, we assess and complement such knowledge through semi-structured interviews with educators and learners. Upon completing the requirements elicitation stage, we then build our prototype implementation of SENEM, a metaverse that makes available to educators and learners the features identified in the previous stage. Finally, we evaluate the tool in terms of learnability, efficiency, and satisfaction through a Rapid Iterative Testing and Evaluation research approach, leading us to the iterative refinement of our prototype.

Results:

Through our survey strategy, we extracted nine requirements that guided the tool development that the study participants positively evaluated.

Conclusion:

Our study reveals that the target audience appreciates the elicited design strategy. Our work has the potential to form a solid contribution that other researchers can use as a basis for further improvements.

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来源期刊
Information and Software Technology
Information and Software Technology 工程技术-计算机:软件工程
CiteScore
9.10
自引率
7.70%
发文量
164
审稿时长
9.6 weeks
期刊介绍: Information and Software Technology is the international archival journal focusing on research and experience that contributes to the improvement of software development practices. The journal''s scope includes methods and techniques to better engineer software and manage its development. Articles submitted for review should have a clear component of software engineering or address ways to improve the engineering and management of software development. Areas covered by the journal include: • Software management, quality and metrics, • Software processes, • Software architecture, modelling, specification, design and programming • Functional and non-functional software requirements • Software testing and verification & validation • Empirical studies of all aspects of engineering and managing software development Short Communications is a new section dedicated to short papers addressing new ideas, controversial opinions, "Negative" results and much more. Read the Guide for authors for more information. The journal encourages and welcomes submissions of systematic literature studies (reviews and maps) within the scope of the journal. Information and Software Technology is the premiere outlet for systematic literature studies in software engineering.
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