{"title":"数字漠视:修订魁北克儿童广告立法的理由","authors":"Sydney L. Forde, Erika Solis, Yasemin Beykont","doi":"10.3138/cjc-2023-0026","DOIUrl":null,"url":null,"abstract":"Background: In 1978, the province of Québec introduced the Consumer Protection Act (CPA), which prohibited advertising to children under 13. Since then, new forms of digital technology and intrusive advertising have emerged. Analysis: Using the FIFA video game series as a case study, this article analyzes how the persuasive nature of loot-box microtransactions may be considered advertising targeted to children and explores international approaches to similar issues. Conclusions and implications: By adopting language similar to that in EU and U.K. legislation, Québec’s CPA can be transformed to better protect children in the digital age.","PeriodicalId":0,"journal":{"name":"","volume":"29 1","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Digital Disregard: A Case for Amending Québec’s Children Advertising Legislation\",\"authors\":\"Sydney L. Forde, Erika Solis, Yasemin Beykont\",\"doi\":\"10.3138/cjc-2023-0026\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Background: In 1978, the province of Québec introduced the Consumer Protection Act (CPA), which prohibited advertising to children under 13. Since then, new forms of digital technology and intrusive advertising have emerged. Analysis: Using the FIFA video game series as a case study, this article analyzes how the persuasive nature of loot-box microtransactions may be considered advertising targeted to children and explores international approaches to similar issues. Conclusions and implications: By adopting language similar to that in EU and U.K. legislation, Québec’s CPA can be transformed to better protect children in the digital age.\",\"PeriodicalId\":0,\"journal\":{\"name\":\"\",\"volume\":\"29 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0,\"publicationDate\":\"2024-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3138/cjc-2023-0026\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3138/cjc-2023-0026","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Digital Disregard: A Case for Amending Québec’s Children Advertising Legislation
Background: In 1978, the province of Québec introduced the Consumer Protection Act (CPA), which prohibited advertising to children under 13. Since then, new forms of digital technology and intrusive advertising have emerged. Analysis: Using the FIFA video game series as a case study, this article analyzes how the persuasive nature of loot-box microtransactions may be considered advertising targeted to children and explores international approaches to similar issues. Conclusions and implications: By adopting language similar to that in EU and U.K. legislation, Québec’s CPA can be transformed to better protect children in the digital age.