{"title":"彻底改变学习方式--利用身临其境和人工智能技术的教育游戏之旅","authors":"Anuj Rapaka , S.C. Dharmadhikari , Kishori Kasat , Chinnem Rama Mohan , Kuldeep Chouhan , Manu Gupta","doi":"10.1016/j.entcom.2024.100809","DOIUrl":null,"url":null,"abstract":"<div><p>Educational games rapidly integrate entertainment technology and learning, engaging individuals in dynamic educational experiences. These games incorporate multimedia content to encourage critical thinking, problem-solving and information retention. Educational games employ immersive technology such as virtual and augmented reality to transfer individuals to simulated worlds, hence improving learning. Furthermore, artificial intelligence (AI) technologies optimize educational experiences by adjusting information to individual learning styles, providing focused feedback as well as encouraging a more effective and entertaining learning technology. The integration of educational games with immersive and AI technology provides great potential for transforming how individuals acquire and apply information sharing. This research determined the creation of significant educational applications that are personalized and adaptive through the use of image, emotional recognition and speech, intelligent agents that replicate the effects of an individual opponent and control over the complexities of game levels along with information. The study evaluated the different tools that educators and learners could utilize to develop immersive and artificial intelligence-based instructional games without a requirement for programming knowledge. The study demonstrates that immersive technology and AI technology could represent beneficial resources for creating educational video games and entertainment technology. The research highlights the novel possibilities of stochastic swing golf optimization (SSGOA) immersive and AI technologies providing an innovative approach to developing effective as well as attractive learning environments.</p></div>","PeriodicalId":55997,"journal":{"name":"Entertainment Computing","volume":"52 ","pages":"Article 100809"},"PeriodicalIF":2.8000,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Revolutionizing learning − A journey into educational games with immersive and AI technologies\",\"authors\":\"Anuj Rapaka , S.C. Dharmadhikari , Kishori Kasat , Chinnem Rama Mohan , Kuldeep Chouhan , Manu Gupta\",\"doi\":\"10.1016/j.entcom.2024.100809\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Educational games rapidly integrate entertainment technology and learning, engaging individuals in dynamic educational experiences. These games incorporate multimedia content to encourage critical thinking, problem-solving and information retention. Educational games employ immersive technology such as virtual and augmented reality to transfer individuals to simulated worlds, hence improving learning. Furthermore, artificial intelligence (AI) technologies optimize educational experiences by adjusting information to individual learning styles, providing focused feedback as well as encouraging a more effective and entertaining learning technology. The integration of educational games with immersive and AI technology provides great potential for transforming how individuals acquire and apply information sharing. This research determined the creation of significant educational applications that are personalized and adaptive through the use of image, emotional recognition and speech, intelligent agents that replicate the effects of an individual opponent and control over the complexities of game levels along with information. The study evaluated the different tools that educators and learners could utilize to develop immersive and artificial intelligence-based instructional games without a requirement for programming knowledge. The study demonstrates that immersive technology and AI technology could represent beneficial resources for creating educational video games and entertainment technology. The research highlights the novel possibilities of stochastic swing golf optimization (SSGOA) immersive and AI technologies providing an innovative approach to developing effective as well as attractive learning environments.</p></div>\",\"PeriodicalId\":55997,\"journal\":{\"name\":\"Entertainment Computing\",\"volume\":\"52 \",\"pages\":\"Article 100809\"},\"PeriodicalIF\":2.8000,\"publicationDate\":\"2024-07-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Entertainment Computing\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1875952124001770\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, CYBERNETICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Entertainment Computing","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1875952124001770","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
Revolutionizing learning − A journey into educational games with immersive and AI technologies
Educational games rapidly integrate entertainment technology and learning, engaging individuals in dynamic educational experiences. These games incorporate multimedia content to encourage critical thinking, problem-solving and information retention. Educational games employ immersive technology such as virtual and augmented reality to transfer individuals to simulated worlds, hence improving learning. Furthermore, artificial intelligence (AI) technologies optimize educational experiences by adjusting information to individual learning styles, providing focused feedback as well as encouraging a more effective and entertaining learning technology. The integration of educational games with immersive and AI technology provides great potential for transforming how individuals acquire and apply information sharing. This research determined the creation of significant educational applications that are personalized and adaptive through the use of image, emotional recognition and speech, intelligent agents that replicate the effects of an individual opponent and control over the complexities of game levels along with information. The study evaluated the different tools that educators and learners could utilize to develop immersive and artificial intelligence-based instructional games without a requirement for programming knowledge. The study demonstrates that immersive technology and AI technology could represent beneficial resources for creating educational video games and entertainment technology. The research highlights the novel possibilities of stochastic swing golf optimization (SSGOA) immersive and AI technologies providing an innovative approach to developing effective as well as attractive learning environments.
期刊介绍:
Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.