{"title":"挑战地心引力和小玩意的数量:花野之谜的复杂性及其他","authors":"Michael C. Chavrimootoo","doi":"10.1016/j.ipl.2024.106520","DOIUrl":null,"url":null,"abstract":"<div><p>Using the notion of visibility representations, our paper establishes a new property of instances of the Nondeterministic Constraint Logic (NCL) problem (a PSPACE-complete problem that is very convenient to prove the PSPACE-hardness of reversible games with pushing blocks). Direct use of this property introduces an explosion in the number of gadgets needed to show PSPACE-hardness, but we show how to bring that number from 32 down to only three in the general case, and down to two in our specific case! We propose it as a step towards a broader and more general framework for studying games with irreversible gravity, and use this connection to guide an indirect polynomial-time many-one reduction from the NCL problem to the Hanano Puzzle—which is NP-hard—to prove it is PSPACE-complete.</p></div>","PeriodicalId":56290,"journal":{"name":"Information Processing Letters","volume":"187 ","pages":"Article 106520"},"PeriodicalIF":0.7000,"publicationDate":"2024-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Defying gravity and gadget numerosity: The complexity of the Hanano Puzzle and beyond\",\"authors\":\"Michael C. Chavrimootoo\",\"doi\":\"10.1016/j.ipl.2024.106520\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Using the notion of visibility representations, our paper establishes a new property of instances of the Nondeterministic Constraint Logic (NCL) problem (a PSPACE-complete problem that is very convenient to prove the PSPACE-hardness of reversible games with pushing blocks). Direct use of this property introduces an explosion in the number of gadgets needed to show PSPACE-hardness, but we show how to bring that number from 32 down to only three in the general case, and down to two in our specific case! We propose it as a step towards a broader and more general framework for studying games with irreversible gravity, and use this connection to guide an indirect polynomial-time many-one reduction from the NCL problem to the Hanano Puzzle—which is NP-hard—to prove it is PSPACE-complete.</p></div>\",\"PeriodicalId\":56290,\"journal\":{\"name\":\"Information Processing Letters\",\"volume\":\"187 \",\"pages\":\"Article 106520\"},\"PeriodicalIF\":0.7000,\"publicationDate\":\"2024-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Information Processing Letters\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0020019024000504\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Information Processing Letters","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0020019024000504","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
Defying gravity and gadget numerosity: The complexity of the Hanano Puzzle and beyond
Using the notion of visibility representations, our paper establishes a new property of instances of the Nondeterministic Constraint Logic (NCL) problem (a PSPACE-complete problem that is very convenient to prove the PSPACE-hardness of reversible games with pushing blocks). Direct use of this property introduces an explosion in the number of gadgets needed to show PSPACE-hardness, but we show how to bring that number from 32 down to only three in the general case, and down to two in our specific case! We propose it as a step towards a broader and more general framework for studying games with irreversible gravity, and use this connection to guide an indirect polynomial-time many-one reduction from the NCL problem to the Hanano Puzzle—which is NP-hard—to prove it is PSPACE-complete.
期刊介绍:
Information Processing Letters invites submission of original research articles that focus on fundamental aspects of information processing and computing. This naturally includes work in the broadly understood field of theoretical computer science; although papers in all areas of scientific inquiry will be given consideration, provided that they describe research contributions credibly motivated by applications to computing and involve rigorous methodology. High quality experimental papers that address topics of sufficiently broad interest may also be considered.
Since its inception in 1971, Information Processing Letters has served as a forum for timely dissemination of short, concise and focused research contributions. Continuing with this tradition, and to expedite the reviewing process, manuscripts are generally limited in length to nine pages when they appear in print.