交互式动画多媒体对提高五年级学生学习动机的有效性

Tatik Tatik, Ardi Samudra Rochmattulloh Ardi
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引用次数: 0

摘要

本研究旨在了解交互式动画多媒体对提高班裕万吉县第 05 学校群(由 SDN Tamanbaru、SDN Kebalenan、SDN Sobo、SDN Sumberrejo、SDN Kertosari 1、SDN Kertosari 2 和 SDN Model 组成)五年级学生学习积极性的影响程度。抽样采用摇号随机抽样法。因此,选择了实验班和对照班。研究结果表明1)学习动机问卷的效度非常有效,r 计算 > r 表;2)X 变量的信度为 0.926,Y 变量的信度为 0.845 优秀和良好可靠类别;3)同质性;4)正态分布;5)自变量和约束变量之间存在线性关系;6)交互式动画多媒体的使用对学习动机有积极影响。因此,交互式动画多媒体对学习动机的有效影响为 71.3%。
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THE EFFECTIVENESS OF INTERACTIVE ANIMATION MULTIMEDIA IN INCREASING THE LEARNING MOTIVATION OF GRADE V STUDENTS
This study aims to find out how much influence interactive animation multimedia has in increasing the learning motivation of class V students in school cluster 05 Banyuwangi District, which consists of SDN Tamanbaru, SDN Kebalenan, SDN Sobo, SDN Sumberrejo, SDN Kertosari 1, SDN Kertosari 2 dan SDN Model. Sampling was conducted using random sampling with a shaking system. So, the experimental class and the control class were chosen. The results of the study show that: 1) The validity of the learning motivation questionnaire is very valid r calculate > r table; 2) The reliability of the X variable is 0.926, and the Y is 0.845 Excellent and Good Reliable Categories; 3) Homogeneous; 4) Normally distributed; 5) there is a linear relationship between the independent variable and the bound variable; 6) There is a positive influence between the use of interactive animation multimedia on learning motivation. So, interactive animation multimedia has an effective impact on learning motivation by 71.3%.
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THE EFFECTIVENESS OF INTERACTIVE ANIMATION MULTIMEDIA IN INCREASING THE LEARNING MOTIVATION OF GRADE V STUDENTS PERFORMANCE ANALYSIS OF PAMONG PRAJA POLICE UNITS REGARDING INCIDENTAL ADVERTISING IN BANYUWANGI DISTRICT IMPLEMENTASI PERATURAN PRESIDEN NOMOR 99 TAHUN 2020 TENTANG PENGADAAN DAN PELAKSANAAN VAKSINASI COVID-19 DI KECAMATAN LINTAU BUO EFEKTIVITAS PROGAM KELURAHAN TANGGUH BENCANA OLEH BPBD KOTA PADANG POLA PERAWATAN LANSIA OLEH KELUARGA DAN PANTI JOMPO DI KOTA SURAKARTA
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