基于多代理强化学习和转移的无人机群空战机动决策方法

IF 7.3 2区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS Science China Information Sciences Pub Date : 2024-07-24 DOI:10.1007/s11432-023-4088-2
Zhiqiang Zheng, Chen Wei, Haibin Duan
{"title":"基于多代理强化学习和转移的无人机群空战机动决策方法","authors":"Zhiqiang Zheng, Chen Wei, Haibin Duan","doi":"10.1007/s11432-023-4088-2","DOIUrl":null,"url":null,"abstract":"<p>During short-range air combat involving unmanned aircraft vehicle (UAV) swarms, UAVs must make accurate maneuver decisions based on information from both enemy and friendly UAVs. This dual requirement of competition and cooperation presents a significant challenge in the field of unmanned air combat. In this paper, a method based on multi-agent reinforcement learning (MARL) is proposed to address this issue. An actor network containing three subnetworks that can handle different types of situational information is designed. Hence, the results from simpler one-on-one scenarios are leveraged to enhance the complex swarm air combat training process. Separate state spaces for local and global information are designed for the actor and critic networks. A detailed reward function is proposed to encourage participation. To prevent lazy participants in air combat, a reward assignment operation is applied to distribute these dense rewards. Simulation testing and ablation experiments demonstrate that both the transfer operation and reward assignment operation can effectively deal with the swarm air combat scenario, and reflect the effectiveness of the proposed method.</p>","PeriodicalId":21618,"journal":{"name":"Science China Information Sciences","volume":null,"pages":null},"PeriodicalIF":7.3000,"publicationDate":"2024-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"UAV swarm air combat maneuver decision-making method based on multi-agent reinforcement learning and transferring\",\"authors\":\"Zhiqiang Zheng, Chen Wei, Haibin Duan\",\"doi\":\"10.1007/s11432-023-4088-2\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p>During short-range air combat involving unmanned aircraft vehicle (UAV) swarms, UAVs must make accurate maneuver decisions based on information from both enemy and friendly UAVs. This dual requirement of competition and cooperation presents a significant challenge in the field of unmanned air combat. In this paper, a method based on multi-agent reinforcement learning (MARL) is proposed to address this issue. An actor network containing three subnetworks that can handle different types of situational information is designed. Hence, the results from simpler one-on-one scenarios are leveraged to enhance the complex swarm air combat training process. Separate state spaces for local and global information are designed for the actor and critic networks. A detailed reward function is proposed to encourage participation. To prevent lazy participants in air combat, a reward assignment operation is applied to distribute these dense rewards. Simulation testing and ablation experiments demonstrate that both the transfer operation and reward assignment operation can effectively deal with the swarm air combat scenario, and reflect the effectiveness of the proposed method.</p>\",\"PeriodicalId\":21618,\"journal\":{\"name\":\"Science China Information Sciences\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":7.3000,\"publicationDate\":\"2024-07-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Science China Information Sciences\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://doi.org/10.1007/s11432-023-4088-2\",\"RegionNum\":2,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Science China Information Sciences","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1007/s11432-023-4088-2","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0

摘要

在涉及无人飞行器群的短程空战中,无人飞行器必须根据来自敌方和友方无人飞行器的信息做出准确的机动决策。这种竞争与合作的双重要求给无人机空战领域带来了巨大挑战。本文提出了一种基于多代理强化学习(MARL)的方法来解决这一问题。本文设计了一个包含三个子网络的行动者网络,可以处理不同类型的态势信息。因此,可以利用较简单的一对一场景的结果来增强复杂的蜂群空战训练过程。为行动者网络和批判者网络分别设计了本地信息和全局信息的状态空间。提出了详细的奖励函数,以鼓励参与。为防止空战中的懒惰参与者,采用了奖励分配操作来分配这些密集奖励。仿真测试和消融实验表明,转移操作和奖励分配操作都能有效处理蜂群空战场景,体现了所提方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
UAV swarm air combat maneuver decision-making method based on multi-agent reinforcement learning and transferring

During short-range air combat involving unmanned aircraft vehicle (UAV) swarms, UAVs must make accurate maneuver decisions based on information from both enemy and friendly UAVs. This dual requirement of competition and cooperation presents a significant challenge in the field of unmanned air combat. In this paper, a method based on multi-agent reinforcement learning (MARL) is proposed to address this issue. An actor network containing three subnetworks that can handle different types of situational information is designed. Hence, the results from simpler one-on-one scenarios are leveraged to enhance the complex swarm air combat training process. Separate state spaces for local and global information are designed for the actor and critic networks. A detailed reward function is proposed to encourage participation. To prevent lazy participants in air combat, a reward assignment operation is applied to distribute these dense rewards. Simulation testing and ablation experiments demonstrate that both the transfer operation and reward assignment operation can effectively deal with the swarm air combat scenario, and reflect the effectiveness of the proposed method.

求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Science China Information Sciences
Science China Information Sciences COMPUTER SCIENCE, INFORMATION SYSTEMS-
CiteScore
12.60
自引率
5.70%
发文量
224
审稿时长
8.3 months
期刊介绍: Science China Information Sciences is a dedicated journal that showcases high-quality, original research across various domains of information sciences. It encompasses Computer Science & Technologies, Control Science & Engineering, Information & Communication Engineering, Microelectronics & Solid-State Electronics, and Quantum Information, providing a platform for the dissemination of significant contributions in these fields.
期刊最新文献
Weighted sum power maximization for STAR-RIS-aided SWIPT systems with nonlinear energy harvesting TSCompiler: efficient compilation framework for dynamic-shape models NeurDB: an AI-powered autonomous data system State and parameter identification of linearized water wave equation via adjoint method An STP look at logical blocking of finite state machines: formulation, detection, and search
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1