{"title":"倦怠的烦恼","authors":"Raffael Boccamazzo","doi":"10.1145/3651281","DOIUrl":null,"url":null,"abstract":"Burnout sadly remains an evergreen topic in the games industry, with the current historic wave of layoffs adding major stress for almost everyone. In this piece, clinical psychologist and Clinical Director of Take This, Raffael Boccamazzo, clears up some of the misconceptions around burnout, explaining what it is, what creates the conditions for it—and why it is not a matter of personal failure.","PeriodicalId":517178,"journal":{"name":"Games: Research and Practice","volume":"27 6","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-07-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Trouble with Burnout\",\"authors\":\"Raffael Boccamazzo\",\"doi\":\"10.1145/3651281\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Burnout sadly remains an evergreen topic in the games industry, with the current historic wave of layoffs adding major stress for almost everyone. In this piece, clinical psychologist and Clinical Director of Take This, Raffael Boccamazzo, clears up some of the misconceptions around burnout, explaining what it is, what creates the conditions for it—and why it is not a matter of personal failure.\",\"PeriodicalId\":517178,\"journal\":{\"name\":\"Games: Research and Practice\",\"volume\":\"27 6\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2024-07-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Games: Research and Practice\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3651281\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Games: Research and Practice","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3651281","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Burnout sadly remains an evergreen topic in the games industry, with the current historic wave of layoffs adding major stress for almost everyone. In this piece, clinical psychologist and Clinical Director of Take This, Raffael Boccamazzo, clears up some of the misconceptions around burnout, explaining what it is, what creates the conditions for it—and why it is not a matter of personal failure.