{"title":"CrowdEC:基于众包的分布式优化进化计算","authors":"Feng-Feng Wei;Wei-Neng Chen;Xiao-Qi Guo;Bowen Zhao;Sang-Woon Jeon;Jun Zhang","doi":"10.1109/TSC.2024.3433487","DOIUrl":null,"url":null,"abstract":"Crowdsourcing utilizes the crowd intelligence for pervasive data sensing and processing. When the processing task is a decision-making and optimization problem, the objective is evaluated based on sensed data, which is defined as crowdsourcing-based distributed optimization (CrowdDO). As evolutionary computation (EC) is a powerful technique for black-box and data-driven optimization problems, this paper combines crowdsourcing and EC to propose crowdsourcing-based EC (CrowdEC) for CrowdDO. CrowdEC performs optimization based on a server and a crowd of workers. Once receiving a CrowdDO request, the server posts the problem to workers. Each worker senses its own data and makes local decisions by local EC optimizer. Due to the heterogeneity of worker behaviors and devices, the sensed data are partial with noises, and thus the server needs to coordinate global optimization based on workers information. To avoid the leakage of worker privacy, workers only compare optimization results with adjacent workers and report comparison results to the server. With partial comparison results, the server adopts the competitive ranking to guide workers cooperation and develop the reliability detection to distinguish unreliable workers. A crowdsourcing-based level-based learning swarm optimizer is implemented as an example. Comparison experiments on benchmark testsuites and distributed clustering optimization demonstrate the potential applications of CrowdEC.","PeriodicalId":13255,"journal":{"name":"IEEE Transactions on Services Computing","volume":"17 6","pages":"3286-3299"},"PeriodicalIF":6.2000,"publicationDate":"2024-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"CrowdEC: Crowdsourcing-Based Evolutionary Computation for Distributed Optimization\",\"authors\":\"Feng-Feng Wei;Wei-Neng Chen;Xiao-Qi Guo;Bowen Zhao;Sang-Woon Jeon;Jun Zhang\",\"doi\":\"10.1109/TSC.2024.3433487\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Crowdsourcing utilizes the crowd intelligence for pervasive data sensing and processing. When the processing task is a decision-making and optimization problem, the objective is evaluated based on sensed data, which is defined as crowdsourcing-based distributed optimization (CrowdDO). As evolutionary computation (EC) is a powerful technique for black-box and data-driven optimization problems, this paper combines crowdsourcing and EC to propose crowdsourcing-based EC (CrowdEC) for CrowdDO. CrowdEC performs optimization based on a server and a crowd of workers. Once receiving a CrowdDO request, the server posts the problem to workers. Each worker senses its own data and makes local decisions by local EC optimizer. Due to the heterogeneity of worker behaviors and devices, the sensed data are partial with noises, and thus the server needs to coordinate global optimization based on workers information. To avoid the leakage of worker privacy, workers only compare optimization results with adjacent workers and report comparison results to the server. With partial comparison results, the server adopts the competitive ranking to guide workers cooperation and develop the reliability detection to distinguish unreliable workers. A crowdsourcing-based level-based learning swarm optimizer is implemented as an example. Comparison experiments on benchmark testsuites and distributed clustering optimization demonstrate the potential applications of CrowdEC.\",\"PeriodicalId\":13255,\"journal\":{\"name\":\"IEEE Transactions on Services Computing\",\"volume\":\"17 6\",\"pages\":\"3286-3299\"},\"PeriodicalIF\":6.2000,\"publicationDate\":\"2024-07-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Transactions on Services Computing\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10618890/\",\"RegionNum\":2,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Services Computing","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/10618890/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
CrowdEC: Crowdsourcing-Based Evolutionary Computation for Distributed Optimization
Crowdsourcing utilizes the crowd intelligence for pervasive data sensing and processing. When the processing task is a decision-making and optimization problem, the objective is evaluated based on sensed data, which is defined as crowdsourcing-based distributed optimization (CrowdDO). As evolutionary computation (EC) is a powerful technique for black-box and data-driven optimization problems, this paper combines crowdsourcing and EC to propose crowdsourcing-based EC (CrowdEC) for CrowdDO. CrowdEC performs optimization based on a server and a crowd of workers. Once receiving a CrowdDO request, the server posts the problem to workers. Each worker senses its own data and makes local decisions by local EC optimizer. Due to the heterogeneity of worker behaviors and devices, the sensed data are partial with noises, and thus the server needs to coordinate global optimization based on workers information. To avoid the leakage of worker privacy, workers only compare optimization results with adjacent workers and report comparison results to the server. With partial comparison results, the server adopts the competitive ranking to guide workers cooperation and develop the reliability detection to distinguish unreliable workers. A crowdsourcing-based level-based learning swarm optimizer is implemented as an example. Comparison experiments on benchmark testsuites and distributed clustering optimization demonstrate the potential applications of CrowdEC.
期刊介绍:
IEEE Transactions on Services Computing encompasses the computing and software aspects of the science and technology of services innovation research and development. It places emphasis on algorithmic, mathematical, statistical, and computational methods central to services computing. Topics covered include Service Oriented Architecture, Web Services, Business Process Integration, Solution Performance Management, and Services Operations and Management. The transactions address mathematical foundations, security, privacy, agreement, contract, discovery, negotiation, collaboration, and quality of service for web services. It also covers areas like composite web service creation, business and scientific applications, standards, utility models, business process modeling, integration, collaboration, and more in the realm of Services Computing.