利用社交线索增强机器人能力:人机交互的主动姿势控制框架

IF 2.3 4区 计算机科学 Q3 ROBOTICS Intelligent Service Robotics Pub Date : 2024-08-01 DOI:10.1007/s11370-024-00554-1
Shuai Zhang, Xiaoting Duan, Gancheng Zhu, You Li, Zehao Huang, Yongkai Li, Rong Wang, Zhiguo Wang
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引用次数: 0

摘要

在人际交往中,人们通常会转过身来注视人群中的某个特定对象,以表示他们有意与之互动。同样,有人建议机器人也应使用社交线索,如在人机交互任务中面向人类交互伙伴。本研究介绍了一种主动交互姿势控制(IPC)框架,它允许机器人面向与其任务相关的人机交互伙伴,并在根据当前任务状态执行所需动作时主动使用这一社交线索。IPC 框架集成了任务规划模块和 3D 身份识别模块。任务规划模块可生成任务状态,其中包括所需的人机交互伙伴的姓名信息和机器人的预期行动,包括社交线索。IPC 框架中的 3D 身份识别模块可以识别潜在的人机交互伙伴,并估算他们与机器人的相对姿势。相对姿势可作为控制参数,使机器人朝向选定的人类互动伙伴。实验结果表明,IPC 框架的相对姿态估计误差范围为 0.04 至 6.56 度,与传统的声源定位方法相比有了大幅提升。此外,实验还证明,使用 IPC 框架,机器人可以主动转向交互伙伴并执行预期动作。总之,本文介绍了一种新的交互姿势控制协议,使机器人能够主动选择人类交互伙伴,并展示社交线索和相关的交互动作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

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Empowering robots with social cues: an initiative pose control framework for human–robot interaction

In human communication, people often turn and gaze at a specific person in a crowd to signal their intention to interact with them. Similarly, it has been proposed that robots should also use social cues such as facing their human interaction partner during human–robot interaction tasks. This study introduces an initiatively interactive pose control (IPC) framework that allows a robot to face its task-relevant human interaction partner and proactively use this social cue while carrying out desired actions based on the ongoing task state. The IPC framework integrates a task planning module and a 3D identity recognition module. The task planning module can generate task states that include information about the desired human interaction partner’s name and the expected actions of robots, including social cues. The 3D identity recognition module implemented in the IPC framework can identify potential human interaction partners and estimate their pose in relation to the robot. The relative pose serves as the control parameter for orienting the robot toward the selected human interaction partner. The experimental results show that the IPC framework achieves a relative pose estimation error ranging from 0.04 to 6.56 degrees, which signifies a substantial enhancement compared to traditional sound source localization methods. Moreover, experiments also demonstrate that the robot can proactively turn toward the interaction partner and execute expected actions using the IPC framework. In conclusion, this paper introduces a new protocol for interactive pose control, enabling robots to actively select their human interaction partners and exhibit social cues and associated interaction actions.

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来源期刊
CiteScore
5.70
自引率
4.00%
发文量
46
期刊介绍: The journal directs special attention to the emerging significance of integrating robotics with information technology and cognitive science (such as ubiquitous and adaptive computing,information integration in a distributed environment, and cognitive modelling for human-robot interaction), which spurs innovation toward a new multi-dimensional robotic service to humans. The journal intends to capture and archive this emerging yet significant advancement in the field of intelligent service robotics. The journal will publish original papers of innovative ideas and concepts, new discoveries and improvements, as well as novel applications and business models which are related to the field of intelligent service robotics described above and are proven to be of high quality. The areas that the Journal will cover include, but are not limited to: Intelligent robots serving humans in daily life or in a hazardous environment, such as home or personal service robots, entertainment robots, education robots, medical robots, healthcare and rehabilitation robots, and rescue robots (Service Robotics); Intelligent robotic functions in the form of embedded systems for applications to, for example, intelligent space, intelligent vehicles and transportation systems, intelligent manufacturing systems, and intelligent medical facilities (Embedded Robotics); The integration of robotics with network technologies, generating such services and solutions as distributed robots, distance robotic education-aides, and virtual laboratories or museums (Networked Robotics).
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