RecStitchNet:学习拼接具有矩形边界的图像

IF 17.3 3区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computational Visual Media Pub Date : 2024-08-06 DOI:10.1007/s41095-024-0420-6
Yun Zhang, Yu-Kun Lai, Lang Nie, Fang-Lue Zhang, Lin Xu
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引用次数: 0

摘要

由于摄像机的自由移动,图像拼接中自然会出现不规则的边界。为了解决这个问题,现有的方法主要是利用传统的显式解决方案优化网格扭曲,使边界变得规则。然而,以往的方法总是依赖于手工创建的特征(如关键点和线段)。因此,失败往往发生在没有明显特征的重叠区域。在本文中,我们针对这一问题提出了 RecStitchNet,一种合理有效的矩形边界图像拼接网络。考虑到在基于学习的框架中,拼接和施加矩形边界都是非同小可的任务,我们提出了一种基于渐进学习的三步策略,不仅简化了这一任务,而且逐步实现了拼接和施加矩形边界之间的良好平衡。第一步,我们使用预先训练好的最先进的图像拼接模型进行初始拼接,在不考虑边界约束的情况下生成初始翘曲拼接结果。然后,我们使用一个具有关于网格、感知和形状的综合目标的回归网络,进一步鼓励拼接后的网格具有高内容保真度的矩形边界。最后,我们提出了一种无监督实例优化策略来迭代改进拼接网格,从而在特征对齐、边界和结构保持等方面有效改善拼接结果。由于拼接数据集的缺乏和标签生成的困难,我们提出用矩形拼接图像生成一个拼接数据集作为伪地面真实标签,通过我们的无监督细化可以打破由其引起的性能上限。定性和定量结果及评估证明了我们的方法优于最先进的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

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RecStitchNet: Learning to stitch images with rectangular boundaries

Irregular boundaries in image stitching naturally occur due to freely moving cameras. To deal with this problem, existing methods focus on optimizing mesh warping to make boundaries regular using the traditional explicit solution. However, previous methods always depend on hand-crafted features (e.g., keypoints and line segments). Thus, failures often happen in overlapping regions without distinctive features. In this paper, we address this problem by proposing RecStitchNet, a reasonable and effective network for image stitching with rectangular boundaries. Considering that both stitching and imposing rectangularity are non-trivial tasks in the learning-based framework, we propose a three-step progressive learning based strategy, which not only simplifies this task, but gradually achieves a good balance between stitching and imposing rectangularity. In the first step, we perform initial stitching by a pre-trained state-of-the-art image stitching model, to produce initially warped stitching results without considering the boundary constraint. Then, we use a regression network with a comprehensive objective regarding mesh, perception, and shape to further encourage the stitched meshes to have rectangular boundaries with high content fidelity. Finally, we propose an unsupervised instance-wise optimization strategy to refine the stitched meshes iteratively, which can effectively improve the stitching results in terms of feature alignment, as well as boundary and structure preservation. Due to the lack of stitching datasets and the difficulty of label generation, we propose to generate a stitching dataset with rectangular stitched images as pseudo-ground-truth labels, and the performance upper bound induced from the it can be broken by our unsupervised refinement. Qualitative and quantitative results and evaluations demonstrate the advantages of our method over the state-of-the-art.

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来源期刊
Computational Visual Media
Computational Visual Media Computer Science-Computer Graphics and Computer-Aided Design
CiteScore
16.90
自引率
5.80%
发文量
243
审稿时长
6 weeks
期刊介绍: Computational Visual Media is a peer-reviewed open access journal. It publishes original high-quality research papers and significant review articles on novel ideas, methods, and systems relevant to visual media. Computational Visual Media publishes articles that focus on, but are not limited to, the following areas: • Editing and composition of visual media • Geometric computing for images and video • Geometry modeling and processing • Machine learning for visual media • Physically based animation • Realistic rendering • Recognition and understanding of visual media • Visual computing for robotics • Visualization and visual analytics Other interdisciplinary research into visual media that combines aspects of computer graphics, computer vision, image and video processing, geometric computing, and machine learning is also within the journal''s scope. This is an open access journal, published quarterly by Tsinghua University Press and Springer. The open access fees (article-processing charges) are fully sponsored by Tsinghua University, China. Authors can publish in the journal without any additional charges.
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