{"title":"电子游戏中以自然和人性为基础的敬畏体验如何以不同方式产生享乐和幸福的结果","authors":"Brett Sherrick, Jennifer Hoewe, Ryan Rogers","doi":"10.1080/03637751.2024.2397435","DOIUrl":null,"url":null,"abstract":"Through two studies, this project examines the experience of awe in response to specific referents within a video game: the beauty of nature or the abilities of humanity. After playing an awe-inspi...","PeriodicalId":48176,"journal":{"name":"Communication Monographs","volume":null,"pages":null},"PeriodicalIF":3.1000,"publicationDate":"2024-09-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"How nature- and humanity-based awe experiences in video games can differentially lead to hedonic and eudaimonic outcomes\",\"authors\":\"Brett Sherrick, Jennifer Hoewe, Ryan Rogers\",\"doi\":\"10.1080/03637751.2024.2397435\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Through two studies, this project examines the experience of awe in response to specific referents within a video game: the beauty of nature or the abilities of humanity. After playing an awe-inspi...\",\"PeriodicalId\":48176,\"journal\":{\"name\":\"Communication Monographs\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":3.1000,\"publicationDate\":\"2024-09-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Communication Monographs\",\"FirstCategoryId\":\"98\",\"ListUrlMain\":\"https://doi.org/10.1080/03637751.2024.2397435\",\"RegionNum\":2,\"RegionCategory\":\"文学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMMUNICATION\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Communication Monographs","FirstCategoryId":"98","ListUrlMain":"https://doi.org/10.1080/03637751.2024.2397435","RegionNum":2,"RegionCategory":"文学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMMUNICATION","Score":null,"Total":0}
How nature- and humanity-based awe experiences in video games can differentially lead to hedonic and eudaimonic outcomes
Through two studies, this project examines the experience of awe in response to specific referents within a video game: the beauty of nature or the abilities of humanity. After playing an awe-inspi...
期刊介绍:
Communication Monographs, published in March, June, September & December, reports original, theoretically grounded research dealing with human symbolic exchange across the broad spectrum of interpersonal, group, organizational, cultural and mediated contexts in which such activities occur. The scholarship reflects diverse modes of inquiry and methodologies that bear on the ways in which communication is shaped and functions in human interaction. The journal endeavours to publish the highest quality communication social science manuscripts that are grounded theoretically. The manuscripts aim to expand, qualify or integrate existing theory or additionally advance new theory. The journal is not restricted to particular theoretical or methodological perspectives.