沉浸式虚拟现实作为癌症相关疲劳管理的补充方法和新方向的有效性。

IF 2.9 3区 医学 Q2 INTEGRATIVE & COMPLEMENTARY MEDICINE Integrative Cancer Therapies Pub Date : 2024-01-01 DOI:10.1177/15347354241280272
Bushra Alhusamiah, Mohannad Aldiqs, Ruqayya S Zeilani
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引用次数: 0

摘要

背景:医疗技术领域的最新进展表明,实施虚拟现实干预对控制癌症相关疲劳非常有效。此外,这种创新的干预措施已证明能显著改善患者的整体福祉和日常功能。因此,通过有效解决症状和提高生活质量,它有望成为传统药物治疗的替代疗法。因此,这种方法的整合标志着患者护理的重大进步。然而,尽管人们一直在努力使非药物治疗多样化,但药物干预仍是控制癌症相关疲劳的主要方法。目的:本系统综述旨在评估沉浸式虚拟现实技术在癌症相关疲劳管理中的有效性,并探讨沉浸式虚拟现实技术的主要副作用。研究方法本系统综述根据系统综述和荟萃分析首选报告项目(PRISMA)标准进行。我们使用了多个在线数据库,在与研究关键词相关的同行评审期刊中查找符合条件的研究。具体来说,所纳入的研究均为系统性综述和临床试验,这些研究在患有癌症和癌症相关疲劳的成年癌症患者中使用了基于沉浸式虚拟现实技术的干预措施。以及在2014年至2024年期间以英语发表的研究。此外,三位研究人员从质量评估、偏倚风险和研究综述等不同方面独立完成了研究选择、数据提取和研究评估。研究结果经过广泛而全面的检索,本综述研究共纳入了 10 项已发表的研究,其中 6 篇为定量临床试验研究,另外 4 篇为系统综述和荟萃分析研究。采用有效公共卫生实践项目(EPHPP)定量研究质量评估工具对纳入的 6 项临床试验进行了质量评估,总体结果显示,33.3% 的研究被评为中等质量,没有研究被评为低质量,66.7% 的研究被评为高质量研究。此外,对所有综述研究的质量评估结果显示,所有纳入的系统综述和荟萃分析的偏倚风险较低,证据力处于中上水平。这项广泛而全面的综述结果表明,沉浸式虚拟现实技术在减轻癌症相关疲劳方面具有显著效果,但是,全球范围内采用沉浸式虚拟现实技术进行癌症症状管理的方案仍存在很大差异。结论沉浸式虚拟现实技术是一种有效的非药物干预方法,可减少和控制各类癌症患者的癌症相关疲劳,同时也是一种经济实惠、具有成本效益的方法。然而,关于虚拟现实技术方案、相关副作用以及沉浸式虚拟现实技术缓解疲劳的内在机制的现有文献仍存在明显空白。因此,我们有必要开展进一步的研究,以填补这些空白并加深我们对这些领域的了解。
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The Effectiveness of Immersive Virtual Reality as A Complementary Approach and a New Direction in Cancer Related Fatigue Management.

Background: Recent advancements in the field of medical technology have illuminated that the implementation of virtual reality interventions can be highly effective in managing cancer-related fatigue. Moreover, this innovative intervention has demonstrated a substantial improvement in patients' overall well-being and daily functioning. Thus, it represents a promising alternative to traditional pharmacological treatments by effectively addressing symptoms and enhancing quality of life. Therefore, the integration of this approach signifies a significant advancement in patient care. Nevertheless, despite the ongoing efforts to diversify non-pharmacological treatments, pharmacological interventions are still the predominant method for managing cancer-related fatigue. Aim: This systematic review aimed to evaluate the effectiveness of immersive virtual reality in cancer-related fatigue management, and to explore the main side effects of immersive virtual reality. Methods: This systematic review was conducted according to Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) standards. Several online databases were used to find eligible studies in peer-reviewed journals relevant to the study keywords. Specifically, the included studies were systematic reviews and clinical trials that used immersive virtual reality-based intervention among adult patients with cancer and suffering from cancer-related fatigue. As well as were published in the English language from 2014 to 2024. As well as, three researchers independently contributed to study selections, data extraction, and study evaluations from different aspects: including quality assessment, risk of bias, and study synthesis. Results: After an extensive and comprehensive search, a total of ten published studies were included in this review study; 6 articles were quantitative clinical trial studies, and the other 4 were systematic review and meta-analysis studies. The quality of 6 included clinical trials was assessed using the Effective Public Health Practice Project (EPHPP) Quality Assessment Tool for quantitative studies, the overall result showed that 33.3% of studies rated with moderate quality, no study was rated with low quality, and (66.7%) studies rated as high-quality studies. As well, the quality assessment of all review studies showed that all included systematic reviews and meta-analyses with a low risk of bias and high to moderate power of evidence. The result of this extensive and comprehensive review showed that immersive virtual reality has a significant effect in reducing cancer-related fatigue, however, still, there is a significant variation in the employment of immersive Virtual Reality protocols for cancer symptom management worldwide. Conclusion: Immersive virtual reality is an effective non-pharmacological intervention in reducing and controlling cancer-related fatigue among patients with various types of cancer, as well as being an affordable, cost-effective approach. Nevertheless, there remains a notable gap in the existing literature concerning virtual reality protocols, associated side effects, and the underlying mechanisms by which immersive virtual reality alleviates fatigue. Therefore, further research studies are warranted to address these gaps and advance our understanding in these areas.

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来源期刊
Integrative Cancer Therapies
Integrative Cancer Therapies 医学-全科医学与补充医学
CiteScore
4.80
自引率
3.40%
发文量
78
审稿时长
>12 weeks
期刊介绍: ICT is the first journal to spearhead and focus on a new and growing movement in cancer treatment. The journal emphasizes scientific understanding of alternative medicine and traditional medicine therapies, and their responsible integration with conventional health care. Integrative care includes therapeutic interventions in diet, lifestyle, exercise, stress care, and nutritional supplements, as well as experimental vaccines, chrono-chemotherapy, and other advanced treatments. Contributors are leading oncologists, researchers, nurses, and health-care professionals.
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