Yuxiang Yang , Jiangtao Guo , Zilong Li , Zhiwei He , Jing Zhang
{"title":"Ground4Act:利用视觉语言模型,在杂乱无章的环境中协同推动和抓取","authors":"Yuxiang Yang , Jiangtao Guo , Zilong Li , Zhiwei He , Jing Zhang","doi":"10.1016/j.imavis.2024.105280","DOIUrl":null,"url":null,"abstract":"<div><div>The challenge in robotics is to enable robots to transition from visual perception and language understanding to performing tasks such as grasp and assembling objects, bridging the gap between “seeing” and “hearing” to “doing”. In this work, we propose Ground4Act, a two-stage approach for collaborative pushing and grasping in clutter using a visual-language model. In the grounding stage, Ground4Act extracts target features from multi-modal data via visual grounding. In the action stage, it embeds a collaborative pushing and grasping framework to generate the action's position and direction. Specifically, we propose a DQN-based reinforcement learning pushing policy that uses RGBD images as the state space to determine the push action's pixel-level coordinates and direction. Additionally, a least squares-based linear fitting grasping policy takes the target mask from the grounding stage as input to achieve efficient grasp. Simulations and real-world experiments demonstrate Ground4Act's superior performance. The simulation suite, source code, and trained models will be made publicly available.</div></div>","PeriodicalId":50374,"journal":{"name":"Image and Vision Computing","volume":"151 ","pages":"Article 105280"},"PeriodicalIF":4.2000,"publicationDate":"2024-09-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.sciencedirect.com/science/article/pii/S0262885624003858/pdfft?md5=14502c48d797b01e4d54229138caf4f2&pid=1-s2.0-S0262885624003858-main.pdf","citationCount":"0","resultStr":"{\"title\":\"Ground4Act: Leveraging visual-language model for collaborative pushing and grasping in clutter\",\"authors\":\"Yuxiang Yang , Jiangtao Guo , Zilong Li , Zhiwei He , Jing Zhang\",\"doi\":\"10.1016/j.imavis.2024.105280\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>The challenge in robotics is to enable robots to transition from visual perception and language understanding to performing tasks such as grasp and assembling objects, bridging the gap between “seeing” and “hearing” to “doing”. In this work, we propose Ground4Act, a two-stage approach for collaborative pushing and grasping in clutter using a visual-language model. In the grounding stage, Ground4Act extracts target features from multi-modal data via visual grounding. In the action stage, it embeds a collaborative pushing and grasping framework to generate the action's position and direction. Specifically, we propose a DQN-based reinforcement learning pushing policy that uses RGBD images as the state space to determine the push action's pixel-level coordinates and direction. Additionally, a least squares-based linear fitting grasping policy takes the target mask from the grounding stage as input to achieve efficient grasp. Simulations and real-world experiments demonstrate Ground4Act's superior performance. The simulation suite, source code, and trained models will be made publicly available.</div></div>\",\"PeriodicalId\":50374,\"journal\":{\"name\":\"Image and Vision Computing\",\"volume\":\"151 \",\"pages\":\"Article 105280\"},\"PeriodicalIF\":4.2000,\"publicationDate\":\"2024-09-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.sciencedirect.com/science/article/pii/S0262885624003858/pdfft?md5=14502c48d797b01e4d54229138caf4f2&pid=1-s2.0-S0262885624003858-main.pdf\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Image and Vision Computing\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0262885624003858\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Image and Vision Computing","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0262885624003858","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
Ground4Act: Leveraging visual-language model for collaborative pushing and grasping in clutter
The challenge in robotics is to enable robots to transition from visual perception and language understanding to performing tasks such as grasp and assembling objects, bridging the gap between “seeing” and “hearing” to “doing”. In this work, we propose Ground4Act, a two-stage approach for collaborative pushing and grasping in clutter using a visual-language model. In the grounding stage, Ground4Act extracts target features from multi-modal data via visual grounding. In the action stage, it embeds a collaborative pushing and grasping framework to generate the action's position and direction. Specifically, we propose a DQN-based reinforcement learning pushing policy that uses RGBD images as the state space to determine the push action's pixel-level coordinates and direction. Additionally, a least squares-based linear fitting grasping policy takes the target mask from the grounding stage as input to achieve efficient grasp. Simulations and real-world experiments demonstrate Ground4Act's superior performance. The simulation suite, source code, and trained models will be made publicly available.
期刊介绍:
Image and Vision Computing has as a primary aim the provision of an effective medium of interchange for the results of high quality theoretical and applied research fundamental to all aspects of image interpretation and computer vision. The journal publishes work that proposes new image interpretation and computer vision methodology or addresses the application of such methods to real world scenes. It seeks to strengthen a deeper understanding in the discipline by encouraging the quantitative comparison and performance evaluation of the proposed methodology. The coverage includes: image interpretation, scene modelling, object recognition and tracking, shape analysis, monitoring and surveillance, active vision and robotic systems, SLAM, biologically-inspired computer vision, motion analysis, stereo vision, document image understanding, character and handwritten text recognition, face and gesture recognition, biometrics, vision-based human-computer interaction, human activity and behavior understanding, data fusion from multiple sensor inputs, image databases.