针对痴呆症和轻度认知障碍的 Exergaming。

IF 8.8 2区 医学 Q1 MEDICINE, GENERAL & INTERNAL Cochrane Database of Systematic Reviews Pub Date : 2024-09-25 DOI:10.1002/14651858.CD013853.pub2
Alexandra Voinescu, Themis Papaioannou, Karin Petrini, Danaë Stanton Fraser
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For ADL, only one study was available (n = 67), which provided low-certainty evidence of little to no difference between exergaming and exercise. The evidence is very uncertain about adverse effects of exergaming compared with alternative treatment (RR 7.50, 95% CI 0.41 to 136.52; 2 studies, 2/85 participants). Effects of exergaming interventions for people with mild cognitive impairment (MCI) Compared to a control group Exergaming may improve global cognitive functioning at the end of treatment for people with MCI, but the evidence is very uncertain, (SMD 0.79, 95% 0.05 to 1.53; 2 studies, 34 participants). The evidence is very uncertain about the effects of exergaming at the end of treatment on global physical functioning (SMD 0.27, 95% -0.41 to 0.94; 2 studies, 34 participants) and ADL (SMD 0.51, 95% -0.01 to 1.03; 2 studies, 60 participants). 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引用次数: 0

摘要

背景:痴呆症和轻度认知障碍是导致老年人残疾和依赖他人的重要原因。目前治疗这些疾病的方法有限。益智游戏是一种新颖的技术驱动型干预方法,它将体育锻炼与认知任务相结合,是一种潜在的治疗方法:评估老年游戏干预对痴呆症和轻度认知障碍患者的身体和认知结果以及日常生活活动的影响:2023年12月22日,我们检索了Cochrane痴呆症和认知改善小组的登记簿、MEDLINE(Ovid SP)、Embase(Ovid SP)、PsycINFO(Ovid SP)、CINAHL(EBSCOhost)、Web of Science Core Collection(Clarivate)、LILACS(BIREME)、ClinicalTrials.gov和WHO(世界卫生组织)元登记簿国际临床试验登记门户网站:我们纳入了招募被诊断为痴呆症或轻度认知障碍(MCI)患者的随机对照试验(RCT)。游戏干预涉及参与者参与至少中等强度的体育活动,并使用沉浸式和非沉浸式虚拟现实(VR)技术和实时互动。我们计划将比较者分为非活动对照组(如无治疗、等待名单)、活动对照组(如标准治疗、非特定活动对照)或替代治疗(如体育活动、计算机化认知训练)。数据收集与分析:两位综述作者独立选择纳入研究、提取数据、使用 Cochrane 偏倚风险工具 RoB 2 评估偏倚风险,并使用 GRADE 评估证据的确定性。如有需要,我们会咨询第三位作者。在可能的情况下,我们采用固定效应或随机效应模型对结果数据进行汇总。对于连续性结果,我们将治疗效果表示为标准化均值差异(SMDs);对于二分法结果,我们将治疗效果表示为风险比(RRs)以及 95% 置信区间(CIs)。当数据无法汇总时,我们进行了叙述性综合:我们纳入了 2014 年至 2023 年间发表的 11 项研究。其中六项研究进行了预先登记。七项研究涉及 308 名轻度认知障碍患者,五项研究涉及 228 名痴呆患者。其中一项研究分别提供了 MCI 和痴呆症的数据。大多数比较显示出偏倚的高风险或一些问题。我们对以下所有结果的确定性较低或非常低。外部游戏干预对痴呆症患者的影响 与对照组相比,外部游戏可能会改善治疗结束时的整体认知功能,但证据非常不确定(SMD 1.47,95% 1.04 至 1.90;2 项研究,113 名参与者)。在治疗结束时,外部游戏对整体身体功能(SMD -0.20,95% -0.57至0.17;2项研究,113名参与者)或日常生活活动(ADL)(SMD -0.28,95% -0.65至0.09;2项研究,113名参与者)的影响方面,证据非常不确定。由于样本量较小,且未发生任何事件,因此不良反应方面的证据非常不确定。研究结果基于两项研究(113 名参与者),但数据无法汇总;两项研究均未报告与干预组或对照组相关的不良反应。与其他治疗组相比 在治疗结束时,外显子游戏对总体身体功能(SMD 0.14,95% -0.30 至 0.58;2 项研究,85 名参与者)或总体认知功能(SMD 0.11,95% -0.33 至 0.55;2 项研究,85 名参与者)的影响尚不确定。关于ADL,仅有一项研究(n = 67)提供了低确定性证据,证明外联网游戏与锻炼之间几乎没有差异。与其他治疗方法相比,外联网游戏的不良反应证据非常不确定(RR 7.50,95% CI 0.41 至 136.52;2 项研究,2/85 名参与者)。外显子游戏干预对轻度认知障碍(MCI)患者的影响 与对照组相比,外显子游戏可能会在治疗结束时改善MCI患者的整体认知功能,但证据非常不确定(SMD为0.79,95%为0.05至1.53;2项研究,34名参与者)。在治疗结束时,外部游戏对总体身体功能(SMD 0.27,95% -0.41至0.94;2项研究,34名参与者)和ADL(SMD 0.51,95% -0.01至1.03;2项研究,60名参与者)的影响方面,证据非常不确定。由于样本量较小,且未发生任何事件(0/14 名参与者),因此外部游戏对不良反应的影响尚不确定。研究结果基于一项研究。与其他治疗组相比,治疗结束时的整体身体机能方面的证据非常不确定。只纳入了一项研究(n = 45)。
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Exergaming for dementia and mild cognitive impairment.

Background: Dementia and mild cognitive impairment are significant contributors to disability and dependency in older adults. Current treatments for managing these conditions are limited. Exergaming, a novel technology-driven intervention combining physical exercise with cognitive tasks, is a potential therapeutic approach.

Objectives: To assess the effects of exergaming interventions on physical and cognitive outcomes, and activities of daily living, in people with dementia and mild cognitive impairment.

Search methods: On 22 December 2023, we searched the Cochrane Dementia and Cognitive Improvement Group's register, MEDLINE (Ovid SP), Embase (Ovid SP), PsycINFO (Ovid SP), CINAHL (EBSCOhost), Web of Science Core Collection (Clarivate), LILACS (BIREME), ClinicalTrials.gov, and the WHO (World Health Organization) meta-register the International Clinical Trials Registry Portal.

Selection criteria: We included randomised controlled trials (RCTs) that recruited individuals diagnosed with dementia or mild cognitive impairment (MCI). Exergaming interventions involved participants being engaged in physical activity of at least moderate intensity, and used immersive and non-immersive virtual reality (VR) technology and real-time interaction. We planned to classify comparators as inactive control group (e.g. no treatment, waiting list), active control group (e.g. standard treatment, non-specific active control), or alternative treatment (e.g. physical activity, computerised cognitive training). Outcomes were to be measured using validated instruments.

Data collection and analysis: Two review authors independently selected studies for inclusion, extracted data, assessed the risk of bias using the Cochrane risk of bias tool RoB 2, and assessed the certainty of the evidence using GRADE. We consulted a third author if required. Where possible, we pooled outcome data using a fixed-effect or random-effects model. We expressed treatment effects as standardised mean differences (SMDs) for continuous outcomes and as risk ratios (RRs) for dichotomous outcomes, along with 95% confidence intervals (CIs). When data could not be pooled, we presented a narrative synthesis.

Main results: We included 11 studies published between 2014 and 2023. Six of these studies were pre-registered. Seven studies involved 308 participants with mild cognitive impairment, and five studies included 228 individuals with dementia. One of the studies presented data for both MCI and dementia separately. Most comparisons exhibited a high risk or some concerns of bias. We have only low or very low certainty about all the results presented below. Effects of exergaming interventions for people with dementia Compared to a control group Exergaming may improve global cognitive functioning at the end of treatment, but the evidence is very uncertain (SMD 1.47, 95% 1.04 to 1.90; 2 studies, 113 participants). The evidence is very uncertain about the effects of exergaming at the end of treatment on global physical functioning (SMD -0.20, 95% -0.57 to 0.17; 2 studies, 113 participants) or activities of daily living (ADL) (SMD -0.28, 95% -0.65 to 0.09; 2 studies, 113 participants). The evidence is very uncertain about adverse effects due to the small sample size and no events. Findings are based on two studies (113 participants), but data could not be pooled; both studies reported no adverse reactions linked to the intervention or control group. Compared to an alternative treatment group At the end of treatment, the evidence is very uncertain about the effects of exergaming on global physical functioning (SMD 0.14, 95% -0.30 to 0.58; 2 studies, 85 participants) or global cognitive functioning (SMD 0.11, 95% -0.33 to 0.55; 2 studies, 85 participants). For ADL, only one study was available (n = 67), which provided low-certainty evidence of little to no difference between exergaming and exercise. The evidence is very uncertain about adverse effects of exergaming compared with alternative treatment (RR 7.50, 95% CI 0.41 to 136.52; 2 studies, 2/85 participants). Effects of exergaming interventions for people with mild cognitive impairment (MCI) Compared to a control group Exergaming may improve global cognitive functioning at the end of treatment for people with MCI, but the evidence is very uncertain, (SMD 0.79, 95% 0.05 to 1.53; 2 studies, 34 participants). The evidence is very uncertain about the effects of exergaming at the end of treatment on global physical functioning (SMD 0.27, 95% -0.41 to 0.94; 2 studies, 34 participants) and ADL (SMD 0.51, 95% -0.01 to 1.03; 2 studies, 60 participants). The evidence is very uncertain about the effects of exergaming on adverse effects due to a small sample size and no events (0/14 participants). Findings are based on one study. Compared to an alternative treatment group The evidence is very uncertain about global physical functioning at the end of treatment. Only one study was included (n = 45). For global cognitive functioning, we included four studies (n = 235 participants), but due to considerable heterogeneity (I² = 96%), we could not pool results. The evidence is very uncertain about the effects of exergaming on global cognitive functioning. No study evaluated ADL outcomes. The evidence is very uncertain about adverse effects of exergaming due to the small sample size and no events (n = 123 participants). Findings are based on one study.

Authors' conclusions: Overall, the evidence is very uncertain about the effects of exergaming on global physical and cognitive functioning, and ADL. There may be an improvement in global cognitive functioning at the end of treatment for both people with dementia and people with MCI, but the evidence is very uncertain. The potential benefit is observed only when exergaming is compared with a control intervention (e.g. usual care, listening to music, health education), and not when compared with an alternative treatment with a specific effect, such as physical activity (e.g. standing and sitting exercises or cycling). The evidence is very uncertain about the effects of exergaming on adverse effects. All sessions took place in a controlled and supervised environment. Therefore, we do not know if exergaming can be safely used in a home environment, unsupervised.

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来源期刊
CiteScore
10.60
自引率
2.40%
发文量
173
审稿时长
1-2 weeks
期刊介绍: The Cochrane Database of Systematic Reviews (CDSR) stands as the premier database for systematic reviews in healthcare. It comprises Cochrane Reviews, along with protocols for these reviews, editorials, and supplements. Owned and operated by Cochrane, a worldwide independent network of healthcare stakeholders, the CDSR (ISSN 1469-493X) encompasses a broad spectrum of health-related topics, including health services.
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