口腔医学本科生将严肃游戏作为口腔组织学学习策略的促进因素和障碍。

IF 2.5 Q2 DENTISTRY, ORAL SURGERY & MEDICINE Dentistry Journal Pub Date : 2024-08-31 DOI:10.3390/dj12090280
Lisa R Amir, Salsabila N Dewatmoko, Irene C Leonardy, Rezon Yanuar, Dewi F Suniarti, Erik Idrus, Kawin Sipiyaruk, Ria Puspitawati, Yuniardini Wimardhani
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引用次数: 0

摘要

此前,我们曾报道过严肃游戏HistoRM作为口腔组织学课程的创新学习方法。本研究旨在探讨HistoRM对终结性评估的影响,以及影响HistoRM作为口腔组织学课程互动学习策略的促进因素和障碍因素。研究进行了交叉随机对照试验。研究参与者为印度尼西亚大学口腔医学专业的一年级学生。参与HistoRM严肃游戏的学生的平均期末成绩明显高于未参与该试验的学生(P < 0.001)。HistoRM在学习内容、游戏和学习体验方面都取得了积极的效果。学生最认可的促进因素是游戏方法,这有助于学生理解学习材料;每次游戏后提供的即时反馈;以及游戏的趣味性。学生们最认可的障碍因素是游戏中的一些挑战,这导致他们需要更长的时间来学习。虽然HistoRM严肃游戏可以激发学生学习口腔组织学的积极性和参与度,但要将严肃游戏作为口腔课程的辅助学习方法,克服障碍是至关重要的。
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Perceived Enablers of and Barriers to Serious Game as Oral Histology Learning Strategy for Undergraduate Dental Students.

Previously, we reported the serious game HistoRM as an innovative learning approach for an oral histology course. This study aimed to examine the impact of HistoRM on summative assessment and the enablers and barriers factors affecting HistoRM as an interactive learning strategy in an oral histology course. A crossover randomized controlled trial was performed. Study participants were first-year dental students at the Universitas Indonesia. The average final grades of students who participated in HistoRM serious game were significantly higher than those of students who did not participate in this trial (p < 0.001). Positive responses of HistoRM were observed in the learning content, games and learning experience domains. The enabler factors most recognized by the students were the game method, which helped students to understand the learning materials; the immediate feedback provided following each gameplay; as well as the fun and interesting gameplay. The barrier factors most recognized by the students were some challenges of the gameplay, which resulted in a longer time needed to study. While the HistoRM serious game can stimulate student motivation and engagement in learning oral histology, overcoming the barriers is essential for the implementation of serious games as a complementary learning approach in the dental curriculum.

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来源期刊
Dentistry Journal
Dentistry Journal Dentistry-Dentistry (all)
CiteScore
3.70
自引率
7.70%
发文量
213
审稿时长
11 weeks
期刊最新文献
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