虚拟现实疗法对化疗期间乳腺癌患者的影响:随机对照试验

IF 3.8 2区 医学 Q1 HEALTH CARE SCIENCES & SERVICES JMIR Serious Games Pub Date : 2024-10-17 DOI:10.2196/53825
Mengdan Li, Zhifu Yu, Hui Li, Li Cao, Huihui Yu, Ning Deng, Yunyong Liu
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引用次数: 0

摘要

背景:乳腺癌患者承受着巨大的心理和生理痛苦。虚拟现实(VR)可能是一种可接受的、安全的干预措施,可减轻癌症患者的负面情绪和痛苦:我们的目的是测试虚拟现实技术对中国乳腺癌患者的心理压力和生活质量(QOL)的长期影响。我们还探讨了 VR 的干预机制和可接受性:共有 327 名符合条件的参与者被随机分配到 VR 干预组或对照组。分别在基线、干预后(3 个月)和随访(6 个月)时对窘迫温度计、QLQ-C30(生活质量问卷 3.0 版)和虚拟现实症状问卷进行评估。分析遵循意向治疗(ITT)原则。广义估计方程模型用于分析纵向数据,PROCESS宏用于分析中介效应:结果:与对照组相比,VR 组乳腺癌患者的痛苦评分较低(P=.007),6 个月后的健康相关 QOL 评分(身体、角色、情感、认知和社会功能)较高(结论:VR 干预技术可能有助于减轻乳腺癌患者的痛苦:随着时间的推移,VR 干预技术可能有助于减轻乳腺癌患者的痛苦并改善其 QOL。通过中介分析,我们发现 VR 干预的 QOL 益处体现在对心理困扰风险因素的积极影响上。
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Effects of Virtual Reality Therapy for Patients With Breast Cancer During Chemotherapy: Randomized Controlled Trial.

Background: Patients with breast cancer endure high levels of psychological and physical pain. Virtual reality (VR) may be an acceptable, safe intervention to alleviate the negative emotions and pain of patients with cancer.

Objective: We aimed to test the long-term effects of VR on psychological distress and quality of life (QOL) with traditional care in Chinese patients with breast cancer. We also explored the intervention mechanism and the acceptability of VR.

Methods: A total of 327 eligible participants were randomly assigned to a VR intervention group or a control group. The Distress Thermometer, QLQ-C30 (Quality of Life Questionnaire version 3.0), and Virtual Reality Symptom Questionnaire were assessed at baseline, postintervention (3 mo), and follow-up (6 mo). Analysis followed the intention-to-treat (ITT) principle. The generalized estimating equations model was used to analyze the longitudinal data, and the PROCESS macro was used to analyze the mediating effect.

Results: Compared with the control group, patients with breast cancer in the VR group had lower distress scores (P=.007), and higher health-related QOL scores (physical, role, emotional, cognitive, and social functioning) after 6 months (P<.05). Psychological distress had mediating effects on the longitudinal association between VR and the health-related QOL (indirect effect=4.572-6.672, all P<.05).

Conclusions: VR intervention technology may help reduce distress and improve QOL for patients with breast cancer over time. By incorporating a mediating analysis, we showed that the QOL benefits of VR intervention was manifested through positive effects on psychological distress risk factors.

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来源期刊
JMIR Serious Games
JMIR Serious Games Medicine-Rehabilitation
CiteScore
7.30
自引率
10.00%
发文量
91
审稿时长
12 weeks
期刊介绍: JMIR Serious Games (JSG, ISSN 2291-9279) is a sister journal of the Journal of Medical Internet Research (JMIR), one of the most cited journals in health informatics (Impact Factor 2016: 5.175). JSG has a projected impact factor (2016) of 3.32. JSG is a multidisciplinary journal devoted to computer/web/mobile applications that incorporate elements of gaming to solve serious problems such as health education/promotion, teaching and education, or social change.The journal also considers commentary and research in the fields of video games violence and video games addiction.
期刊最新文献
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