{"title":"重现空间化的人为声音和附近环境声音对社交西蒙效应的交互影响","authors":"Takumi Asakura","doi":"10.1016/j.apacoust.2024.110343","DOIUrl":null,"url":null,"abstract":"<div><div>Advancements in virtual reality technology have led to a corresponding increase in demand for virtual environments with multimodal reality in terms of not only visual, but also auditory, tactile, olfactory, and gustatory stimuli. From an auditory standpoint, to reproduce a more realistic space in which audio communication with others occurs, the influence of acoustic reproduction methods on the sense of presence of another person needs to be examined. Assuming a virtual environment in which either artificial sounds generated by others or nonhuman background sounds generated in the surroundings, or both, coexist, the present study investigated the behavioral and psychological effects of the three-dimensional spatialization of human- and nonhuman-induced background sounds on users. First, human- and nonhuman-induced background sounds were reproduced in three different ways: binaural, quasi-binaural, and diotic playback. Next, experiments were conducted to evaluate the subjective impression of the sense of someone being present in the environment and to confirm the social Simon effect (SSE), which is excited by the imagined presence of others nearby. The results revealed that both the behavioral emergence of SSE and subjective impressions of the presence of others coexisting nearby are strongly influenced by the relative degree of spatialization of both human- and nonhuman-induced environmental sounds.</div></div>","PeriodicalId":55506,"journal":{"name":"Applied Acoustics","volume":null,"pages":null},"PeriodicalIF":3.4000,"publicationDate":"2024-10-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Interaction effect of reproducing spatialized human-induced and environmental sounds from nearby sources on the social Simon effect\",\"authors\":\"Takumi Asakura\",\"doi\":\"10.1016/j.apacoust.2024.110343\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>Advancements in virtual reality technology have led to a corresponding increase in demand for virtual environments with multimodal reality in terms of not only visual, but also auditory, tactile, olfactory, and gustatory stimuli. From an auditory standpoint, to reproduce a more realistic space in which audio communication with others occurs, the influence of acoustic reproduction methods on the sense of presence of another person needs to be examined. Assuming a virtual environment in which either artificial sounds generated by others or nonhuman background sounds generated in the surroundings, or both, coexist, the present study investigated the behavioral and psychological effects of the three-dimensional spatialization of human- and nonhuman-induced background sounds on users. First, human- and nonhuman-induced background sounds were reproduced in three different ways: binaural, quasi-binaural, and diotic playback. Next, experiments were conducted to evaluate the subjective impression of the sense of someone being present in the environment and to confirm the social Simon effect (SSE), which is excited by the imagined presence of others nearby. The results revealed that both the behavioral emergence of SSE and subjective impressions of the presence of others coexisting nearby are strongly influenced by the relative degree of spatialization of both human- and nonhuman-induced environmental sounds.</div></div>\",\"PeriodicalId\":55506,\"journal\":{\"name\":\"Applied Acoustics\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":3.4000,\"publicationDate\":\"2024-10-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Applied Acoustics\",\"FirstCategoryId\":\"101\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0003682X24004948\",\"RegionNum\":2,\"RegionCategory\":\"物理与天体物理\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"ACOUSTICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Applied Acoustics","FirstCategoryId":"101","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0003682X24004948","RegionNum":2,"RegionCategory":"物理与天体物理","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ACOUSTICS","Score":null,"Total":0}
Interaction effect of reproducing spatialized human-induced and environmental sounds from nearby sources on the social Simon effect
Advancements in virtual reality technology have led to a corresponding increase in demand for virtual environments with multimodal reality in terms of not only visual, but also auditory, tactile, olfactory, and gustatory stimuli. From an auditory standpoint, to reproduce a more realistic space in which audio communication with others occurs, the influence of acoustic reproduction methods on the sense of presence of another person needs to be examined. Assuming a virtual environment in which either artificial sounds generated by others or nonhuman background sounds generated in the surroundings, or both, coexist, the present study investigated the behavioral and psychological effects of the three-dimensional spatialization of human- and nonhuman-induced background sounds on users. First, human- and nonhuman-induced background sounds were reproduced in three different ways: binaural, quasi-binaural, and diotic playback. Next, experiments were conducted to evaluate the subjective impression of the sense of someone being present in the environment and to confirm the social Simon effect (SSE), which is excited by the imagined presence of others nearby. The results revealed that both the behavioral emergence of SSE and subjective impressions of the presence of others coexisting nearby are strongly influenced by the relative degree of spatialization of both human- and nonhuman-induced environmental sounds.
期刊介绍:
Since its launch in 1968, Applied Acoustics has been publishing high quality research papers providing state-of-the-art coverage of research findings for engineers and scientists involved in applications of acoustics in the widest sense.
Applied Acoustics looks not only at recent developments in the understanding of acoustics but also at ways of exploiting that understanding. The Journal aims to encourage the exchange of practical experience through publication and in so doing creates a fund of technological information that can be used for solving related problems. The presentation of information in graphical or tabular form is especially encouraged. If a report of a mathematical development is a necessary part of a paper it is important to ensure that it is there only as an integral part of a practical solution to a problem and is supported by data. Applied Acoustics encourages the exchange of practical experience in the following ways: • Complete Papers • Short Technical Notes • Review Articles; and thereby provides a wealth of technological information that can be used to solve related problems.
Manuscripts that address all fields of applications of acoustics ranging from medicine and NDT to the environment and buildings are welcome.