用个性化头像解释社区免疫力的在线应用:随机对照试验

Hina Hakim, Julie A Bettinger, Christine T Chambers, S Michelle Driedger, Eve Dubé, Teresa Gavaruzzi, Anik Giguere, Noah M Ivers, Anne-Sophie Julien, Shannon E MacDonald, Magniol Noubi, Rita Orji, Elizabeth Parent, Beate Sander, Aaron M Scherer, Kumanan Wilson, Daniel Reinharz, Holly O Witteman
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引用次数: 0

摘要

背景:目的:评估在麻疹、百日咳、流感和一种未命名的 "疫苗可预防疾病 "这四种疫苗可预防疾病的情境中,基于网络的个性化头像干预传达群体免疫(群体免疫)概念对风险感知(对感染传播风险的感知(对自己、家人、社区和易感人群))以及其他认知和情绪反应的影响:通过强大的以用户为中心的设计流程,我们开发了一款名为 "h herdimm "的网络应用程序,向人们展示了群体免疫是如何发挥作用的。在我们的应用程序中,人们通过创建化身(他们自己、社区中的 2 名易感人群和他们周围的 6 名其他人,如家庭成员或同事)来个性化虚拟社区。Herdimm 将这些头像整合到一个 2 分钟的动画中,直观地展示了在有和没有社区免疫保护的情况下,感染是如何传播的。本研究是一项 2×4 因式随机对照试验,旨在评估 Herdimm 的效果。我们通过 Qualtrics 招募了 3883 名居住在加拿大的成年人,他们可以用英语或法语完成在线研究。我们对研究进行了预先登记,包括在开放科学框架(https://osf.io/hkysb/ )上存入我们的调查问卷和预设的统计代码。试验时间为 2021 年 3 月 1 日至 7 月 1 日。我们比较了网络应用与无干预(即对照组)在主要结果风险感知(分为客观风险感知(风险感知的准确性)和主观风险感知(主观风险感))以及次要结果情绪(担心、预期内疚)、知识和疫苗接种意愿方面的差异,连续结果采用方差分析,二分结果采用逻辑回归。我们还利用参与者在个人主义和集体主义验证量表上的得分作为调节因子,进行了有计划的调节分析:总体而言,放牧对所有结果都有理想的影响。与对照组(38.2%,95% 置信区间为 35.5%-40.9%)相比,随机接受 herdimm 的人更有可能在客观风险感知方面获得高分(58.0%,95% 置信区间为 56.0%-59.9%)。主观风险感知从对照组的平均 5.30(从 1 到 7)上升到 herdimm 的 5.54。该应用还增加了情绪(担心、预期内疚)(F(1,3875)=13.13, pherdimm 对集体主义倾向较强的参与者的影响更大,而对个人主义倾向较强的参与者的影响有时是负面的):结论:通过使用个性化头像的网络应用程序传达群体免疫的概念,可以提高客观和主观风险意识,并对接种疫苗的意愿产生积极影响,尤其是在集体主义世界观较强的人群中。在公共卫生活动中加入有关接种疫苗的集体利益的亲社会信息,可能会增加对集体主义倾向较强的人的积极影响,而对个人主义倾向较强的人可能会产生反作用。
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An Online Application to Explain Community Immunity with Personalized Avatars: A Randomized Controlled Trial.

Background: To evaluate the effects of a web-based, personalized avatar intervention conveying the concept of community immunity (herd immunity) on risk perception (perceptions of the risk of infection spreading (to self, family, community, and vulnerable individuals)) and other cognitive and emotional responses across 4 vaccine-preventable disease contexts: measles, pertussis, influenza, and an unnamed "vaccine-preventable disease."

Methods: Through a robust user-centered design process, we developed a web application, "herdimm," showing how community immunity works. In our application, people personalize a virtual community by creating avatars (themselves, 2 vulnerable people in their community, and 6 other people around them; e.g., family members or co-workers.) Herdimm integrates these avatars in a 2-minute narrated animation showing visually how infections spread with and without the protection of community immunity. The present study was a 2×4 factorial randomized controlled trial to assess herdimm's effects. We recruited 3883 adults via Qualtrics living in Canada who could complete an online study in English or French. We pre-registered our study, including depositing our questionnaire and pre-scripted statistical code on Open Science Framework (https://osf.io/hkysb/). The trial ran from March 1 to July 1, 2021. We compared the web application to no intervention (i.e. control) on primary outcome risk perception, divided into objective risk perception (accuracy of risk perception) and subjective risk perception (subjective sense of risk), and on secondary outcomes-emotions (worry, anticipated guilt), knowledge, and vaccination intentions-using analysis of variance for continuous outcomes and logistic regression for dichotomous outcomes. We conducted planned moderation analyses using participants' scores on a validated scale of individualism and collectivism as moderators.

Results: Overall, herdimm had desirable effects on all outcomes. People randomized to herdimm were more likely to score high on objective risk perception (58.0%, 95% confidence interval 56.0%-59.9%) compared to those assigned to the control condition (38.2%, 95% confidence interval 35.5%-40.9%). Herdimm increased subjective risk perception from a mean of 5.30 on a scale from 1 to 7 among those assigned to the control to 5.54 among those assigned to herdimm. The application also increased emotions (worry, anticipated guilt) (F(1,3875)=13.13, p<0.001), knowledge (F(1,3875)=36.37, p<0.001) and vaccination intentions (Chi-squared(1)=9.4136, p=0.002). While objective risk perception did not differ by disease (Chi-squared(3)=6.94, p=0.074), other outcomes did (subjective risk perception F(3,3875) = 5.6430, p<0.001; emotions F(3,3875)=78.54, p<0.001; knowledge (F(3,3875)=5.20, p=0.001); vaccination intentions Chi-squared (3)=15.02, p=0.002). Moderation models showed that many findings were moderated by participants' individualism and collectivism scores. Overall, whereas outcomes tended not to vary by individualism and collectivism among participants in the control condition, the positive effects of herdimm were larger among participants with more collectivist orientations and effects were sometimes negative among participants with more individualist orientations.

Conclusions: Conveying the concept of community immunity through a web application using personalized avatars increases objective and subjective risk perception and positively influences intentions to receive vaccines, particularly among people who have more collectivist worldviews. Including prosocial messages about the collective benefits of vaccination in public health campaigns may increase positive effects among people who are more collectivist while possibly backfiring among those who are more individualistic.

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