{"title":"软件定义网络的安全负载平衡","authors":"Lam Dinh, Pham Tran Anh Quang, Jérémie Leguay","doi":"10.1016/j.comcom.2024.107985","DOIUrl":null,"url":null,"abstract":"<div><div>High performance, reliability and safety are crucial properties of any Software-Defined-Networking (SDN) system. Although the use of Deep Reinforcement Learning (DRL) algorithms has been widely studied to improve performance, their practical applications are still limited as they fail to ensure safe operations in exploration and decision-making. To fill this gap, we explore the design of a Control Barrier Function (CBF) on top of Deep Reinforcement Learning (DRL) algorithms for load-balancing. We show that our DRL-CBF approach is capable of meeting safety requirements during training and testing while achieving near-optimal performance in testing. We provide results using two simulators: a flow-based simulator, which is used for proof-of-concept and benchmarking, and a packet-based simulator that implements real protocols and scheduling. Thanks to the flow-based simulator, we compared the performance against the optimal policy, solving a Non Linear Programming (NLP) problem with the SCIP solver. Furthermore, we showed that pre-trained models in the flow-based simulator, which is faster, can be transferred to the packet simulator, which is slower but more accurate, with some fine-tuning. Overall, the results suggest that near-optimal Quality-of-Service (QoS) performance in terms of end-to-end delay can be achieved while safety requirements related to link capacity constraints are guaranteed. In the packet-based simulator, we also show that our DRL-CBF algorithms outperform non-RL baseline algorithms. When the models are fine-tuned over a few episodes, we achieved smoother QoS and safety in training, and similar performance in testing compared to the case where models have been trained from scratch.</div></div>","PeriodicalId":55224,"journal":{"name":"Computer Communications","volume":"229 ","pages":"Article 107985"},"PeriodicalIF":4.5000,"publicationDate":"2024-10-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Safe load balancing in software-defined-networking\",\"authors\":\"Lam Dinh, Pham Tran Anh Quang, Jérémie Leguay\",\"doi\":\"10.1016/j.comcom.2024.107985\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><div>High performance, reliability and safety are crucial properties of any Software-Defined-Networking (SDN) system. Although the use of Deep Reinforcement Learning (DRL) algorithms has been widely studied to improve performance, their practical applications are still limited as they fail to ensure safe operations in exploration and decision-making. To fill this gap, we explore the design of a Control Barrier Function (CBF) on top of Deep Reinforcement Learning (DRL) algorithms for load-balancing. We show that our DRL-CBF approach is capable of meeting safety requirements during training and testing while achieving near-optimal performance in testing. We provide results using two simulators: a flow-based simulator, which is used for proof-of-concept and benchmarking, and a packet-based simulator that implements real protocols and scheduling. Thanks to the flow-based simulator, we compared the performance against the optimal policy, solving a Non Linear Programming (NLP) problem with the SCIP solver. Furthermore, we showed that pre-trained models in the flow-based simulator, which is faster, can be transferred to the packet simulator, which is slower but more accurate, with some fine-tuning. Overall, the results suggest that near-optimal Quality-of-Service (QoS) performance in terms of end-to-end delay can be achieved while safety requirements related to link capacity constraints are guaranteed. In the packet-based simulator, we also show that our DRL-CBF algorithms outperform non-RL baseline algorithms. When the models are fine-tuned over a few episodes, we achieved smoother QoS and safety in training, and similar performance in testing compared to the case where models have been trained from scratch.</div></div>\",\"PeriodicalId\":55224,\"journal\":{\"name\":\"Computer Communications\",\"volume\":\"229 \",\"pages\":\"Article 107985\"},\"PeriodicalIF\":4.5000,\"publicationDate\":\"2024-10-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Communications\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S0140366424003323\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Communications","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0140366424003323","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
Safe load balancing in software-defined-networking
High performance, reliability and safety are crucial properties of any Software-Defined-Networking (SDN) system. Although the use of Deep Reinforcement Learning (DRL) algorithms has been widely studied to improve performance, their practical applications are still limited as they fail to ensure safe operations in exploration and decision-making. To fill this gap, we explore the design of a Control Barrier Function (CBF) on top of Deep Reinforcement Learning (DRL) algorithms for load-balancing. We show that our DRL-CBF approach is capable of meeting safety requirements during training and testing while achieving near-optimal performance in testing. We provide results using two simulators: a flow-based simulator, which is used for proof-of-concept and benchmarking, and a packet-based simulator that implements real protocols and scheduling. Thanks to the flow-based simulator, we compared the performance against the optimal policy, solving a Non Linear Programming (NLP) problem with the SCIP solver. Furthermore, we showed that pre-trained models in the flow-based simulator, which is faster, can be transferred to the packet simulator, which is slower but more accurate, with some fine-tuning. Overall, the results suggest that near-optimal Quality-of-Service (QoS) performance in terms of end-to-end delay can be achieved while safety requirements related to link capacity constraints are guaranteed. In the packet-based simulator, we also show that our DRL-CBF algorithms outperform non-RL baseline algorithms. When the models are fine-tuned over a few episodes, we achieved smoother QoS and safety in training, and similar performance in testing compared to the case where models have been trained from scratch.
期刊介绍:
Computer and Communications networks are key infrastructures of the information society with high socio-economic value as they contribute to the correct operations of many critical services (from healthcare to finance and transportation). Internet is the core of today''s computer-communication infrastructures. This has transformed the Internet, from a robust network for data transfer between computers, to a global, content-rich, communication and information system where contents are increasingly generated by the users, and distributed according to human social relations. Next-generation network technologies, architectures and protocols are therefore required to overcome the limitations of the legacy Internet and add new capabilities and services. The future Internet should be ubiquitous, secure, resilient, and closer to human communication paradigms.
Computer Communications is a peer-reviewed international journal that publishes high-quality scientific articles (both theory and practice) and survey papers covering all aspects of future computer communication networks (on all layers, except the physical layer), with a special attention to the evolution of the Internet architecture, protocols, services, and applications.