自然环境中运动时的反应性凝视

IF 2.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Graphics Forum Pub Date : 2024-10-09 DOI:10.1111/cgf.15168
J. K. Melgare, D. Rohmer, S. R. Musse, M-P. Cani
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引用次数: 0

摘要

注视行为动画对于创建可信的虚拟角色至关重要,它能让人们深入了解虚拟角色的感知以及与环境的互动。在本文中,我们提出了一种高效而自然的注视动画模型,适用于探索自然环境的实时行走角色。我们将神经科学的研究成果与数据驱动的显著性模型相结合,解决了动态注视适应的难题。具体来说,我们的模型通过考虑角色的运动、环境刺激和地形条件来确定注视焦点。我们的模型兼容通过预定义角色轨迹进行的自动导航和用户引导的交互式运动,并可根据所需的环境视觉探索程度进行配置。我们的感知评估结果表明,我们的解决方案在角色对环境的明显感知、运动的自然度以及角色所关注的元素方面,显著改善了最先进的基于显著性的注视动画。
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Reactive Gaze during Locomotion in Natural Environments

Animating gaze behavior is crucial for creating believable virtual characters, providing insights into their perception and interaction with the environment. In this paper, we present an efficient yet natural-looking gaze animation model applicable to real-time walking characters exploring natural environments. We address the challenge of dynamic gaze adaptation by combining findings from neuroscience with a data-driven saliency model. Specifically, our model determines gaze focus by considering the character's locomotion, environment stimuli, and terrain conditions. Our model is compatible with both automatic navigation through pre-defined character trajectories and user-guided interactive locomotion, and can be configured according to the desired degree of visual exploration of the environment. Our perceptual evaluation shows that our solution significantly improves the state-of-the-art saliency-based gaze animation with respect to the character's apparent awareness of the environment, the naturalness of the motion, and the elements to which it pays attention.

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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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