{"title":"采用平滑表面表示的稳健且无伪影的可变形接触","authors":"Y. Du, Y. Li, S. Coros, B. Thomaszewski","doi":"10.1111/cgf.15187","DOIUrl":null,"url":null,"abstract":"<div>\n <p>Modeling contact between deformable solids is a fundamental problem in computer animation, mechanical design, and robotics. Existing methods based on C<sup>0</sup>-discretizations—piece-wise linear or polynomial surfaces—suffer from discontinuities and irregularities in tangential contact forces, which can significantly affect simulation outcomes and even prevent convergence. In this work, we show that these limitations can be overcome with a smooth surface representation based on Implicit Moving Least Squares (IMLS). In particular, we propose a self collision detection scheme tailored to IMLS surfaces that enables robust and efficient handling of challenging self contacts. Through a series of test cases, we show that our approach offers advantages over existing methods in terms of accuracy and robustness for both forward and inverse problems.</p>\n </div>","PeriodicalId":10687,"journal":{"name":"Computer Graphics Forum","volume":"43 8","pages":""},"PeriodicalIF":2.7000,"publicationDate":"2024-10-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1111/cgf.15187","citationCount":"0","resultStr":"{\"title\":\"Robust and Artefact-Free Deformable Contact with Smooth Surface Representations\",\"authors\":\"Y. Du, Y. Li, S. Coros, B. Thomaszewski\",\"doi\":\"10.1111/cgf.15187\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div>\\n <p>Modeling contact between deformable solids is a fundamental problem in computer animation, mechanical design, and robotics. Existing methods based on C<sup>0</sup>-discretizations—piece-wise linear or polynomial surfaces—suffer from discontinuities and irregularities in tangential contact forces, which can significantly affect simulation outcomes and even prevent convergence. In this work, we show that these limitations can be overcome with a smooth surface representation based on Implicit Moving Least Squares (IMLS). In particular, we propose a self collision detection scheme tailored to IMLS surfaces that enables robust and efficient handling of challenging self contacts. Through a series of test cases, we show that our approach offers advantages over existing methods in terms of accuracy and robustness for both forward and inverse problems.</p>\\n </div>\",\"PeriodicalId\":10687,\"journal\":{\"name\":\"Computer Graphics Forum\",\"volume\":\"43 8\",\"pages\":\"\"},\"PeriodicalIF\":2.7000,\"publicationDate\":\"2024-10-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://onlinelibrary.wiley.com/doi/epdf/10.1111/cgf.15187\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Computer Graphics Forum\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://onlinelibrary.wiley.com/doi/10.1111/cgf.15187\",\"RegionNum\":4,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q2\",\"JCRName\":\"COMPUTER SCIENCE, SOFTWARE ENGINEERING\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Graphics Forum","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/cgf.15187","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
Robust and Artefact-Free Deformable Contact with Smooth Surface Representations
Modeling contact between deformable solids is a fundamental problem in computer animation, mechanical design, and robotics. Existing methods based on C0-discretizations—piece-wise linear or polynomial surfaces—suffer from discontinuities and irregularities in tangential contact forces, which can significantly affect simulation outcomes and even prevent convergence. In this work, we show that these limitations can be overcome with a smooth surface representation based on Implicit Moving Least Squares (IMLS). In particular, we propose a self collision detection scheme tailored to IMLS surfaces that enables robust and efficient handling of challenging self contacts. Through a series of test cases, we show that our approach offers advantages over existing methods in terms of accuracy and robustness for both forward and inverse problems.
期刊介绍:
Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.