基于扩展UTAUT3的Z世代和千禧一代在线赌博意愿的感知风险和回报、好奇心和控制分析

IF 2.4 3区 计算机科学 Q2 COMPUTER SCIENCE, CYBERNETICS Entertainment Computing Pub Date : 2025-01-01 Epub Date: 2024-12-21 DOI:10.1016/j.entcom.2024.100918
Jerald C. Antonio , Ardvin Kester S. Ong , John Francis T. Diaz , Maela Madel L. Cahigas , Ma. Janice J. Gumasing
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引用次数: 0

摘要

在线赌场游戏的迅速崛起已经成为菲律宾博彩业的游戏规则改变者。这一趋势给菲律宾的传统赌场带来了挑战,需要进行调整,以吸引更年轻的玩家,以实现业务的可持续性。此外,在文化多样性、发起和维持方面的研究,以及对赌博个体刺激和触发因素的分析方面的研究不足,本研究旨在填补这一空白。本研究采用高阶结构方程模型,结合技术接受与使用统一理论3 (UTAUT3)框架的扩展高阶反思结构,分析了影响Z世代和千禧一代在线赌博意图的关键因素,以有效解释在线赌博行为。运用SMART-PLS v4软件对408份有效问卷的因果关系进行检验,结果显示,绩效与努力期望、习惯、社会影响力、享乐动机、个人创新能力、价格价值、便利条件与网络赌博行为意图之间存在显著的因果关系。研究表明,控制与消费者的网络赌博行为意愿没有显著关系,这表明受访者在使用网络赌博平台时可能没有自我控制或财务控制。此外,好奇心本身并不是消费者参与在线赌博活动的强大动力。根据调查结果,受访者并不认为好奇心是他们参与在线赌博活动的主要驱动因素。这项研究为年轻一代在线赌博的动机和观念提供了有价值的理论见解,为市场动态和监管在线赌博活动的潜在政策影响提供了全面的了解。此外,为开发者清晰地描述和调整在线赌博的行为意图创造了实际意义。
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The perceived risk and return, curiosity, and control analysis of online gambling intention among Gen Z and Millennials using extended UTAUT3
The rapid ascent of online casino gaming has become a game changer for the gambling industry in the Philippines. This trend poses challenges for traditional casinos in the Philippines, requiring adaptation to attract younger players for business sustainability. Moreover, there is a lack of studies when it comes to diversity in culture, initiation and maintenance, as well as analysis on individual stimulation and triggers for gambling, which this study aimed to fill. This study analyzed key factors influencing online gambling intentions among Generation Z and Millennials using higher-order Structural Equation Modeling with the extended higher-order reflective construct of the Unified Theory of Acceptance and Use of Technology 3 (UTAUT3) framework to effectively explained online gambling behavior. Testing the causal relationship among 408 valid responses using the SMART-PLS v4 software, it was seen that performance and effort expectancy, habit, social influence, hedonic motivation, personal innovativeness, price value, and facilitating conditions showed significant relationships with online gambling behavioral intentions. It has been presented that control have no significant relationship on online gambling behavioral intention of consumers, revealing that respondents may have no self or financial control while using online gambling platforms. Moreover, curiosity alone is not a strong motivator for consumers to participate in online gambling activities. Based on the results, the respondents do not perceive curiosity as a primary driver for their intent to engage in online gambling activities. This study provides valuable theoretical insights into the motivations and perceptions driving online gambling among younger generations, offering a comprehensive understanding of the market dynamics and potential policy implications for regulating online gambling activities. Moreover, practical implications were created for developers to clearly depict and align behavioral intention for online gambling.
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来源期刊
Entertainment Computing
Entertainment Computing Computer Science-Human-Computer Interaction
CiteScore
5.90
自引率
7.10%
发文量
66
期刊介绍: Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.
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