Qinghai Lin;Wei Huang;Zhigang Wu;Mengmeng Zhang;Zhaocheng He
{"title":"基于多智能体博弈理论的城市高速公路多瓶颈匝道协调计量方法","authors":"Qinghai Lin;Wei Huang;Zhigang Wu;Mengmeng Zhang;Zhaocheng He","doi":"10.1109/TITS.2024.3521460","DOIUrl":null,"url":null,"abstract":"Coordinated ramp metering (CRM) is one effective measure to alleviate urban expressway congestion. Traditional model-based methods generally concentrate on single-bottleneck scenarios, while ignoring the case of multiple bottlenecks. In addition, the fixed-sensor fails to fully capture the dynamic traffic characteristics. The rapid development of traffic detection technology has made available a large amount of automatic vehicle identification (AVI) data, which can record detailed individual trajectories. Taking advantage of the AVI data, CRM can be improved. Besides, multi-agent deep reinforcement learning (MADRL) and game theory have been proven to be effective for traffic signal control. These methods can address the challenges faced by CRM, such as solving nonlinear and high-dimensional optimization problems. This paper proposes a distributed CRM strategy with multi-bottleneck to minimize the total travel time and balance the multiple on-ramps equity, using the individual trajectory information from AVI data. Firstly, the paper defines road segment units, road segment groups, and bottlenecks. Next, the problem is formulated as a potential game that captures the interaction among multiple bottlenecks. The controllers utilize the MADDPG algorithm to determine the green duration of the on-ramps. Finally, the proposed strategy is tested on a real-world urban expressway in a microsimulation platform SUMO. Experimental results demonstrate that the proposed strategy performs better than the baseline methods in eliminating mainline congestion and improving the multiple on-ramps equity. Compared to the no-control scenario, the proposed strategy has improved the performance of the system throughput, average travel time, and average mainline speed by 1.31%, 44.36%, and 115.23%.","PeriodicalId":13416,"journal":{"name":"IEEE Transactions on Intelligent Transportation Systems","volume":"26 3","pages":"3643-3658"},"PeriodicalIF":8.4000,"publicationDate":"2025-01-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Multi-Agent Game Theory-Based Coordinated Ramp Metering Method for Urban Expressways With Multi-Bottleneck\",\"authors\":\"Qinghai Lin;Wei Huang;Zhigang Wu;Mengmeng Zhang;Zhaocheng He\",\"doi\":\"10.1109/TITS.2024.3521460\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Coordinated ramp metering (CRM) is one effective measure to alleviate urban expressway congestion. Traditional model-based methods generally concentrate on single-bottleneck scenarios, while ignoring the case of multiple bottlenecks. In addition, the fixed-sensor fails to fully capture the dynamic traffic characteristics. The rapid development of traffic detection technology has made available a large amount of automatic vehicle identification (AVI) data, which can record detailed individual trajectories. Taking advantage of the AVI data, CRM can be improved. Besides, multi-agent deep reinforcement learning (MADRL) and game theory have been proven to be effective for traffic signal control. These methods can address the challenges faced by CRM, such as solving nonlinear and high-dimensional optimization problems. This paper proposes a distributed CRM strategy with multi-bottleneck to minimize the total travel time and balance the multiple on-ramps equity, using the individual trajectory information from AVI data. Firstly, the paper defines road segment units, road segment groups, and bottlenecks. Next, the problem is formulated as a potential game that captures the interaction among multiple bottlenecks. The controllers utilize the MADDPG algorithm to determine the green duration of the on-ramps. Finally, the proposed strategy is tested on a real-world urban expressway in a microsimulation platform SUMO. Experimental results demonstrate that the proposed strategy performs better than the baseline methods in eliminating mainline congestion and improving the multiple on-ramps equity. Compared to the no-control scenario, the proposed strategy has improved the performance of the system throughput, average travel time, and average mainline speed by 1.31%, 44.36%, and 115.23%.\",\"PeriodicalId\":13416,\"journal\":{\"name\":\"IEEE Transactions on Intelligent Transportation Systems\",\"volume\":\"26 3\",\"pages\":\"3643-3658\"},\"PeriodicalIF\":8.4000,\"publicationDate\":\"2025-01-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Transactions on Intelligent Transportation Systems\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://ieeexplore.ieee.org/document/10844036/\",\"RegionNum\":1,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"ENGINEERING, CIVIL\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Intelligent Transportation Systems","FirstCategoryId":"5","ListUrlMain":"https://ieeexplore.ieee.org/document/10844036/","RegionNum":1,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENGINEERING, CIVIL","Score":null,"Total":0}
Multi-Agent Game Theory-Based Coordinated Ramp Metering Method for Urban Expressways With Multi-Bottleneck
Coordinated ramp metering (CRM) is one effective measure to alleviate urban expressway congestion. Traditional model-based methods generally concentrate on single-bottleneck scenarios, while ignoring the case of multiple bottlenecks. In addition, the fixed-sensor fails to fully capture the dynamic traffic characteristics. The rapid development of traffic detection technology has made available a large amount of automatic vehicle identification (AVI) data, which can record detailed individual trajectories. Taking advantage of the AVI data, CRM can be improved. Besides, multi-agent deep reinforcement learning (MADRL) and game theory have been proven to be effective for traffic signal control. These methods can address the challenges faced by CRM, such as solving nonlinear and high-dimensional optimization problems. This paper proposes a distributed CRM strategy with multi-bottleneck to minimize the total travel time and balance the multiple on-ramps equity, using the individual trajectory information from AVI data. Firstly, the paper defines road segment units, road segment groups, and bottlenecks. Next, the problem is formulated as a potential game that captures the interaction among multiple bottlenecks. The controllers utilize the MADDPG algorithm to determine the green duration of the on-ramps. Finally, the proposed strategy is tested on a real-world urban expressway in a microsimulation platform SUMO. Experimental results demonstrate that the proposed strategy performs better than the baseline methods in eliminating mainline congestion and improving the multiple on-ramps equity. Compared to the no-control scenario, the proposed strategy has improved the performance of the system throughput, average travel time, and average mainline speed by 1.31%, 44.36%, and 115.23%.
期刊介绍:
The theoretical, experimental and operational aspects of electrical and electronics engineering and information technologies as applied to Intelligent Transportation Systems (ITS). Intelligent Transportation Systems are defined as those systems utilizing synergistic technologies and systems engineering concepts to develop and improve transportation systems of all kinds. The scope of this interdisciplinary activity includes the promotion, consolidation and coordination of ITS technical activities among IEEE entities, and providing a focus for cooperative activities, both internally and externally.