基于Transformer和DRL的云XR混合内容传输分布式多代理资源分配

IF 8.7 1区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS IEEE Internet of Things Journal Pub Date : 2025-03-11 DOI:10.1109/JIOT.2025.3550424
Zhaocheng Wang;Jun Wu;Rui Wang;Ying Li
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引用次数: 0

摘要

扩展现实(XR)技术和应用近年来发展迅速。除了提供身临其境的超高清(UHD)视频外,XR还支持触觉体验,可以远程操作设备来完成任务。然而,接入通信系统的XR用户数量的变化会使有限的频谱资源紧张,给资源分配带来挑战。因此,本文研究需要同时传输实时云XR视频和触觉内容的下行传输场景下的资源块(resource block, RBs)分配问题。我们还考虑了XR用户数量的随机变化,提出了一种自适应分布式多智能体深度强化学习(DRL)结合Transformer (ADMA-DcT)的动态RB分配方法。该方法使用状态划分模块和编码器模块中的自关注机制来解决由于用户数量可变性而导致的网络输入维度的动态变化。据我们所知,这是第一次研究在用户群动态变化的情况下同时传输视频和触觉服务的Cloud XR传输中的RB分配问题。我们的广泛模拟表明,经过端到端训练的ADMA-DcT模型在不同用户数量条件下成功服务于大量XR用户方面优于其他基准,表现出出色的适应性和鲁棒性。
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Distributed Multiagent Resource Allocation Based on Transformer and DRL for Cloud XR Hybrid Content Transmission
Extended reality (XR) technologies and applications have grown rapidly in recent years. In addition to providing immersive ultrahigh-definition (UHD) video, XR also allows for a haptic experience where devices can be remotely manipulated to accomplish tasks. However, varying numbers of XR users accessing the communication system can strain limited spectrum resources, posing challenges in resource allocation. Therefore, this article studies resource blocks (RBs) allocation problem in a downlink transmission scenario where real-time cloud XR video and haptic contents need to be transmitted simultaneously. We also consider the random variation in the number of XR users and propose an adaptive distributed multiagent deep reinforcement learning (DRL) combined with Transformer (ADMA-DcT) for dynamic RB allocation method. This method addresses the dynamic change in network input dimensions due to user number variability using a state division module and a self-attention mechanism in the encoder module. To our knowledge, this is the first work to study the RB allocation problem in Cloud XR transmission considering simultaneous transmitting of video and haptic services with a dynamically changing user base. Our extensive simulations show that the ADMA-DcT model, end-to-end trained, outperforms other benchmarks in successfully serving a larger number of XR users under varying user number conditions, demonstrating excellent adaptivity and robustness.
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来源期刊
IEEE Internet of Things Journal
IEEE Internet of Things Journal Computer Science-Information Systems
CiteScore
17.60
自引率
13.20%
发文量
1982
期刊介绍: The EEE Internet of Things (IoT) Journal publishes articles and review articles covering various aspects of IoT, including IoT system architecture, IoT enabling technologies, IoT communication and networking protocols such as network coding, and IoT services and applications. Topics encompass IoT's impacts on sensor technologies, big data management, and future internet design for applications like smart cities and smart homes. Fields of interest include IoT architecture such as things-centric, data-centric, service-oriented IoT architecture; IoT enabling technologies and systematic integration such as sensor technologies, big sensor data management, and future Internet design for IoT; IoT services, applications, and test-beds such as IoT service middleware, IoT application programming interface (API), IoT application design, and IoT trials/experiments; IoT standardization activities and technology development in different standard development organizations (SDO) such as IEEE, IETF, ITU, 3GPP, ETSI, etc.
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