Jelle Wouters, Abel Menkveld, Sjaak Brinkkemper, Fabiano Dalpiaz
{"title":"通过拉动反馈进行基于人群的需求激发:方法与案例研究。","authors":"Jelle Wouters, Abel Menkveld, Sjaak Brinkkemper, Fabiano Dalpiaz","doi":"10.1007/s00766-022-00384-6","DOIUrl":null,"url":null,"abstract":"<p><p>Crowd-based Requirements Engineering (CrowdRE) promotes the active involvement of a large number of stakeholders in RE activities. A prominent strand of CrowdRE research concerns the creation and use of online platforms for a crowd of stakeholders to formulate ideas, which serve as an additional input for requirements elicitation. Most of the reported case studies are of small size, and they analyze the size of the crowd, rather than the quality of the collected ideas. By means of an iterative design that includes three case studies conducted at two organizations, we present the CREUS method for crowd-based elicitation via user stories. Besides reporting the details of these case studies and quantitative results on the number of participants, ideas, votes, etc., a key contribution of this paper is a qualitative analysis of the elicited ideas. To analyze the quality of the user stories, we apply criteria from the Quality User Story framework, we calculate automated text readability metrics, and we check for the presence of vague words. We also study whether the user stories can be linked to software qualities, and the specificity of the ideas. Based on the results, we distill six key findings regarding CREUS and, more generally, for CrowdRE via pull feedback.</p>","PeriodicalId":20912,"journal":{"name":"Requirements Engineering","volume":"27 4","pages":"429-455"},"PeriodicalIF":2.1000,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9392511/pdf/","citationCount":"0","resultStr":"{\"title\":\"Crowd-based requirements elicitation via pull feedback: method and case studies.\",\"authors\":\"Jelle Wouters, Abel Menkveld, Sjaak Brinkkemper, Fabiano Dalpiaz\",\"doi\":\"10.1007/s00766-022-00384-6\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><p>Crowd-based Requirements Engineering (CrowdRE) promotes the active involvement of a large number of stakeholders in RE activities. A prominent strand of CrowdRE research concerns the creation and use of online platforms for a crowd of stakeholders to formulate ideas, which serve as an additional input for requirements elicitation. Most of the reported case studies are of small size, and they analyze the size of the crowd, rather than the quality of the collected ideas. By means of an iterative design that includes three case studies conducted at two organizations, we present the CREUS method for crowd-based elicitation via user stories. Besides reporting the details of these case studies and quantitative results on the number of participants, ideas, votes, etc., a key contribution of this paper is a qualitative analysis of the elicited ideas. To analyze the quality of the user stories, we apply criteria from the Quality User Story framework, we calculate automated text readability metrics, and we check for the presence of vague words. We also study whether the user stories can be linked to software qualities, and the specificity of the ideas. Based on the results, we distill six key findings regarding CREUS and, more generally, for CrowdRE via pull feedback.</p>\",\"PeriodicalId\":20912,\"journal\":{\"name\":\"Requirements Engineering\",\"volume\":\"27 4\",\"pages\":\"429-455\"},\"PeriodicalIF\":2.1000,\"publicationDate\":\"2022-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9392511/pdf/\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Requirements Engineering\",\"FirstCategoryId\":\"94\",\"ListUrlMain\":\"https://doi.org/10.1007/s00766-022-00384-6\",\"RegionNum\":3,\"RegionCategory\":\"计算机科学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"2022/8/20 0:00:00\",\"PubModel\":\"Epub\",\"JCR\":\"Q3\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Requirements Engineering","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1007/s00766-022-00384-6","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2022/8/20 0:00:00","PubModel":"Epub","JCR":"Q3","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
Crowd-based requirements elicitation via pull feedback: method and case studies.
Crowd-based Requirements Engineering (CrowdRE) promotes the active involvement of a large number of stakeholders in RE activities. A prominent strand of CrowdRE research concerns the creation and use of online platforms for a crowd of stakeholders to formulate ideas, which serve as an additional input for requirements elicitation. Most of the reported case studies are of small size, and they analyze the size of the crowd, rather than the quality of the collected ideas. By means of an iterative design that includes three case studies conducted at two organizations, we present the CREUS method for crowd-based elicitation via user stories. Besides reporting the details of these case studies and quantitative results on the number of participants, ideas, votes, etc., a key contribution of this paper is a qualitative analysis of the elicited ideas. To analyze the quality of the user stories, we apply criteria from the Quality User Story framework, we calculate automated text readability metrics, and we check for the presence of vague words. We also study whether the user stories can be linked to software qualities, and the specificity of the ideas. Based on the results, we distill six key findings regarding CREUS and, more generally, for CrowdRE via pull feedback.
期刊介绍:
The journal provides a focus for the dissemination of new results about the elicitation, representation and validation of requirements of software intensive information systems or applications. Theoretical and applied submissions are welcome, but all papers must explicitly address:
-the practical consequences of the ideas for the design of complex systems
-how the ideas should be evaluated by the reflective practitioner
The journal is motivated by a multi-disciplinary view that considers requirements not only in terms of software components specification but also in terms of activities for their elicitation, representation and agreement, carried out within an organisational and social context. To this end, contributions are sought from fields such as software engineering, information systems, occupational sociology, cognitive and organisational psychology, human-computer interaction, computer-supported cooperative work, linguistics and philosophy for work addressing specifically requirements engineering issues.