基于三次混合裁剪的曲线相交。

4区 计算机科学 Q1 Arts and Humanities Visual Computing for Industry, Biomedicine, and Art Pub Date : 2022-06-22 DOI:10.1186/s42492-022-00114-3
Yaqiong Wu, Xin Li
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引用次数: 2

摘要

本研究提出了一种利用三次混合裁剪来计算两条bsamzier曲线之间所有交点的新方法。每个交集由两个包含交集的条带间隔表示。在每一步中,一条曲线被两条粗线包围,另一条曲线被两条三次bsamzier曲线包围,剪掉不包含交点的区域。通过选择三次混合曲线的运动控制点,得到较好的三次多项式边界,提高了方法的效率。证明了这两种带状区间对于横交具有二阶和四阶收敛速率。实验结果表明,该算法在现有的曲线/曲线相交方法中是最有效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

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Curve intersection based on cubic hybrid clipping.

This study presents a novel approach to computing all intersections between two Bézier curves using cubic hybrid clipping. Each intersection is represented by two strip intervals that contain an intersection. In each step, one curve is bounded by two fat lines, and the other is bounded by two cubic Bézier curves, clipping away the domain that does not contain the intersections. By selecting the moving control points of the cubic hybrid curves, better cubic polynomial bounds are obtained to make the proposed method more efficient. It was proved that the two strip intervals have second- and fourth-order convergence rates for transversal intersections. Experimental results show that the new algorithm is the most efficient among all existing curve/curve intersection approaches.

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来源期刊
Visual Computing for Industry, Biomedicine, and Art
Visual Computing for Industry, Biomedicine, and Art Arts and Humanities-Visual Arts and Performing Arts
CiteScore
5.60
自引率
0.00%
发文量
28
审稿时长
5 weeks
期刊最新文献
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