你怎么玩创客空间的游戏?工程创客空间习性的民族志探索。

IF 2.3 3区 工程技术 Q3 ENGINEERING, INDUSTRIAL Research in Engineering Design Pub Date : 2022-01-01 Epub Date: 2022-08-12 DOI:10.1007/s00163-022-00393-0
Melissa W Alemán, Megan E Tomko, Julie S Linsey, Robert L Nagel
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引用次数: 1

摘要

借鉴布迪厄的习惯概念,本民族志研究探讨了指导美国公立大学工程创客空间的文化基础。学生拥有影响他们进入这些学习空间的各种形式的资本,随着时间的推移,他们通过日常交谈和讲故事积累资本,在创客空间的“游戏”中变得有纪律。(1)学生在获得资本形式的过程中从局外人走向局内人;(2)协商一种以获取与排他性的紧张关系为特征的习惯;(3)学会使用创新、创造等词汇;(4)培养支持性的制作社区。研究结果表明,有意沟通和空间设计在培养包容性创客空间文化中发挥着关键作用。
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How do you play that makerspace game? An ethnographic exploration of the habitus of engineering makerspaces.

Drawing upon Bourdieu's conceptualization of habitus, this ethnographic study explores the cultural bases guiding engineering makerspaces at a public university in the United States. Students carry forms of capital that impact their entry into these learning spaces, over time becoming disciplined in the "game" of makerspaces as they accumulate capital through everyday talk and storytelling. Communication constructs the makerspace habitus as students (1) move from outsider to insider as they acquire forms of capital; (2) negotiate a habitus characterized by tensions of access vs. exclusivity; (3) learn to use the vocabularies of innovation and creativity; and (4) cultivate supportive making communities. Findings point to the critical role of intentional communication and space design in cultivating inclusive makerspace cultures.

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来源期刊
Research in Engineering Design
Research in Engineering Design 工程技术-工程:工业
CiteScore
7.80
自引率
12.50%
发文量
23
审稿时长
18 months
期刊介绍: Research in Engineering Design is an international journal that publishes research papers on design theory and methodology in all fields of engineering, focussing on mechanical, civil, architectural, and manufacturing engineering. The journal is designed for professionals in academia, industry and government interested in research issues relevant to design practice. Papers emphasize underlying principles of engineering design and discipline-oriented research where results are of interest or extendible to other engineering domains. General areas of interest include theories of design, foundations of design environments, representations and languages, models of design processes, and integration of design and manufacturing. Representative topics include functional representation, feature-based design, shape grammars, process design, redesign, product data base models, and empirical studies. The journal also publishes state-of-the-art review articles.
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