为老年人设计的虚拟现实应用程序开发一套核心质量标准:多步骤定性研究。

IF 1.9 Q3 MEDICINE, RESEARCH & EXPERIMENTAL Interactive Journal of Medical Research Pub Date : 2023-09-27 DOI:10.2196/45433
Alina Napetschnig, Klara Brixius, Wolfgang Deiters
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引用次数: 0

摘要

背景:虚拟现实(VR)应用越来越重要,尤其是在老年人中。这些应用程序可以为老年人提供有价值的支持,提供身临其境的VR内容,积极影响他们日常生活的各个方面,包括日常生活活动。此外,虚拟现实应用有助于提高认知和运动技能,最终提高老年人的生活质量。然而,为了确保产生积极影响,开发适合用户需求和偏好的VR体验至关重要。目的:本研究旨在制定一套核心质量标准和指南,用于开发专门为老年人(目标群体)设计的以用户为中心的VR应用程序。方法:多步骤定性研究设计包括几个关键阶段,从系统的文献检索开始。随后进行了一项框架分析,旨在确定一套核心标准。随后,通过专家研讨会对这些标准进行了验证。通过这一迭代过程获得的结果被组织起来并分类为标准,并附有详细说明基本类别或代码的解释。结果:通过迭代过程,开发了适合老年人的VR应用程序的质量标准核心集。它分为两个不同的部分,每个部分都包含分类到特定领域的标准。第一部分包括以下类别:(1)医疗/健康内容的质量保证,(2)数据保护条款,(3)质量要求,(4)消费者保护,以及(5)互操作性。第二部分包括以下类别:(1)图形/质量,(2)3D角色/化身,(3)提供游戏内指令和提示,(4)交互,(5)导航,以及(6)促进用户使用动机和忠诚度。结果意味着标准的范围和粒度不同。结论:考虑到VR技术的不断进步和老年人口的不同需求,有必要在个人基础上评估质量标准核心集结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。

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Development of a Core Set of Quality Criteria for Virtual Reality Applications Designed for Older Adults: Multistep Qualitative Study.

Background: Virtual reality (VR) applications are gaining growing significance, particularly among older adults. These applications can provide valuable support to older adults by offering immersive VR content that positively influences various aspects of their daily lives, including activities of daily living. Furthermore, VR applications can contribute to the enhancement of cognitive and motor skills, ultimately leading to an improved quality of life for older individuals. Nevertheless, to ensure a positive impact, it is crucial to develop VR experiences that are tailored to the needs and preferences of the users.

Objective: This study aims to develop a core set of quality criteria and guidelines for the development of user-centered VR applications specifically designed for older adults (target group).

Methods: The multistep qualitative study design comprised several key stages, beginning with a systematic literature search. This was followed by a framework analysis aimed at identifying a core set of criteria. Subsequently, these criteria underwent validation through expert workshops. The outcomes achieved through this iterative process were organized and categorized into criteria, accompanied by explanations detailing the underlying categories or codes.

Results: The quality criteria core set for older adults-friendly VR applications has been developed through an iterative process. It is divided into 2 distinct parts, each containing criteria categorized into specific areas. The first part includes the following categories: (1) quality assurance of medical/health content, (2) data protection provisions, (3) quality requirements, (4) consumer protection, and (5) interoperability. The second part includes the following categories: (1) graphic/quality, (2) 3D character/avatar, (3) providing in-game instructions and prompts, (4) interaction, (5) navigation, and (6) promotion of user motivation and loyalty to use. The results imply a differentiated scope as well as a differentiated granularity of the criteria.

Conclusions: Considering the ongoing advancement of VR technology and the diverse needs within the older adult demographic, it is essential to assess the quality criteria core set results on an individual basis.

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来源期刊
Interactive Journal of Medical Research
Interactive Journal of Medical Research MEDICINE, RESEARCH & EXPERIMENTAL-
自引率
0.00%
发文量
45
审稿时长
12 weeks
期刊最新文献
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