无物笔记

Gopinaath Kannabiran
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In “Human Questions in Computer Science,” Floyd, a pioneer of participatory software design, relates ontological concerns about “what is” (i.e., reality) to epistemological concerns about “what we can know” (i.e., knowledge production). In her formulation, human cognition “may be viewed as bringing forth concepts and insights fitting our experience and viable for obtaining our aims in open situations where we interpret our needs,” and therefore, “the technical result of software development, the execution of programs may be characterized as constructed reality” [1]. Floyd’s articulation has profound sociopolitical implications wherein “computability has almost become a modern moral category, a vehicle for discussing the validity of decisions for action in human terms” [1]. Floyd’s worldview is evolutionary, participatory, action-oriented, and invested: 1) concepts fit our experience and provide viability for obtaining our aims; and 2) to design technology is to construct reality with significant sociopolitical implications. But what might we gain by engaging with non-Western notions of nothingness in relation to the design of technology as reality construction? Floyd traces the origins of computer science to Greek philosophy, which plays a significant role in Western thought traditions. HCI researchers, in turn, have pointed out that computer technology is still often designed based on the intuition, knowledge, and values of people who are Western, educated, industrialized, rich, and democratic [2]. Commenting on Western traditions of hermeneutics in relation to software design, Joseph Goguen’s article in the anthology mentions, “What is missing is a set of guidelines that tell us how to deal with the problems that inevitably arise, and other practices that are less involved with conceptual content and have the possibility of sharpening our general mindfulness and awareness” [1]. If design is by default approached as “doing something” about perceived problems, we might be stumped when faced with a situation that requires us to do nothing or where Nothing, perhaps, has fascinated humans more than notions of nothing. This seemingly simple yet endlessly generative abstraction has intrigued theologians, philosophers, artists, scientists, innovators, and social revolutionaries across cultures for millennia. Here are five instances that demonstrate the importance of nothingness in Western knowledge traditions: • Greek philosopher Parmenides of Elea (considered the founder of ontology) invoked the notion of “what is not” to circumscribe a field of possibilities for defining “what is,” thereby sparking foundational discussions about the nature of being, thought, time, perception, and truth. • Catholic theologian Thomas Aquinas asserted that all creation was made from nothing (Latin: creatioex nihilo), thereby provoking significant debates about causality and observation. • Renaissance cosmologist Giordano Bruno proposed that the universe had no center, for which he was burned at the stake since his hypothesis was in direct contradiction with the thenprevailing idea of a geocentric universe and the beliefs of the Catholic Church. • Danish philosopher Søren Kierkegaard wrote about existential dread experienced by individuals when confronted with nothingness as a void of meaning and its implications for human freedom, ethical responsibilities, and the quest for an authentic life. • French-Jewish philosopher Emmanuel Levinas engaged with What has nothing to do with the design of technology? 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Floyd’s articulation has profound sociopolitical implications wherein “computability has almost become a modern moral category, a vehicle for discussing the validity of decisions for action in human terms” [1]. Floyd’s worldview is evolutionary, participatory, action-oriented, and invested: 1) concepts fit our experience and provide viability for obtaining our aims; and 2) to design technology is to construct reality with significant sociopolitical implications. But what might we gain by engaging with non-Western notions of nothingness in relation to the design of technology as reality construction? Floyd traces the origins of computer science to Greek philosophy, which plays a significant role in Western thought traditions. HCI researchers, in turn, have pointed out that computer technology is still often designed based on the intuition, knowledge, and values of people who are Western, educated, industrialized, rich, and democratic [2]. Commenting on Western traditions of hermeneutics in relation to software design, Joseph Goguen’s article in the anthology mentions, “What is missing is a set of guidelines that tell us how to deal with the problems that inevitably arise, and other practices that are less involved with conceptual content and have the possibility of sharpening our general mindfulness and awareness” [1]. If design is by default approached as “doing something” about perceived problems, we might be stumped when faced with a situation that requires us to do nothing or where Nothing, perhaps, has fascinated humans more than notions of nothing. This seemingly simple yet endlessly generative abstraction has intrigued theologians, philosophers, artists, scientists, innovators, and social revolutionaries across cultures for millennia. Here are five instances that demonstrate the importance of nothingness in Western knowledge traditions: • Greek philosopher Parmenides of Elea (considered the founder of ontology) invoked the notion of “what is not” to circumscribe a field of possibilities for defining “what is,” thereby sparking foundational discussions about the nature of being, thought, time, perception, and truth. • Catholic theologian Thomas Aquinas asserted that all creation was made from nothing (Latin: creatioex nihilo), thereby provoking significant debates about causality and observation. • Renaissance cosmologist Giordano Bruno proposed that the universe had no center, for which he was burned at the stake since his hypothesis was in direct contradiction with the thenprevailing idea of a geocentric universe and the beliefs of the Catholic Church. • Danish philosopher Søren Kierkegaard wrote about existential dread experienced by individuals when confronted with nothingness as a void of meaning and its implications for human freedom, ethical responsibilities, and the quest for an authentic life. • French-Jewish philosopher Emmanuel Levinas engaged with What has nothing to do with the design of technology? 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引用次数: 0

摘要

与“为知识而知识”的格言相比,他的哲学方法是“为爱服务的爱的智慧”,而不是“为知识而知识”。以上五个例子都是粗略的蚀刻,并不是一个全面的概述。遇到一个抽象的概念,比如什么都没有,会产生具体的结果,有时会导致多个领域的重大进步,往往充满了权力斗争,至少在一个案例中,会导致被烧死在火刑柱上。在这篇专栏文章中,我将探讨非西方传统中“无”的概念,并提出以下问题:什么与技术设计无关?首先,我要提请大家注意由Christiane Floyd及其同事编辑的《软件开发与现实构建》选集。在“计算机科学中的人类问题”中,参与软件设计的先驱Floyd将关于“是什么”(即现实)的本体论关注与关于“我们能知道什么”(即知识生产)的认识论关注联系起来。在她的表述中,人类认知“可以被看作是提出符合我们经验的概念和见解,并且在我们解释我们的需求的开放情况下实现我们的目标是可行的”,因此,“软件开发的技术结果,程序的执行可以被描述为构建的现实”[1]。弗洛伊德的阐述具有深刻的社会政治含义,其中“可计算性几乎已经成为一个现代道德范畴,一种讨论人类行为决策有效性的工具”。弗洛伊德的世界观是进化的、参与的、行动导向的和投入的:1)概念符合我们的经验,为实现我们的目标提供可行性;2)设计技术就是构建具有重大社会政治含义的现实。但是,将非西方的虚无概念与作为现实构建的技术设计联系起来,我们会得到什么呢?弗洛伊德将计算机科学的起源追溯到在西方思想传统中起着重要作用的希腊哲学。反过来,HCI研究人员指出,计算机技术仍然经常是基于西方人的直觉、知识和价值观来设计的,这些人受过教育、工业化、富有和民主。在评论与软件设计相关的西方解释学传统时,Joseph Goguen在选集中的文章中提到,“缺少的是一套指导方针,告诉我们如何处理不可避免地出现的问题,以及其他与概念性内容较少相关的实践,这些实践有可能提高我们的一般正念和意识”b[1]。如果设计在默认情况下被视为对感知到的问题“做点什么”,那么当我们面对一种不需要我们做任何事情的情况时,我们可能会感到困惑,或者在这种情况下,“没有”可能比“没有”的概念更吸引人类。几千年来,这种看似简单却无穷无尽的抽象吸引了不同文化的神学家、哲学家、艺术家、科学家、创新者和社会革命者。•希腊哲学家埃利亚的巴门尼德(被认为是本体论的奠基人)援引“非”的概念来限定定义“是”的可能性领域,从而引发了关于存在、思想、时间、感知和真理本质的基本讨论。•天主教神学家托马斯·阿奎那(Thomas Aquinas)断言,所有的创造都是无中生有(拉丁语:creatioex nihilo),从而引发了关于因果关系和观察的重大争论。•文艺复兴时期的宇宙学家佐丹奴·布鲁诺(Giordano Bruno)提出宇宙没有中心,为此他被烧死在火刑柱上,因为他的假设与当时流行的地心说和天主教会的信仰直接矛盾。•丹麦哲学家索伦·克尔凯郭尔(Søren Kierkegaard)写过个人在面对虚无时所经历的存在主义恐惧,这是一种没有意义的空虚,以及它对人类自由、伦理责任和对真实生活的追求的影响。•法国犹太哲学家伊曼纽尔·列维纳斯(Emmanuel Levinas)从事与技术设计无关的事情?无物笔记
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Notes on Nothing
radical alterity faced by the self in an open encounter with others that informs his approach to philosophy as the “wisdom of love at the service of love,” in contrast to the “knowledge for the sake of knowledge” dictum. The above five instances are crude etchings, not a comprehensive overview. Encounters with an abstract notion such as nothing have concrete consequences, sometimes leading to major advancements in multiple areas, often fraught with power struggles, and in at least one case incurring being burned at the stake. In this column, I explore notions of nothing with an emphasis on non-Western traditions by pursuing the question: What has nothing to do with the design of technology? I begin my response by drawing attention to the anthology Software Development and Reality Construction, edited by Christiane Floyd and colleagues. In “Human Questions in Computer Science,” Floyd, a pioneer of participatory software design, relates ontological concerns about “what is” (i.e., reality) to epistemological concerns about “what we can know” (i.e., knowledge production). In her formulation, human cognition “may be viewed as bringing forth concepts and insights fitting our experience and viable for obtaining our aims in open situations where we interpret our needs,” and therefore, “the technical result of software development, the execution of programs may be characterized as constructed reality” [1]. Floyd’s articulation has profound sociopolitical implications wherein “computability has almost become a modern moral category, a vehicle for discussing the validity of decisions for action in human terms” [1]. Floyd’s worldview is evolutionary, participatory, action-oriented, and invested: 1) concepts fit our experience and provide viability for obtaining our aims; and 2) to design technology is to construct reality with significant sociopolitical implications. But what might we gain by engaging with non-Western notions of nothingness in relation to the design of technology as reality construction? Floyd traces the origins of computer science to Greek philosophy, which plays a significant role in Western thought traditions. HCI researchers, in turn, have pointed out that computer technology is still often designed based on the intuition, knowledge, and values of people who are Western, educated, industrialized, rich, and democratic [2]. Commenting on Western traditions of hermeneutics in relation to software design, Joseph Goguen’s article in the anthology mentions, “What is missing is a set of guidelines that tell us how to deal with the problems that inevitably arise, and other practices that are less involved with conceptual content and have the possibility of sharpening our general mindfulness and awareness” [1]. If design is by default approached as “doing something” about perceived problems, we might be stumped when faced with a situation that requires us to do nothing or where Nothing, perhaps, has fascinated humans more than notions of nothing. This seemingly simple yet endlessly generative abstraction has intrigued theologians, philosophers, artists, scientists, innovators, and social revolutionaries across cultures for millennia. Here are five instances that demonstrate the importance of nothingness in Western knowledge traditions: • Greek philosopher Parmenides of Elea (considered the founder of ontology) invoked the notion of “what is not” to circumscribe a field of possibilities for defining “what is,” thereby sparking foundational discussions about the nature of being, thought, time, perception, and truth. • Catholic theologian Thomas Aquinas asserted that all creation was made from nothing (Latin: creatioex nihilo), thereby provoking significant debates about causality and observation. • Renaissance cosmologist Giordano Bruno proposed that the universe had no center, for which he was burned at the stake since his hypothesis was in direct contradiction with the thenprevailing idea of a geocentric universe and the beliefs of the Catholic Church. • Danish philosopher Søren Kierkegaard wrote about existential dread experienced by individuals when confronted with nothingness as a void of meaning and its implications for human freedom, ethical responsibilities, and the quest for an authentic life. • French-Jewish philosopher Emmanuel Levinas engaged with What has nothing to do with the design of technology? Notes on Nothing
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