基于小学学生饮食类型的动物识别现实

IF 0.6 Q3 ENGINEERING, MULTIDISCIPLINARY Jurnal Teknologi-Sciences & Engineering Pub Date : 2023-05-29 DOI:10.34151/jurtek.v16i1.4236
Riski Sokani, Dian Aminudin, Dwi Ratnawati
{"title":"基于小学学生饮食类型的动物识别现实","authors":"Riski Sokani, Dian Aminudin, Dwi Ratnawati","doi":"10.34151/jurtek.v16i1.4236","DOIUrl":null,"url":null,"abstract":"A less interesting learning process resulted in students feeling bored with the material presented. Therefore this study aims to create interesting learning media so that students are interested in learning the material optimally. The research method used by the author uses the Multimedia Development Live Cycle (MDLC) system development method developed by Luther. The Multimedia Development Live Cycle (MDLC) is carried out based on six stages, namely concept, design, material collection, assembly, testing, and distribution. This research produces a product in the form of an Augmented Reality application to classify animals based on the type of food for elementary school children. The results of the Black Box test can be concluded that the application can run well. The results of the feasibility test calculation obtained a score of 81.31% included in the very feasible category. The products used in this study were declared very suitable for use by elementary school children and used as learning media so that they could help students' understanding processes and foster students' interest and enthusiasm for learning.","PeriodicalId":47541,"journal":{"name":"Jurnal Teknologi-Sciences & Engineering","volume":" ","pages":""},"PeriodicalIF":0.6000,"publicationDate":"2023-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Pengembangan Augmented Reality Pengenalan Hewan Berdasarkan Jenis Makanannya untuk Siswa Sekolah Dasar\",\"authors\":\"Riski Sokani, Dian Aminudin, Dwi Ratnawati\",\"doi\":\"10.34151/jurtek.v16i1.4236\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A less interesting learning process resulted in students feeling bored with the material presented. Therefore this study aims to create interesting learning media so that students are interested in learning the material optimally. The research method used by the author uses the Multimedia Development Live Cycle (MDLC) system development method developed by Luther. The Multimedia Development Live Cycle (MDLC) is carried out based on six stages, namely concept, design, material collection, assembly, testing, and distribution. This research produces a product in the form of an Augmented Reality application to classify animals based on the type of food for elementary school children. The results of the Black Box test can be concluded that the application can run well. The results of the feasibility test calculation obtained a score of 81.31% included in the very feasible category. The products used in this study were declared very suitable for use by elementary school children and used as learning media so that they could help students' understanding processes and foster students' interest and enthusiasm for learning.\",\"PeriodicalId\":47541,\"journal\":{\"name\":\"Jurnal Teknologi-Sciences & Engineering\",\"volume\":\" \",\"pages\":\"\"},\"PeriodicalIF\":0.6000,\"publicationDate\":\"2023-05-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Jurnal Teknologi-Sciences & Engineering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.34151/jurtek.v16i1.4236\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"ENGINEERING, MULTIDISCIPLINARY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Teknologi-Sciences & Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.34151/jurtek.v16i1.4236","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ENGINEERING, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 0

摘要

不太有趣的学习过程导致学生对所提供的材料感到厌倦。因此,本研究旨在创造有趣的学习媒体,让学生有兴趣以最佳方式学习材料。作者采用的研究方法采用了Luther开发的多媒体开发生命周期(MDLC)系统开发方法。多媒体开发生命周期(MDLC)分为六个阶段,即概念、设计、材料收集、组装、测试和分发。这项研究以增强现实应用程序的形式为小学生生产了一种基于食物类型对动物进行分类的产品。黑盒测试的结果可以得出结论,应用程序可以很好地运行。可行性测试计算的结果获得了81.31%的分数,包括在非常可行的类别中。本研究中使用的产品被宣布非常适合小学生使用,并被用作学习媒体,以帮助学生理解过程,培养学生的学习兴趣和热情。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Pengembangan Augmented Reality Pengenalan Hewan Berdasarkan Jenis Makanannya untuk Siswa Sekolah Dasar
A less interesting learning process resulted in students feeling bored with the material presented. Therefore this study aims to create interesting learning media so that students are interested in learning the material optimally. The research method used by the author uses the Multimedia Development Live Cycle (MDLC) system development method developed by Luther. The Multimedia Development Live Cycle (MDLC) is carried out based on six stages, namely concept, design, material collection, assembly, testing, and distribution. This research produces a product in the form of an Augmented Reality application to classify animals based on the type of food for elementary school children. The results of the Black Box test can be concluded that the application can run well. The results of the feasibility test calculation obtained a score of 81.31% included in the very feasible category. The products used in this study were declared very suitable for use by elementary school children and used as learning media so that they could help students' understanding processes and foster students' interest and enthusiasm for learning.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
Jurnal Teknologi-Sciences & Engineering
Jurnal Teknologi-Sciences & Engineering ENGINEERING, MULTIDISCIPLINARY-
CiteScore
1.30
自引率
0.00%
发文量
96
期刊最新文献
A RECENT REVIEW OF THE SANDWICH-STRUCTURED COMPOSITE METAMATERIALS: STATIC AND DYNAMIC ANALYSIS ANALYSIS OF ACTIVE SECONDARY SUSPENSION WITH MODIFIED SKYHOOK CONTROLLER TO IMPROVE RIDE PERFORMANCE OF RAILWAY VEHICLE DESIGNING THE TECHNOLOGY FOR TURBIDITY SENSOR-BASED AUTOMATIC RIVER SEDIMENTATION MEASUREMENT CFD SIMULATION AND VALIDATION FOR MIXING VENTILATION SCALED-DOWN EMPTY AIRCRAFT CABIN USING OPENFOAM COMPARATIVE STUDY OF CONFIGURATIONS FOR PHOTOVOLTAIC-THERMOELECTRIC GENERATOR COGENERATION SYSTEM
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1