{"title":"在神经康复中使用虚拟现实的成本是多少?范围审查","authors":"M. Aliprandi, Yvonne Pan, C. Mosley, S. Gough","doi":"10.1080/10833196.2022.2094102","DOIUrl":null,"url":null,"abstract":"Abstract Background Virtual reality therapy in neurorehabilitation has demonstrated to be an effective, innovative method in increasing patient outcomes by increasing task repetition, interest, and self-efficacy. Despite this, virtual reality is not commonly used in neurorehabilitation centres or hospitals for conditions such as stroke. Objectives The primary aim of this scoping review is to synthesise existing literature exploring the costs associated with including virtual reality into neurorehabilitation. The second aim is to explore the barriers and challenges that impede its adoption in neurorehabilitation. Methods A literature search was conducted yielding a total of 5,647 articles. Eight studies were eligible to be included in the review. Results Findings indicate that virtual reality may be a cost saving adjunct because it decreases the need for therapist time and decreases transportation costs. In addition, findings suggest that commercial virtual reality devices such as the Nintendo Wii may not be designed optimally for neurorehabilitation and virtual reality may not be suitable for patients with significant cognitive and communication deficits. Conclusions Future research should aim to diversify in neurological patient populations, increase the range of economic evaluations, and explore barriers for virtual reality in neurorehabilitation to assist organisations and practitioners in enhancing treatment and ultimately health outcomes.","PeriodicalId":46541,"journal":{"name":"Physical Therapy Reviews","volume":null,"pages":null},"PeriodicalIF":0.8000,"publicationDate":"2022-09-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"What is the cost of including virtual reality in neurological rehabilitation? A scoping review\",\"authors\":\"M. Aliprandi, Yvonne Pan, C. Mosley, S. Gough\",\"doi\":\"10.1080/10833196.2022.2094102\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Abstract Background Virtual reality therapy in neurorehabilitation has demonstrated to be an effective, innovative method in increasing patient outcomes by increasing task repetition, interest, and self-efficacy. Despite this, virtual reality is not commonly used in neurorehabilitation centres or hospitals for conditions such as stroke. Objectives The primary aim of this scoping review is to synthesise existing literature exploring the costs associated with including virtual reality into neurorehabilitation. The second aim is to explore the barriers and challenges that impede its adoption in neurorehabilitation. Methods A literature search was conducted yielding a total of 5,647 articles. Eight studies were eligible to be included in the review. Results Findings indicate that virtual reality may be a cost saving adjunct because it decreases the need for therapist time and decreases transportation costs. In addition, findings suggest that commercial virtual reality devices such as the Nintendo Wii may not be designed optimally for neurorehabilitation and virtual reality may not be suitable for patients with significant cognitive and communication deficits. Conclusions Future research should aim to diversify in neurological patient populations, increase the range of economic evaluations, and explore barriers for virtual reality in neurorehabilitation to assist organisations and practitioners in enhancing treatment and ultimately health outcomes.\",\"PeriodicalId\":46541,\"journal\":{\"name\":\"Physical Therapy Reviews\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.8000,\"publicationDate\":\"2022-09-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Physical Therapy Reviews\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1080/10833196.2022.2094102\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"REHABILITATION\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Physical Therapy Reviews","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/10833196.2022.2094102","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"REHABILITATION","Score":null,"Total":0}
What is the cost of including virtual reality in neurological rehabilitation? A scoping review
Abstract Background Virtual reality therapy in neurorehabilitation has demonstrated to be an effective, innovative method in increasing patient outcomes by increasing task repetition, interest, and self-efficacy. Despite this, virtual reality is not commonly used in neurorehabilitation centres or hospitals for conditions such as stroke. Objectives The primary aim of this scoping review is to synthesise existing literature exploring the costs associated with including virtual reality into neurorehabilitation. The second aim is to explore the barriers and challenges that impede its adoption in neurorehabilitation. Methods A literature search was conducted yielding a total of 5,647 articles. Eight studies were eligible to be included in the review. Results Findings indicate that virtual reality may be a cost saving adjunct because it decreases the need for therapist time and decreases transportation costs. In addition, findings suggest that commercial virtual reality devices such as the Nintendo Wii may not be designed optimally for neurorehabilitation and virtual reality may not be suitable for patients with significant cognitive and communication deficits. Conclusions Future research should aim to diversify in neurological patient populations, increase the range of economic evaluations, and explore barriers for virtual reality in neurorehabilitation to assist organisations and practitioners in enhancing treatment and ultimately health outcomes.
期刊介绍:
Physical Therapy Reviews is an international journal which aims to publish contemporary reviews, discussion papers and editorials within physical therapy, and in those basic and clinical sciences which are the basis of physical therapy. The journal is aimed at all those involved in research, teaching and practice within the area of physical therapy. Reviews (both descriptive and systematic) are invited in the following areas, which reflect the breadth and diversity of practice within physical therapy: •neurological rehabilitation •movement and exercise •orthopaedics and rheumatology •manual therapy and massage •sports medicine •measurement •chest physiotherapy •electrotherapeutics •obstetrics and gynaecology •complementary therapies •professional issues •musculoskeletal rehabilitation