项目管理教育创新——让我们认真起来!

IF 1.8 Q3 MANAGEMENT Construction Economics and Building Pub Date : 2020-09-03 DOI:10.5130/ajceb.v20i3.7040
Tim Tews, Gregory J. Skulmoski, C. Langston, A. Patching
{"title":"项目管理教育创新——让我们认真起来!","authors":"Tim Tews, Gregory J. Skulmoski, C. Langston, A. Patching","doi":"10.5130/ajceb.v20i3.7040","DOIUrl":null,"url":null,"abstract":"More educators use serious games (e.g., games where the primary objective is learning rather than enjoyment) to enhance learning due to benefits such as improved understanding and engagement. However, using serious games within project management education is not well understood. The aim of this research is to investigate project management serious games in higher education: i) determine the extent of gamification in PMI-accredited project management programs, and ii) survey university students about their experiences playing project management serious games. Two separate mixed-method studies reveal insights about serious games in higher education and where innovations may be leveraged. Traditional statistics were used to analyze quantitative data, and coding was used to analyze the qualitative data. The results from a global survey of ten PMI-accredited university programs suggest that serious games are embryonic but promising. A case study at one university reveals that students enjoy learning through games but caution against using games to formally assess students’ learning. The paper concludes with recommendations for further research and development.","PeriodicalId":51729,"journal":{"name":"Construction Economics and Building","volume":null,"pages":null},"PeriodicalIF":1.8000,"publicationDate":"2020-09-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.5130/ajceb.v20i3.7040","citationCount":"4","resultStr":"{\"title\":\"Innovation in project management education - let’s get serious!\",\"authors\":\"Tim Tews, Gregory J. Skulmoski, C. Langston, A. Patching\",\"doi\":\"10.5130/ajceb.v20i3.7040\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"More educators use serious games (e.g., games where the primary objective is learning rather than enjoyment) to enhance learning due to benefits such as improved understanding and engagement. However, using serious games within project management education is not well understood. The aim of this research is to investigate project management serious games in higher education: i) determine the extent of gamification in PMI-accredited project management programs, and ii) survey university students about their experiences playing project management serious games. Two separate mixed-method studies reveal insights about serious games in higher education and where innovations may be leveraged. Traditional statistics were used to analyze quantitative data, and coding was used to analyze the qualitative data. The results from a global survey of ten PMI-accredited university programs suggest that serious games are embryonic but promising. A case study at one university reveals that students enjoy learning through games but caution against using games to formally assess students’ learning. The paper concludes with recommendations for further research and development.\",\"PeriodicalId\":51729,\"journal\":{\"name\":\"Construction Economics and Building\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":1.8000,\"publicationDate\":\"2020-09-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.5130/ajceb.v20i3.7040\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Construction Economics and Building\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5130/ajceb.v20i3.7040\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"MANAGEMENT\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Construction Economics and Building","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5130/ajceb.v20i3.7040","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"MANAGEMENT","Score":null,"Total":0}
引用次数: 4

摘要

更多的教育工作者使用严肃的游戏(例如,主要目的是学习而不是享受的游戏)来增强学习,因为这有助于提高理解和参与度。然而,在项目管理教育中使用严肃的游戏并没有得到很好的理解。本研究的目的是调查高等教育中的项目管理严肃游戏:i)确定PMI认证的项目管理项目中的游戏化程度,以及ii)调查大学生玩项目管理严重游戏的经历。两项单独的混合方法研究揭示了对高等教育中严肃游戏的见解,以及在哪里可以利用创新。传统的统计学用于分析定量数据,而编码用于分析定性数据。一项针对十所PMI认证大学项目的全球调查结果表明,严肃的游戏还处于萌芽阶段,但前景广阔。一所大学的案例研究表明,学生喜欢通过游戏学习,但不要用游戏来正式评估学生的学习情况。论文最后提出了进一步研究和开发的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Innovation in project management education - let’s get serious!
More educators use serious games (e.g., games where the primary objective is learning rather than enjoyment) to enhance learning due to benefits such as improved understanding and engagement. However, using serious games within project management education is not well understood. The aim of this research is to investigate project management serious games in higher education: i) determine the extent of gamification in PMI-accredited project management programs, and ii) survey university students about their experiences playing project management serious games. Two separate mixed-method studies reveal insights about serious games in higher education and where innovations may be leveraged. Traditional statistics were used to analyze quantitative data, and coding was used to analyze the qualitative data. The results from a global survey of ten PMI-accredited university programs suggest that serious games are embryonic but promising. A case study at one university reveals that students enjoy learning through games but caution against using games to formally assess students’ learning. The paper concludes with recommendations for further research and development.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
CiteScore
3.80
自引率
6.20%
发文量
0
审稿时长
20 weeks
期刊介绍: Construction Economics and Building (formerly known as the Australasian Journal of Construction Economics and Building [AJCEB]) is a peer reviewed, open access publication for original research into all aspects of the economics and management of building and construction, quantity surveying and property management as well as construction and property education. It is free for authors, readers and libraries.
期刊最新文献
The Institutional Field Of Learning From Project-Related Failures – Opportunities and Challenges. Framework for Evaluating the Success of Integrated Project Delivery in the Industrial Construction Sector: A Mixed Methods Approach & Machine Learning Application Success Factors of the Consultant Selection Stage of the Ghanaian Public Construction Projects: The Road Sector’s Perspective Roofing Distributor Employee Perception: Workforce Attraction/Retention and Need Adopting qualitative data in conceptual system dynamic modelling
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1